-0.000 282 005 878 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 878 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 878 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 878 6| = 0.000 282 005 878 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 878 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 878 6 × 2 = 0 + 0.000 564 011 757 2;
  • 2) 0.000 564 011 757 2 × 2 = 0 + 0.001 128 023 514 4;
  • 3) 0.001 128 023 514 4 × 2 = 0 + 0.002 256 047 028 8;
  • 4) 0.002 256 047 028 8 × 2 = 0 + 0.004 512 094 057 6;
  • 5) 0.004 512 094 057 6 × 2 = 0 + 0.009 024 188 115 2;
  • 6) 0.009 024 188 115 2 × 2 = 0 + 0.018 048 376 230 4;
  • 7) 0.018 048 376 230 4 × 2 = 0 + 0.036 096 752 460 8;
  • 8) 0.036 096 752 460 8 × 2 = 0 + 0.072 193 504 921 6;
  • 9) 0.072 193 504 921 6 × 2 = 0 + 0.144 387 009 843 2;
  • 10) 0.144 387 009 843 2 × 2 = 0 + 0.288 774 019 686 4;
  • 11) 0.288 774 019 686 4 × 2 = 0 + 0.577 548 039 372 8;
  • 12) 0.577 548 039 372 8 × 2 = 1 + 0.155 096 078 745 6;
  • 13) 0.155 096 078 745 6 × 2 = 0 + 0.310 192 157 491 2;
  • 14) 0.310 192 157 491 2 × 2 = 0 + 0.620 384 314 982 4;
  • 15) 0.620 384 314 982 4 × 2 = 1 + 0.240 768 629 964 8;
  • 16) 0.240 768 629 964 8 × 2 = 0 + 0.481 537 259 929 6;
  • 17) 0.481 537 259 929 6 × 2 = 0 + 0.963 074 519 859 2;
  • 18) 0.963 074 519 859 2 × 2 = 1 + 0.926 149 039 718 4;
  • 19) 0.926 149 039 718 4 × 2 = 1 + 0.852 298 079 436 8;
  • 20) 0.852 298 079 436 8 × 2 = 1 + 0.704 596 158 873 6;
  • 21) 0.704 596 158 873 6 × 2 = 1 + 0.409 192 317 747 2;
  • 22) 0.409 192 317 747 2 × 2 = 0 + 0.818 384 635 494 4;
  • 23) 0.818 384 635 494 4 × 2 = 1 + 0.636 769 270 988 8;
  • 24) 0.636 769 270 988 8 × 2 = 1 + 0.273 538 541 977 6;
  • 25) 0.273 538 541 977 6 × 2 = 0 + 0.547 077 083 955 2;
  • 26) 0.547 077 083 955 2 × 2 = 1 + 0.094 154 167 910 4;
  • 27) 0.094 154 167 910 4 × 2 = 0 + 0.188 308 335 820 8;
  • 28) 0.188 308 335 820 8 × 2 = 0 + 0.376 616 671 641 6;
  • 29) 0.376 616 671 641 6 × 2 = 0 + 0.753 233 343 283 2;
  • 30) 0.753 233 343 283 2 × 2 = 1 + 0.506 466 686 566 4;
  • 31) 0.506 466 686 566 4 × 2 = 1 + 0.012 933 373 132 8;
  • 32) 0.012 933 373 132 8 × 2 = 0 + 0.025 866 746 265 6;
  • 33) 0.025 866 746 265 6 × 2 = 0 + 0.051 733 492 531 2;
  • 34) 0.051 733 492 531 2 × 2 = 0 + 0.103 466 985 062 4;
  • 35) 0.103 466 985 062 4 × 2 = 0 + 0.206 933 970 124 8;
  • 36) 0.206 933 970 124 8 × 2 = 0 + 0.413 867 940 249 6;
  • 37) 0.413 867 940 249 6 × 2 = 0 + 0.827 735 880 499 2;
  • 38) 0.827 735 880 499 2 × 2 = 1 + 0.655 471 760 998 4;
  • 39) 0.655 471 760 998 4 × 2 = 1 + 0.310 943 521 996 8;
  • 40) 0.310 943 521 996 8 × 2 = 0 + 0.621 887 043 993 6;
  • 41) 0.621 887 043 993 6 × 2 = 1 + 0.243 774 087 987 2;
  • 42) 0.243 774 087 987 2 × 2 = 0 + 0.487 548 175 974 4;
  • 43) 0.487 548 175 974 4 × 2 = 0 + 0.975 096 351 948 8;
  • 44) 0.975 096 351 948 8 × 2 = 1 + 0.950 192 703 897 6;
  • 45) 0.950 192 703 897 6 × 2 = 1 + 0.900 385 407 795 2;
  • 46) 0.900 385 407 795 2 × 2 = 1 + 0.800 770 815 590 4;
  • 47) 0.800 770 815 590 4 × 2 = 1 + 0.601 541 631 180 8;
  • 48) 0.601 541 631 180 8 × 2 = 1 + 0.203 083 262 361 6;
  • 49) 0.203 083 262 361 6 × 2 = 0 + 0.406 166 524 723 2;
  • 50) 0.406 166 524 723 2 × 2 = 0 + 0.812 333 049 446 4;
  • 51) 0.812 333 049 446 4 × 2 = 1 + 0.624 666 098 892 8;
  • 52) 0.624 666 098 892 8 × 2 = 1 + 0.249 332 197 785 6;
  • 53) 0.249 332 197 785 6 × 2 = 0 + 0.498 664 395 571 2;
  • 54) 0.498 664 395 571 2 × 2 = 0 + 0.997 328 791 142 4;
  • 55) 0.997 328 791 142 4 × 2 = 1 + 0.994 657 582 284 8;
  • 56) 0.994 657 582 284 8 × 2 = 1 + 0.989 315 164 569 6;
  • 57) 0.989 315 164 569 6 × 2 = 1 + 0.978 630 329 139 2;
  • 58) 0.978 630 329 139 2 × 2 = 1 + 0.957 260 658 278 4;
  • 59) 0.957 260 658 278 4 × 2 = 1 + 0.914 521 316 556 8;
  • 60) 0.914 521 316 556 8 × 2 = 1 + 0.829 042 633 113 6;
  • 61) 0.829 042 633 113 6 × 2 = 1 + 0.658 085 266 227 2;
  • 62) 0.658 085 266 227 2 × 2 = 1 + 0.316 170 532 454 4;
  • 63) 0.316 170 532 454 4 × 2 = 0 + 0.632 341 064 908 8;
  • 64) 0.632 341 064 908 8 × 2 = 1 + 0.264 682 129 817 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 878 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101(2)

6. Positive number before normalization:

0.000 282 005 878 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 878 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101 =


0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101


Decimal number -0.000 282 005 878 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 0110 1001 1111 0011 0011 1111 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100