-0.000 282 005 857 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 857(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 857(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 857| = 0.000 282 005 857


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 857.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 857 × 2 = 0 + 0.000 564 011 714;
  • 2) 0.000 564 011 714 × 2 = 0 + 0.001 128 023 428;
  • 3) 0.001 128 023 428 × 2 = 0 + 0.002 256 046 856;
  • 4) 0.002 256 046 856 × 2 = 0 + 0.004 512 093 712;
  • 5) 0.004 512 093 712 × 2 = 0 + 0.009 024 187 424;
  • 6) 0.009 024 187 424 × 2 = 0 + 0.018 048 374 848;
  • 7) 0.018 048 374 848 × 2 = 0 + 0.036 096 749 696;
  • 8) 0.036 096 749 696 × 2 = 0 + 0.072 193 499 392;
  • 9) 0.072 193 499 392 × 2 = 0 + 0.144 386 998 784;
  • 10) 0.144 386 998 784 × 2 = 0 + 0.288 773 997 568;
  • 11) 0.288 773 997 568 × 2 = 0 + 0.577 547 995 136;
  • 12) 0.577 547 995 136 × 2 = 1 + 0.155 095 990 272;
  • 13) 0.155 095 990 272 × 2 = 0 + 0.310 191 980 544;
  • 14) 0.310 191 980 544 × 2 = 0 + 0.620 383 961 088;
  • 15) 0.620 383 961 088 × 2 = 1 + 0.240 767 922 176;
  • 16) 0.240 767 922 176 × 2 = 0 + 0.481 535 844 352;
  • 17) 0.481 535 844 352 × 2 = 0 + 0.963 071 688 704;
  • 18) 0.963 071 688 704 × 2 = 1 + 0.926 143 377 408;
  • 19) 0.926 143 377 408 × 2 = 1 + 0.852 286 754 816;
  • 20) 0.852 286 754 816 × 2 = 1 + 0.704 573 509 632;
  • 21) 0.704 573 509 632 × 2 = 1 + 0.409 147 019 264;
  • 22) 0.409 147 019 264 × 2 = 0 + 0.818 294 038 528;
  • 23) 0.818 294 038 528 × 2 = 1 + 0.636 588 077 056;
  • 24) 0.636 588 077 056 × 2 = 1 + 0.273 176 154 112;
  • 25) 0.273 176 154 112 × 2 = 0 + 0.546 352 308 224;
  • 26) 0.546 352 308 224 × 2 = 1 + 0.092 704 616 448;
  • 27) 0.092 704 616 448 × 2 = 0 + 0.185 409 232 896;
  • 28) 0.185 409 232 896 × 2 = 0 + 0.370 818 465 792;
  • 29) 0.370 818 465 792 × 2 = 0 + 0.741 636 931 584;
  • 30) 0.741 636 931 584 × 2 = 1 + 0.483 273 863 168;
  • 31) 0.483 273 863 168 × 2 = 0 + 0.966 547 726 336;
  • 32) 0.966 547 726 336 × 2 = 1 + 0.933 095 452 672;
  • 33) 0.933 095 452 672 × 2 = 1 + 0.866 190 905 344;
  • 34) 0.866 190 905 344 × 2 = 1 + 0.732 381 810 688;
  • 35) 0.732 381 810 688 × 2 = 1 + 0.464 763 621 376;
  • 36) 0.464 763 621 376 × 2 = 0 + 0.929 527 242 752;
  • 37) 0.929 527 242 752 × 2 = 1 + 0.859 054 485 504;
  • 38) 0.859 054 485 504 × 2 = 1 + 0.718 108 971 008;
  • 39) 0.718 108 971 008 × 2 = 1 + 0.436 217 942 016;
  • 40) 0.436 217 942 016 × 2 = 0 + 0.872 435 884 032;
  • 41) 0.872 435 884 032 × 2 = 1 + 0.744 871 768 064;
  • 42) 0.744 871 768 064 × 2 = 1 + 0.489 743 536 128;
  • 43) 0.489 743 536 128 × 2 = 0 + 0.979 487 072 256;
  • 44) 0.979 487 072 256 × 2 = 1 + 0.958 974 144 512;
  • 45) 0.958 974 144 512 × 2 = 1 + 0.917 948 289 024;
  • 46) 0.917 948 289 024 × 2 = 1 + 0.835 896 578 048;
  • 47) 0.835 896 578 048 × 2 = 1 + 0.671 793 156 096;
  • 48) 0.671 793 156 096 × 2 = 1 + 0.343 586 312 192;
  • 49) 0.343 586 312 192 × 2 = 0 + 0.687 172 624 384;
  • 50) 0.687 172 624 384 × 2 = 1 + 0.374 345 248 768;
  • 51) 0.374 345 248 768 × 2 = 0 + 0.748 690 497 536;
  • 52) 0.748 690 497 536 × 2 = 1 + 0.497 380 995 072;
  • 53) 0.497 380 995 072 × 2 = 0 + 0.994 761 990 144;
  • 54) 0.994 761 990 144 × 2 = 1 + 0.989 523 980 288;
  • 55) 0.989 523 980 288 × 2 = 1 + 0.979 047 960 576;
  • 56) 0.979 047 960 576 × 2 = 1 + 0.958 095 921 152;
  • 57) 0.958 095 921 152 × 2 = 1 + 0.916 191 842 304;
  • 58) 0.916 191 842 304 × 2 = 1 + 0.832 383 684 608;
  • 59) 0.832 383 684 608 × 2 = 1 + 0.664 767 369 216;
  • 60) 0.664 767 369 216 × 2 = 1 + 0.329 534 738 432;
  • 61) 0.329 534 738 432 × 2 = 0 + 0.659 069 476 864;
  • 62) 0.659 069 476 864 × 2 = 1 + 0.318 138 953 728;
  • 63) 0.318 138 953 728 × 2 = 0 + 0.636 277 907 456;
  • 64) 0.636 277 907 456 × 2 = 1 + 0.272 555 814 912;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 857(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101(2)

6. Positive number before normalization:

0.000 282 005 857(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 857(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101(2) × 20 =


1.0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101 =


0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101


Decimal number -0.000 282 005 857 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1110 1110 1101 1111 0101 0111 1111 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100