-0.000 282 005 869 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 869 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 869 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 869 2| = 0.000 282 005 869 2


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 869 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 869 2 × 2 = 0 + 0.000 564 011 738 4;
  • 2) 0.000 564 011 738 4 × 2 = 0 + 0.001 128 023 476 8;
  • 3) 0.001 128 023 476 8 × 2 = 0 + 0.002 256 046 953 6;
  • 4) 0.002 256 046 953 6 × 2 = 0 + 0.004 512 093 907 2;
  • 5) 0.004 512 093 907 2 × 2 = 0 + 0.009 024 187 814 4;
  • 6) 0.009 024 187 814 4 × 2 = 0 + 0.018 048 375 628 8;
  • 7) 0.018 048 375 628 8 × 2 = 0 + 0.036 096 751 257 6;
  • 8) 0.036 096 751 257 6 × 2 = 0 + 0.072 193 502 515 2;
  • 9) 0.072 193 502 515 2 × 2 = 0 + 0.144 387 005 030 4;
  • 10) 0.144 387 005 030 4 × 2 = 0 + 0.288 774 010 060 8;
  • 11) 0.288 774 010 060 8 × 2 = 0 + 0.577 548 020 121 6;
  • 12) 0.577 548 020 121 6 × 2 = 1 + 0.155 096 040 243 2;
  • 13) 0.155 096 040 243 2 × 2 = 0 + 0.310 192 080 486 4;
  • 14) 0.310 192 080 486 4 × 2 = 0 + 0.620 384 160 972 8;
  • 15) 0.620 384 160 972 8 × 2 = 1 + 0.240 768 321 945 6;
  • 16) 0.240 768 321 945 6 × 2 = 0 + 0.481 536 643 891 2;
  • 17) 0.481 536 643 891 2 × 2 = 0 + 0.963 073 287 782 4;
  • 18) 0.963 073 287 782 4 × 2 = 1 + 0.926 146 575 564 8;
  • 19) 0.926 146 575 564 8 × 2 = 1 + 0.852 293 151 129 6;
  • 20) 0.852 293 151 129 6 × 2 = 1 + 0.704 586 302 259 2;
  • 21) 0.704 586 302 259 2 × 2 = 1 + 0.409 172 604 518 4;
  • 22) 0.409 172 604 518 4 × 2 = 0 + 0.818 345 209 036 8;
  • 23) 0.818 345 209 036 8 × 2 = 1 + 0.636 690 418 073 6;
  • 24) 0.636 690 418 073 6 × 2 = 1 + 0.273 380 836 147 2;
  • 25) 0.273 380 836 147 2 × 2 = 0 + 0.546 761 672 294 4;
  • 26) 0.546 761 672 294 4 × 2 = 1 + 0.093 523 344 588 8;
  • 27) 0.093 523 344 588 8 × 2 = 0 + 0.187 046 689 177 6;
  • 28) 0.187 046 689 177 6 × 2 = 0 + 0.374 093 378 355 2;
  • 29) 0.374 093 378 355 2 × 2 = 0 + 0.748 186 756 710 4;
  • 30) 0.748 186 756 710 4 × 2 = 1 + 0.496 373 513 420 8;
  • 31) 0.496 373 513 420 8 × 2 = 0 + 0.992 747 026 841 6;
  • 32) 0.992 747 026 841 6 × 2 = 1 + 0.985 494 053 683 2;
  • 33) 0.985 494 053 683 2 × 2 = 1 + 0.970 988 107 366 4;
  • 34) 0.970 988 107 366 4 × 2 = 1 + 0.941 976 214 732 8;
  • 35) 0.941 976 214 732 8 × 2 = 1 + 0.883 952 429 465 6;
  • 36) 0.883 952 429 465 6 × 2 = 1 + 0.767 904 858 931 2;
  • 37) 0.767 904 858 931 2 × 2 = 1 + 0.535 809 717 862 4;
  • 38) 0.535 809 717 862 4 × 2 = 1 + 0.071 619 435 724 8;
  • 39) 0.071 619 435 724 8 × 2 = 0 + 0.143 238 871 449 6;
  • 40) 0.143 238 871 449 6 × 2 = 0 + 0.286 477 742 899 2;
  • 41) 0.286 477 742 899 2 × 2 = 0 + 0.572 955 485 798 4;
  • 42) 0.572 955 485 798 4 × 2 = 1 + 0.145 910 971 596 8;
  • 43) 0.145 910 971 596 8 × 2 = 0 + 0.291 821 943 193 6;
  • 44) 0.291 821 943 193 6 × 2 = 0 + 0.583 643 886 387 2;
  • 45) 0.583 643 886 387 2 × 2 = 1 + 0.167 287 772 774 4;
  • 46) 0.167 287 772 774 4 × 2 = 0 + 0.334 575 545 548 8;
  • 47) 0.334 575 545 548 8 × 2 = 0 + 0.669 151 091 097 6;
  • 48) 0.669 151 091 097 6 × 2 = 1 + 0.338 302 182 195 2;
  • 49) 0.338 302 182 195 2 × 2 = 0 + 0.676 604 364 390 4;
  • 50) 0.676 604 364 390 4 × 2 = 1 + 0.353 208 728 780 8;
  • 51) 0.353 208 728 780 8 × 2 = 0 + 0.706 417 457 561 6;
  • 52) 0.706 417 457 561 6 × 2 = 1 + 0.412 834 915 123 2;
  • 53) 0.412 834 915 123 2 × 2 = 0 + 0.825 669 830 246 4;
  • 54) 0.825 669 830 246 4 × 2 = 1 + 0.651 339 660 492 8;
  • 55) 0.651 339 660 492 8 × 2 = 1 + 0.302 679 320 985 6;
  • 56) 0.302 679 320 985 6 × 2 = 0 + 0.605 358 641 971 2;
  • 57) 0.605 358 641 971 2 × 2 = 1 + 0.210 717 283 942 4;
  • 58) 0.210 717 283 942 4 × 2 = 0 + 0.421 434 567 884 8;
  • 59) 0.421 434 567 884 8 × 2 = 0 + 0.842 869 135 769 6;
  • 60) 0.842 869 135 769 6 × 2 = 1 + 0.685 738 271 539 2;
  • 61) 0.685 738 271 539 2 × 2 = 1 + 0.371 476 543 078 4;
  • 62) 0.371 476 543 078 4 × 2 = 0 + 0.742 953 086 156 8;
  • 63) 0.742 953 086 156 8 × 2 = 1 + 0.485 906 172 313 6;
  • 64) 0.485 906 172 313 6 × 2 = 0 + 0.971 812 344 627 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 869 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010(2)

6. Positive number before normalization:

0.000 282 005 869 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 869 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010(2) × 20 =


1.0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010 =


0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010


Decimal number -0.000 282 005 869 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 1100 0100 1001 0101 0110 1001 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100