-0.000 282 005 858 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 858 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 858 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 858 6| = 0.000 282 005 858 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 858 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 858 6 × 2 = 0 + 0.000 564 011 717 2;
  • 2) 0.000 564 011 717 2 × 2 = 0 + 0.001 128 023 434 4;
  • 3) 0.001 128 023 434 4 × 2 = 0 + 0.002 256 046 868 8;
  • 4) 0.002 256 046 868 8 × 2 = 0 + 0.004 512 093 737 6;
  • 5) 0.004 512 093 737 6 × 2 = 0 + 0.009 024 187 475 2;
  • 6) 0.009 024 187 475 2 × 2 = 0 + 0.018 048 374 950 4;
  • 7) 0.018 048 374 950 4 × 2 = 0 + 0.036 096 749 900 8;
  • 8) 0.036 096 749 900 8 × 2 = 0 + 0.072 193 499 801 6;
  • 9) 0.072 193 499 801 6 × 2 = 0 + 0.144 386 999 603 2;
  • 10) 0.144 386 999 603 2 × 2 = 0 + 0.288 773 999 206 4;
  • 11) 0.288 773 999 206 4 × 2 = 0 + 0.577 547 998 412 8;
  • 12) 0.577 547 998 412 8 × 2 = 1 + 0.155 095 996 825 6;
  • 13) 0.155 095 996 825 6 × 2 = 0 + 0.310 191 993 651 2;
  • 14) 0.310 191 993 651 2 × 2 = 0 + 0.620 383 987 302 4;
  • 15) 0.620 383 987 302 4 × 2 = 1 + 0.240 767 974 604 8;
  • 16) 0.240 767 974 604 8 × 2 = 0 + 0.481 535 949 209 6;
  • 17) 0.481 535 949 209 6 × 2 = 0 + 0.963 071 898 419 2;
  • 18) 0.963 071 898 419 2 × 2 = 1 + 0.926 143 796 838 4;
  • 19) 0.926 143 796 838 4 × 2 = 1 + 0.852 287 593 676 8;
  • 20) 0.852 287 593 676 8 × 2 = 1 + 0.704 575 187 353 6;
  • 21) 0.704 575 187 353 6 × 2 = 1 + 0.409 150 374 707 2;
  • 22) 0.409 150 374 707 2 × 2 = 0 + 0.818 300 749 414 4;
  • 23) 0.818 300 749 414 4 × 2 = 1 + 0.636 601 498 828 8;
  • 24) 0.636 601 498 828 8 × 2 = 1 + 0.273 202 997 657 6;
  • 25) 0.273 202 997 657 6 × 2 = 0 + 0.546 405 995 315 2;
  • 26) 0.546 405 995 315 2 × 2 = 1 + 0.092 811 990 630 4;
  • 27) 0.092 811 990 630 4 × 2 = 0 + 0.185 623 981 260 8;
  • 28) 0.185 623 981 260 8 × 2 = 0 + 0.371 247 962 521 6;
  • 29) 0.371 247 962 521 6 × 2 = 0 + 0.742 495 925 043 2;
  • 30) 0.742 495 925 043 2 × 2 = 1 + 0.484 991 850 086 4;
  • 31) 0.484 991 850 086 4 × 2 = 0 + 0.969 983 700 172 8;
  • 32) 0.969 983 700 172 8 × 2 = 1 + 0.939 967 400 345 6;
  • 33) 0.939 967 400 345 6 × 2 = 1 + 0.879 934 800 691 2;
  • 34) 0.879 934 800 691 2 × 2 = 1 + 0.759 869 601 382 4;
  • 35) 0.759 869 601 382 4 × 2 = 1 + 0.519 739 202 764 8;
  • 36) 0.519 739 202 764 8 × 2 = 1 + 0.039 478 405 529 6;
  • 37) 0.039 478 405 529 6 × 2 = 0 + 0.078 956 811 059 2;
  • 38) 0.078 956 811 059 2 × 2 = 0 + 0.157 913 622 118 4;
  • 39) 0.157 913 622 118 4 × 2 = 0 + 0.315 827 244 236 8;
  • 40) 0.315 827 244 236 8 × 2 = 0 + 0.631 654 488 473 6;
  • 41) 0.631 654 488 473 6 × 2 = 1 + 0.263 308 976 947 2;
  • 42) 0.263 308 976 947 2 × 2 = 0 + 0.526 617 953 894 4;
  • 43) 0.526 617 953 894 4 × 2 = 1 + 0.053 235 907 788 8;
  • 44) 0.053 235 907 788 8 × 2 = 0 + 0.106 471 815 577 6;
  • 45) 0.106 471 815 577 6 × 2 = 0 + 0.212 943 631 155 2;
  • 46) 0.212 943 631 155 2 × 2 = 0 + 0.425 887 262 310 4;
  • 47) 0.425 887 262 310 4 × 2 = 0 + 0.851 774 524 620 8;
  • 48) 0.851 774 524 620 8 × 2 = 1 + 0.703 549 049 241 6;
  • 49) 0.703 549 049 241 6 × 2 = 1 + 0.407 098 098 483 2;
  • 50) 0.407 098 098 483 2 × 2 = 0 + 0.814 196 196 966 4;
  • 51) 0.814 196 196 966 4 × 2 = 1 + 0.628 392 393 932 8;
  • 52) 0.628 392 393 932 8 × 2 = 1 + 0.256 784 787 865 6;
  • 53) 0.256 784 787 865 6 × 2 = 0 + 0.513 569 575 731 2;
  • 54) 0.513 569 575 731 2 × 2 = 1 + 0.027 139 151 462 4;
  • 55) 0.027 139 151 462 4 × 2 = 0 + 0.054 278 302 924 8;
  • 56) 0.054 278 302 924 8 × 2 = 0 + 0.108 556 605 849 6;
  • 57) 0.108 556 605 849 6 × 2 = 0 + 0.217 113 211 699 2;
  • 58) 0.217 113 211 699 2 × 2 = 0 + 0.434 226 423 398 4;
  • 59) 0.434 226 423 398 4 × 2 = 0 + 0.868 452 846 796 8;
  • 60) 0.868 452 846 796 8 × 2 = 1 + 0.736 905 693 593 6;
  • 61) 0.736 905 693 593 6 × 2 = 1 + 0.473 811 387 187 2;
  • 62) 0.473 811 387 187 2 × 2 = 0 + 0.947 622 774 374 4;
  • 63) 0.947 622 774 374 4 × 2 = 1 + 0.895 245 548 748 8;
  • 64) 0.895 245 548 748 8 × 2 = 1 + 0.790 491 097 497 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 858 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011(2)

6. Positive number before normalization:

0.000 282 005 858 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 858 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011(2) × 20 =


1.0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011 =


0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011


Decimal number -0.000 282 005 858 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 0000 1010 0001 1011 0100 0001 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100