-0.000 282 005 856 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 856 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 856 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 856 1| = 0.000 282 005 856 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 856 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 856 1 × 2 = 0 + 0.000 564 011 712 2;
  • 2) 0.000 564 011 712 2 × 2 = 0 + 0.001 128 023 424 4;
  • 3) 0.001 128 023 424 4 × 2 = 0 + 0.002 256 046 848 8;
  • 4) 0.002 256 046 848 8 × 2 = 0 + 0.004 512 093 697 6;
  • 5) 0.004 512 093 697 6 × 2 = 0 + 0.009 024 187 395 2;
  • 6) 0.009 024 187 395 2 × 2 = 0 + 0.018 048 374 790 4;
  • 7) 0.018 048 374 790 4 × 2 = 0 + 0.036 096 749 580 8;
  • 8) 0.036 096 749 580 8 × 2 = 0 + 0.072 193 499 161 6;
  • 9) 0.072 193 499 161 6 × 2 = 0 + 0.144 386 998 323 2;
  • 10) 0.144 386 998 323 2 × 2 = 0 + 0.288 773 996 646 4;
  • 11) 0.288 773 996 646 4 × 2 = 0 + 0.577 547 993 292 8;
  • 12) 0.577 547 993 292 8 × 2 = 1 + 0.155 095 986 585 6;
  • 13) 0.155 095 986 585 6 × 2 = 0 + 0.310 191 973 171 2;
  • 14) 0.310 191 973 171 2 × 2 = 0 + 0.620 383 946 342 4;
  • 15) 0.620 383 946 342 4 × 2 = 1 + 0.240 767 892 684 8;
  • 16) 0.240 767 892 684 8 × 2 = 0 + 0.481 535 785 369 6;
  • 17) 0.481 535 785 369 6 × 2 = 0 + 0.963 071 570 739 2;
  • 18) 0.963 071 570 739 2 × 2 = 1 + 0.926 143 141 478 4;
  • 19) 0.926 143 141 478 4 × 2 = 1 + 0.852 286 282 956 8;
  • 20) 0.852 286 282 956 8 × 2 = 1 + 0.704 572 565 913 6;
  • 21) 0.704 572 565 913 6 × 2 = 1 + 0.409 145 131 827 2;
  • 22) 0.409 145 131 827 2 × 2 = 0 + 0.818 290 263 654 4;
  • 23) 0.818 290 263 654 4 × 2 = 1 + 0.636 580 527 308 8;
  • 24) 0.636 580 527 308 8 × 2 = 1 + 0.273 161 054 617 6;
  • 25) 0.273 161 054 617 6 × 2 = 0 + 0.546 322 109 235 2;
  • 26) 0.546 322 109 235 2 × 2 = 1 + 0.092 644 218 470 4;
  • 27) 0.092 644 218 470 4 × 2 = 0 + 0.185 288 436 940 8;
  • 28) 0.185 288 436 940 8 × 2 = 0 + 0.370 576 873 881 6;
  • 29) 0.370 576 873 881 6 × 2 = 0 + 0.741 153 747 763 2;
  • 30) 0.741 153 747 763 2 × 2 = 1 + 0.482 307 495 526 4;
  • 31) 0.482 307 495 526 4 × 2 = 0 + 0.964 614 991 052 8;
  • 32) 0.964 614 991 052 8 × 2 = 1 + 0.929 229 982 105 6;
  • 33) 0.929 229 982 105 6 × 2 = 1 + 0.858 459 964 211 2;
  • 34) 0.858 459 964 211 2 × 2 = 1 + 0.716 919 928 422 4;
  • 35) 0.716 919 928 422 4 × 2 = 1 + 0.433 839 856 844 8;
  • 36) 0.433 839 856 844 8 × 2 = 0 + 0.867 679 713 689 6;
  • 37) 0.867 679 713 689 6 × 2 = 1 + 0.735 359 427 379 2;
  • 38) 0.735 359 427 379 2 × 2 = 1 + 0.470 718 854 758 4;
  • 39) 0.470 718 854 758 4 × 2 = 0 + 0.941 437 709 516 8;
  • 40) 0.941 437 709 516 8 × 2 = 1 + 0.882 875 419 033 6;
  • 41) 0.882 875 419 033 6 × 2 = 1 + 0.765 750 838 067 2;
  • 42) 0.765 750 838 067 2 × 2 = 1 + 0.531 501 676 134 4;
  • 43) 0.531 501 676 134 4 × 2 = 1 + 0.063 003 352 268 8;
  • 44) 0.063 003 352 268 8 × 2 = 0 + 0.126 006 704 537 6;
  • 45) 0.126 006 704 537 6 × 2 = 0 + 0.252 013 409 075 2;
  • 46) 0.252 013 409 075 2 × 2 = 0 + 0.504 026 818 150 4;
  • 47) 0.504 026 818 150 4 × 2 = 1 + 0.008 053 636 300 8;
  • 48) 0.008 053 636 300 8 × 2 = 0 + 0.016 107 272 601 6;
  • 49) 0.016 107 272 601 6 × 2 = 0 + 0.032 214 545 203 2;
  • 50) 0.032 214 545 203 2 × 2 = 0 + 0.064 429 090 406 4;
  • 51) 0.064 429 090 406 4 × 2 = 0 + 0.128 858 180 812 8;
  • 52) 0.128 858 180 812 8 × 2 = 0 + 0.257 716 361 625 6;
  • 53) 0.257 716 361 625 6 × 2 = 0 + 0.515 432 723 251 2;
  • 54) 0.515 432 723 251 2 × 2 = 1 + 0.030 865 446 502 4;
  • 55) 0.030 865 446 502 4 × 2 = 0 + 0.061 730 893 004 8;
  • 56) 0.061 730 893 004 8 × 2 = 0 + 0.123 461 786 009 6;
  • 57) 0.123 461 786 009 6 × 2 = 0 + 0.246 923 572 019 2;
  • 58) 0.246 923 572 019 2 × 2 = 0 + 0.493 847 144 038 4;
  • 59) 0.493 847 144 038 4 × 2 = 0 + 0.987 694 288 076 8;
  • 60) 0.987 694 288 076 8 × 2 = 1 + 0.975 388 576 153 6;
  • 61) 0.975 388 576 153 6 × 2 = 1 + 0.950 777 152 307 2;
  • 62) 0.950 777 152 307 2 × 2 = 1 + 0.901 554 304 614 4;
  • 63) 0.901 554 304 614 4 × 2 = 1 + 0.803 108 609 228 8;
  • 64) 0.803 108 609 228 8 × 2 = 1 + 0.606 217 218 457 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 856 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111(2)

6. Positive number before normalization:

0.000 282 005 856 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 856 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111(2) × 20 =


1.0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111 =


0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111


Decimal number -0.000 282 005 856 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1110 1101 1110 0010 0000 0100 0001 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100