-0.000 282 005 866 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 866 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 866 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 866 6| = 0.000 282 005 866 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 866 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 866 6 × 2 = 0 + 0.000 564 011 733 2;
  • 2) 0.000 564 011 733 2 × 2 = 0 + 0.001 128 023 466 4;
  • 3) 0.001 128 023 466 4 × 2 = 0 + 0.002 256 046 932 8;
  • 4) 0.002 256 046 932 8 × 2 = 0 + 0.004 512 093 865 6;
  • 5) 0.004 512 093 865 6 × 2 = 0 + 0.009 024 187 731 2;
  • 6) 0.009 024 187 731 2 × 2 = 0 + 0.018 048 375 462 4;
  • 7) 0.018 048 375 462 4 × 2 = 0 + 0.036 096 750 924 8;
  • 8) 0.036 096 750 924 8 × 2 = 0 + 0.072 193 501 849 6;
  • 9) 0.072 193 501 849 6 × 2 = 0 + 0.144 387 003 699 2;
  • 10) 0.144 387 003 699 2 × 2 = 0 + 0.288 774 007 398 4;
  • 11) 0.288 774 007 398 4 × 2 = 0 + 0.577 548 014 796 8;
  • 12) 0.577 548 014 796 8 × 2 = 1 + 0.155 096 029 593 6;
  • 13) 0.155 096 029 593 6 × 2 = 0 + 0.310 192 059 187 2;
  • 14) 0.310 192 059 187 2 × 2 = 0 + 0.620 384 118 374 4;
  • 15) 0.620 384 118 374 4 × 2 = 1 + 0.240 768 236 748 8;
  • 16) 0.240 768 236 748 8 × 2 = 0 + 0.481 536 473 497 6;
  • 17) 0.481 536 473 497 6 × 2 = 0 + 0.963 072 946 995 2;
  • 18) 0.963 072 946 995 2 × 2 = 1 + 0.926 145 893 990 4;
  • 19) 0.926 145 893 990 4 × 2 = 1 + 0.852 291 787 980 8;
  • 20) 0.852 291 787 980 8 × 2 = 1 + 0.704 583 575 961 6;
  • 21) 0.704 583 575 961 6 × 2 = 1 + 0.409 167 151 923 2;
  • 22) 0.409 167 151 923 2 × 2 = 0 + 0.818 334 303 846 4;
  • 23) 0.818 334 303 846 4 × 2 = 1 + 0.636 668 607 692 8;
  • 24) 0.636 668 607 692 8 × 2 = 1 + 0.273 337 215 385 6;
  • 25) 0.273 337 215 385 6 × 2 = 0 + 0.546 674 430 771 2;
  • 26) 0.546 674 430 771 2 × 2 = 1 + 0.093 348 861 542 4;
  • 27) 0.093 348 861 542 4 × 2 = 0 + 0.186 697 723 084 8;
  • 28) 0.186 697 723 084 8 × 2 = 0 + 0.373 395 446 169 6;
  • 29) 0.373 395 446 169 6 × 2 = 0 + 0.746 790 892 339 2;
  • 30) 0.746 790 892 339 2 × 2 = 1 + 0.493 581 784 678 4;
  • 31) 0.493 581 784 678 4 × 2 = 0 + 0.987 163 569 356 8;
  • 32) 0.987 163 569 356 8 × 2 = 1 + 0.974 327 138 713 6;
  • 33) 0.974 327 138 713 6 × 2 = 1 + 0.948 654 277 427 2;
  • 34) 0.948 654 277 427 2 × 2 = 1 + 0.897 308 554 854 4;
  • 35) 0.897 308 554 854 4 × 2 = 1 + 0.794 617 109 708 8;
  • 36) 0.794 617 109 708 8 × 2 = 1 + 0.589 234 219 417 6;
  • 37) 0.589 234 219 417 6 × 2 = 1 + 0.178 468 438 835 2;
  • 38) 0.178 468 438 835 2 × 2 = 0 + 0.356 936 877 670 4;
  • 39) 0.356 936 877 670 4 × 2 = 0 + 0.713 873 755 340 8;
  • 40) 0.713 873 755 340 8 × 2 = 1 + 0.427 747 510 681 6;
  • 41) 0.427 747 510 681 6 × 2 = 0 + 0.855 495 021 363 2;
  • 42) 0.855 495 021 363 2 × 2 = 1 + 0.710 990 042 726 4;
  • 43) 0.710 990 042 726 4 × 2 = 1 + 0.421 980 085 452 8;
  • 44) 0.421 980 085 452 8 × 2 = 0 + 0.843 960 170 905 6;
  • 45) 0.843 960 170 905 6 × 2 = 1 + 0.687 920 341 811 2;
  • 46) 0.687 920 341 811 2 × 2 = 1 + 0.375 840 683 622 4;
  • 47) 0.375 840 683 622 4 × 2 = 0 + 0.751 681 367 244 8;
  • 48) 0.751 681 367 244 8 × 2 = 1 + 0.503 362 734 489 6;
  • 49) 0.503 362 734 489 6 × 2 = 1 + 0.006 725 468 979 2;
  • 50) 0.006 725 468 979 2 × 2 = 0 + 0.013 450 937 958 4;
  • 51) 0.013 450 937 958 4 × 2 = 0 + 0.026 901 875 916 8;
  • 52) 0.026 901 875 916 8 × 2 = 0 + 0.053 803 751 833 6;
  • 53) 0.053 803 751 833 6 × 2 = 0 + 0.107 607 503 667 2;
  • 54) 0.107 607 503 667 2 × 2 = 0 + 0.215 215 007 334 4;
  • 55) 0.215 215 007 334 4 × 2 = 0 + 0.430 430 014 668 8;
  • 56) 0.430 430 014 668 8 × 2 = 0 + 0.860 860 029 337 6;
  • 57) 0.860 860 029 337 6 × 2 = 1 + 0.721 720 058 675 2;
  • 58) 0.721 720 058 675 2 × 2 = 1 + 0.443 440 117 350 4;
  • 59) 0.443 440 117 350 4 × 2 = 0 + 0.886 880 234 700 8;
  • 60) 0.886 880 234 700 8 × 2 = 1 + 0.773 760 469 401 6;
  • 61) 0.773 760 469 401 6 × 2 = 1 + 0.547 520 938 803 2;
  • 62) 0.547 520 938 803 2 × 2 = 1 + 0.095 041 877 606 4;
  • 63) 0.095 041 877 606 4 × 2 = 0 + 0.190 083 755 212 8;
  • 64) 0.190 083 755 212 8 × 2 = 0 + 0.380 167 510 425 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 866 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100(2)

6. Positive number before normalization:

0.000 282 005 866 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 866 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100(2) × 20 =


1.0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100 =


0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100


Decimal number -0.000 282 005 866 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 1001 0110 1101 1000 0000 1101 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100