-0.000 282 005 824 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 824(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 824(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 824| = 0.000 282 005 824


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 824.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 824 × 2 = 0 + 0.000 564 011 648;
  • 2) 0.000 564 011 648 × 2 = 0 + 0.001 128 023 296;
  • 3) 0.001 128 023 296 × 2 = 0 + 0.002 256 046 592;
  • 4) 0.002 256 046 592 × 2 = 0 + 0.004 512 093 184;
  • 5) 0.004 512 093 184 × 2 = 0 + 0.009 024 186 368;
  • 6) 0.009 024 186 368 × 2 = 0 + 0.018 048 372 736;
  • 7) 0.018 048 372 736 × 2 = 0 + 0.036 096 745 472;
  • 8) 0.036 096 745 472 × 2 = 0 + 0.072 193 490 944;
  • 9) 0.072 193 490 944 × 2 = 0 + 0.144 386 981 888;
  • 10) 0.144 386 981 888 × 2 = 0 + 0.288 773 963 776;
  • 11) 0.288 773 963 776 × 2 = 0 + 0.577 547 927 552;
  • 12) 0.577 547 927 552 × 2 = 1 + 0.155 095 855 104;
  • 13) 0.155 095 855 104 × 2 = 0 + 0.310 191 710 208;
  • 14) 0.310 191 710 208 × 2 = 0 + 0.620 383 420 416;
  • 15) 0.620 383 420 416 × 2 = 1 + 0.240 766 840 832;
  • 16) 0.240 766 840 832 × 2 = 0 + 0.481 533 681 664;
  • 17) 0.481 533 681 664 × 2 = 0 + 0.963 067 363 328;
  • 18) 0.963 067 363 328 × 2 = 1 + 0.926 134 726 656;
  • 19) 0.926 134 726 656 × 2 = 1 + 0.852 269 453 312;
  • 20) 0.852 269 453 312 × 2 = 1 + 0.704 538 906 624;
  • 21) 0.704 538 906 624 × 2 = 1 + 0.409 077 813 248;
  • 22) 0.409 077 813 248 × 2 = 0 + 0.818 155 626 496;
  • 23) 0.818 155 626 496 × 2 = 1 + 0.636 311 252 992;
  • 24) 0.636 311 252 992 × 2 = 1 + 0.272 622 505 984;
  • 25) 0.272 622 505 984 × 2 = 0 + 0.545 245 011 968;
  • 26) 0.545 245 011 968 × 2 = 1 + 0.090 490 023 936;
  • 27) 0.090 490 023 936 × 2 = 0 + 0.180 980 047 872;
  • 28) 0.180 980 047 872 × 2 = 0 + 0.361 960 095 744;
  • 29) 0.361 960 095 744 × 2 = 0 + 0.723 920 191 488;
  • 30) 0.723 920 191 488 × 2 = 1 + 0.447 840 382 976;
  • 31) 0.447 840 382 976 × 2 = 0 + 0.895 680 765 952;
  • 32) 0.895 680 765 952 × 2 = 1 + 0.791 361 531 904;
  • 33) 0.791 361 531 904 × 2 = 1 + 0.582 723 063 808;
  • 34) 0.582 723 063 808 × 2 = 1 + 0.165 446 127 616;
  • 35) 0.165 446 127 616 × 2 = 0 + 0.330 892 255 232;
  • 36) 0.330 892 255 232 × 2 = 0 + 0.661 784 510 464;
  • 37) 0.661 784 510 464 × 2 = 1 + 0.323 569 020 928;
  • 38) 0.323 569 020 928 × 2 = 0 + 0.647 138 041 856;
  • 39) 0.647 138 041 856 × 2 = 1 + 0.294 276 083 712;
  • 40) 0.294 276 083 712 × 2 = 0 + 0.588 552 167 424;
  • 41) 0.588 552 167 424 × 2 = 1 + 0.177 104 334 848;
  • 42) 0.177 104 334 848 × 2 = 0 + 0.354 208 669 696;
  • 43) 0.354 208 669 696 × 2 = 0 + 0.708 417 339 392;
  • 44) 0.708 417 339 392 × 2 = 1 + 0.416 834 678 784;
  • 45) 0.416 834 678 784 × 2 = 0 + 0.833 669 357 568;
  • 46) 0.833 669 357 568 × 2 = 1 + 0.667 338 715 136;
  • 47) 0.667 338 715 136 × 2 = 1 + 0.334 677 430 272;
  • 48) 0.334 677 430 272 × 2 = 0 + 0.669 354 860 544;
  • 49) 0.669 354 860 544 × 2 = 1 + 0.338 709 721 088;
  • 50) 0.338 709 721 088 × 2 = 0 + 0.677 419 442 176;
  • 51) 0.677 419 442 176 × 2 = 1 + 0.354 838 884 352;
  • 52) 0.354 838 884 352 × 2 = 0 + 0.709 677 768 704;
  • 53) 0.709 677 768 704 × 2 = 1 + 0.419 355 537 408;
  • 54) 0.419 355 537 408 × 2 = 0 + 0.838 711 074 816;
  • 55) 0.838 711 074 816 × 2 = 1 + 0.677 422 149 632;
  • 56) 0.677 422 149 632 × 2 = 1 + 0.354 844 299 264;
  • 57) 0.354 844 299 264 × 2 = 0 + 0.709 688 598 528;
  • 58) 0.709 688 598 528 × 2 = 1 + 0.419 377 197 056;
  • 59) 0.419 377 197 056 × 2 = 0 + 0.838 754 394 112;
  • 60) 0.838 754 394 112 × 2 = 1 + 0.677 508 788 224;
  • 61) 0.677 508 788 224 × 2 = 1 + 0.355 017 576 448;
  • 62) 0.355 017 576 448 × 2 = 0 + 0.710 035 152 896;
  • 63) 0.710 035 152 896 × 2 = 1 + 0.420 070 305 792;
  • 64) 0.420 070 305 792 × 2 = 0 + 0.840 140 611 584;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 824(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010(2)

6. Positive number before normalization:

0.000 282 005 824(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 824(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010(2) × 20 =


1.0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010 =


0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010


Decimal number -0.000 282 005 824 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1100 1010 1001 0110 1010 1011 0101 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100