-0.000 282 005 857 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 857 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 857 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 857 4| = 0.000 282 005 857 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 857 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 857 4 × 2 = 0 + 0.000 564 011 714 8;
  • 2) 0.000 564 011 714 8 × 2 = 0 + 0.001 128 023 429 6;
  • 3) 0.001 128 023 429 6 × 2 = 0 + 0.002 256 046 859 2;
  • 4) 0.002 256 046 859 2 × 2 = 0 + 0.004 512 093 718 4;
  • 5) 0.004 512 093 718 4 × 2 = 0 + 0.009 024 187 436 8;
  • 6) 0.009 024 187 436 8 × 2 = 0 + 0.018 048 374 873 6;
  • 7) 0.018 048 374 873 6 × 2 = 0 + 0.036 096 749 747 2;
  • 8) 0.036 096 749 747 2 × 2 = 0 + 0.072 193 499 494 4;
  • 9) 0.072 193 499 494 4 × 2 = 0 + 0.144 386 998 988 8;
  • 10) 0.144 386 998 988 8 × 2 = 0 + 0.288 773 997 977 6;
  • 11) 0.288 773 997 977 6 × 2 = 0 + 0.577 547 995 955 2;
  • 12) 0.577 547 995 955 2 × 2 = 1 + 0.155 095 991 910 4;
  • 13) 0.155 095 991 910 4 × 2 = 0 + 0.310 191 983 820 8;
  • 14) 0.310 191 983 820 8 × 2 = 0 + 0.620 383 967 641 6;
  • 15) 0.620 383 967 641 6 × 2 = 1 + 0.240 767 935 283 2;
  • 16) 0.240 767 935 283 2 × 2 = 0 + 0.481 535 870 566 4;
  • 17) 0.481 535 870 566 4 × 2 = 0 + 0.963 071 741 132 8;
  • 18) 0.963 071 741 132 8 × 2 = 1 + 0.926 143 482 265 6;
  • 19) 0.926 143 482 265 6 × 2 = 1 + 0.852 286 964 531 2;
  • 20) 0.852 286 964 531 2 × 2 = 1 + 0.704 573 929 062 4;
  • 21) 0.704 573 929 062 4 × 2 = 1 + 0.409 147 858 124 8;
  • 22) 0.409 147 858 124 8 × 2 = 0 + 0.818 295 716 249 6;
  • 23) 0.818 295 716 249 6 × 2 = 1 + 0.636 591 432 499 2;
  • 24) 0.636 591 432 499 2 × 2 = 1 + 0.273 182 864 998 4;
  • 25) 0.273 182 864 998 4 × 2 = 0 + 0.546 365 729 996 8;
  • 26) 0.546 365 729 996 8 × 2 = 1 + 0.092 731 459 993 6;
  • 27) 0.092 731 459 993 6 × 2 = 0 + 0.185 462 919 987 2;
  • 28) 0.185 462 919 987 2 × 2 = 0 + 0.370 925 839 974 4;
  • 29) 0.370 925 839 974 4 × 2 = 0 + 0.741 851 679 948 8;
  • 30) 0.741 851 679 948 8 × 2 = 1 + 0.483 703 359 897 6;
  • 31) 0.483 703 359 897 6 × 2 = 0 + 0.967 406 719 795 2;
  • 32) 0.967 406 719 795 2 × 2 = 1 + 0.934 813 439 590 4;
  • 33) 0.934 813 439 590 4 × 2 = 1 + 0.869 626 879 180 8;
  • 34) 0.869 626 879 180 8 × 2 = 1 + 0.739 253 758 361 6;
  • 35) 0.739 253 758 361 6 × 2 = 1 + 0.478 507 516 723 2;
  • 36) 0.478 507 516 723 2 × 2 = 0 + 0.957 015 033 446 4;
  • 37) 0.957 015 033 446 4 × 2 = 1 + 0.914 030 066 892 8;
  • 38) 0.914 030 066 892 8 × 2 = 1 + 0.828 060 133 785 6;
  • 39) 0.828 060 133 785 6 × 2 = 1 + 0.656 120 267 571 2;
  • 40) 0.656 120 267 571 2 × 2 = 1 + 0.312 240 535 142 4;
  • 41) 0.312 240 535 142 4 × 2 = 0 + 0.624 481 070 284 8;
  • 42) 0.624 481 070 284 8 × 2 = 1 + 0.248 962 140 569 6;
  • 43) 0.248 962 140 569 6 × 2 = 0 + 0.497 924 281 139 2;
  • 44) 0.497 924 281 139 2 × 2 = 0 + 0.995 848 562 278 4;
  • 45) 0.995 848 562 278 4 × 2 = 1 + 0.991 697 124 556 8;
  • 46) 0.991 697 124 556 8 × 2 = 1 + 0.983 394 249 113 6;
  • 47) 0.983 394 249 113 6 × 2 = 1 + 0.966 788 498 227 2;
  • 48) 0.966 788 498 227 2 × 2 = 1 + 0.933 576 996 454 4;
  • 49) 0.933 576 996 454 4 × 2 = 1 + 0.867 153 992 908 8;
  • 50) 0.867 153 992 908 8 × 2 = 1 + 0.734 307 985 817 6;
  • 51) 0.734 307 985 817 6 × 2 = 1 + 0.468 615 971 635 2;
  • 52) 0.468 615 971 635 2 × 2 = 0 + 0.937 231 943 270 4;
  • 53) 0.937 231 943 270 4 × 2 = 1 + 0.874 463 886 540 8;
  • 54) 0.874 463 886 540 8 × 2 = 1 + 0.748 927 773 081 6;
  • 55) 0.748 927 773 081 6 × 2 = 1 + 0.497 855 546 163 2;
  • 56) 0.497 855 546 163 2 × 2 = 0 + 0.995 711 092 326 4;
  • 57) 0.995 711 092 326 4 × 2 = 1 + 0.991 422 184 652 8;
  • 58) 0.991 422 184 652 8 × 2 = 1 + 0.982 844 369 305 6;
  • 59) 0.982 844 369 305 6 × 2 = 1 + 0.965 688 738 611 2;
  • 60) 0.965 688 738 611 2 × 2 = 1 + 0.931 377 477 222 4;
  • 61) 0.931 377 477 222 4 × 2 = 1 + 0.862 754 954 444 8;
  • 62) 0.862 754 954 444 8 × 2 = 1 + 0.725 509 908 889 6;
  • 63) 0.725 509 908 889 6 × 2 = 1 + 0.451 019 817 779 2;
  • 64) 0.451 019 817 779 2 × 2 = 0 + 0.902 039 635 558 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 857 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110(2)

6. Positive number before normalization:

0.000 282 005 857 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 857 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110(2) × 20 =


1.0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110 =


0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110


Decimal number -0.000 282 005 857 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1110 1111 0100 1111 1110 1110 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100