-0.000 282 005 706 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 706(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 706(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 706| = 0.000 282 005 706


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 706.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 706 × 2 = 0 + 0.000 564 011 412;
  • 2) 0.000 564 011 412 × 2 = 0 + 0.001 128 022 824;
  • 3) 0.001 128 022 824 × 2 = 0 + 0.002 256 045 648;
  • 4) 0.002 256 045 648 × 2 = 0 + 0.004 512 091 296;
  • 5) 0.004 512 091 296 × 2 = 0 + 0.009 024 182 592;
  • 6) 0.009 024 182 592 × 2 = 0 + 0.018 048 365 184;
  • 7) 0.018 048 365 184 × 2 = 0 + 0.036 096 730 368;
  • 8) 0.036 096 730 368 × 2 = 0 + 0.072 193 460 736;
  • 9) 0.072 193 460 736 × 2 = 0 + 0.144 386 921 472;
  • 10) 0.144 386 921 472 × 2 = 0 + 0.288 773 842 944;
  • 11) 0.288 773 842 944 × 2 = 0 + 0.577 547 685 888;
  • 12) 0.577 547 685 888 × 2 = 1 + 0.155 095 371 776;
  • 13) 0.155 095 371 776 × 2 = 0 + 0.310 190 743 552;
  • 14) 0.310 190 743 552 × 2 = 0 + 0.620 381 487 104;
  • 15) 0.620 381 487 104 × 2 = 1 + 0.240 762 974 208;
  • 16) 0.240 762 974 208 × 2 = 0 + 0.481 525 948 416;
  • 17) 0.481 525 948 416 × 2 = 0 + 0.963 051 896 832;
  • 18) 0.963 051 896 832 × 2 = 1 + 0.926 103 793 664;
  • 19) 0.926 103 793 664 × 2 = 1 + 0.852 207 587 328;
  • 20) 0.852 207 587 328 × 2 = 1 + 0.704 415 174 656;
  • 21) 0.704 415 174 656 × 2 = 1 + 0.408 830 349 312;
  • 22) 0.408 830 349 312 × 2 = 0 + 0.817 660 698 624;
  • 23) 0.817 660 698 624 × 2 = 1 + 0.635 321 397 248;
  • 24) 0.635 321 397 248 × 2 = 1 + 0.270 642 794 496;
  • 25) 0.270 642 794 496 × 2 = 0 + 0.541 285 588 992;
  • 26) 0.541 285 588 992 × 2 = 1 + 0.082 571 177 984;
  • 27) 0.082 571 177 984 × 2 = 0 + 0.165 142 355 968;
  • 28) 0.165 142 355 968 × 2 = 0 + 0.330 284 711 936;
  • 29) 0.330 284 711 936 × 2 = 0 + 0.660 569 423 872;
  • 30) 0.660 569 423 872 × 2 = 1 + 0.321 138 847 744;
  • 31) 0.321 138 847 744 × 2 = 0 + 0.642 277 695 488;
  • 32) 0.642 277 695 488 × 2 = 1 + 0.284 555 390 976;
  • 33) 0.284 555 390 976 × 2 = 0 + 0.569 110 781 952;
  • 34) 0.569 110 781 952 × 2 = 1 + 0.138 221 563 904;
  • 35) 0.138 221 563 904 × 2 = 0 + 0.276 443 127 808;
  • 36) 0.276 443 127 808 × 2 = 0 + 0.552 886 255 616;
  • 37) 0.552 886 255 616 × 2 = 1 + 0.105 772 511 232;
  • 38) 0.105 772 511 232 × 2 = 0 + 0.211 545 022 464;
  • 39) 0.211 545 022 464 × 2 = 0 + 0.423 090 044 928;
  • 40) 0.423 090 044 928 × 2 = 0 + 0.846 180 089 856;
  • 41) 0.846 180 089 856 × 2 = 1 + 0.692 360 179 712;
  • 42) 0.692 360 179 712 × 2 = 1 + 0.384 720 359 424;
  • 43) 0.384 720 359 424 × 2 = 0 + 0.769 440 718 848;
  • 44) 0.769 440 718 848 × 2 = 1 + 0.538 881 437 696;
  • 45) 0.538 881 437 696 × 2 = 1 + 0.077 762 875 392;
  • 46) 0.077 762 875 392 × 2 = 0 + 0.155 525 750 784;
  • 47) 0.155 525 750 784 × 2 = 0 + 0.311 051 501 568;
  • 48) 0.311 051 501 568 × 2 = 0 + 0.622 103 003 136;
  • 49) 0.622 103 003 136 × 2 = 1 + 0.244 206 006 272;
  • 50) 0.244 206 006 272 × 2 = 0 + 0.488 412 012 544;
  • 51) 0.488 412 012 544 × 2 = 0 + 0.976 824 025 088;
  • 52) 0.976 824 025 088 × 2 = 1 + 0.953 648 050 176;
  • 53) 0.953 648 050 176 × 2 = 1 + 0.907 296 100 352;
  • 54) 0.907 296 100 352 × 2 = 1 + 0.814 592 200 704;
  • 55) 0.814 592 200 704 × 2 = 1 + 0.629 184 401 408;
  • 56) 0.629 184 401 408 × 2 = 1 + 0.258 368 802 816;
  • 57) 0.258 368 802 816 × 2 = 0 + 0.516 737 605 632;
  • 58) 0.516 737 605 632 × 2 = 1 + 0.033 475 211 264;
  • 59) 0.033 475 211 264 × 2 = 0 + 0.066 950 422 528;
  • 60) 0.066 950 422 528 × 2 = 0 + 0.133 900 845 056;
  • 61) 0.133 900 845 056 × 2 = 0 + 0.267 801 690 112;
  • 62) 0.267 801 690 112 × 2 = 0 + 0.535 603 380 224;
  • 63) 0.535 603 380 224 × 2 = 1 + 0.071 206 760 448;
  • 64) 0.071 206 760 448 × 2 = 0 + 0.142 413 520 896;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 706(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010(2)

6. Positive number before normalization:

0.000 282 005 706(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 706(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010(2) × 20 =


1.0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010 =


0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010


Decimal number -0.000 282 005 706 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 0100 1000 1101 1000 1001 1111 0100 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100