-0.000 282 005 633 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 633(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 633(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 633| = 0.000 282 005 633


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 633.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 633 × 2 = 0 + 0.000 564 011 266;
  • 2) 0.000 564 011 266 × 2 = 0 + 0.001 128 022 532;
  • 3) 0.001 128 022 532 × 2 = 0 + 0.002 256 045 064;
  • 4) 0.002 256 045 064 × 2 = 0 + 0.004 512 090 128;
  • 5) 0.004 512 090 128 × 2 = 0 + 0.009 024 180 256;
  • 6) 0.009 024 180 256 × 2 = 0 + 0.018 048 360 512;
  • 7) 0.018 048 360 512 × 2 = 0 + 0.036 096 721 024;
  • 8) 0.036 096 721 024 × 2 = 0 + 0.072 193 442 048;
  • 9) 0.072 193 442 048 × 2 = 0 + 0.144 386 884 096;
  • 10) 0.144 386 884 096 × 2 = 0 + 0.288 773 768 192;
  • 11) 0.288 773 768 192 × 2 = 0 + 0.577 547 536 384;
  • 12) 0.577 547 536 384 × 2 = 1 + 0.155 095 072 768;
  • 13) 0.155 095 072 768 × 2 = 0 + 0.310 190 145 536;
  • 14) 0.310 190 145 536 × 2 = 0 + 0.620 380 291 072;
  • 15) 0.620 380 291 072 × 2 = 1 + 0.240 760 582 144;
  • 16) 0.240 760 582 144 × 2 = 0 + 0.481 521 164 288;
  • 17) 0.481 521 164 288 × 2 = 0 + 0.963 042 328 576;
  • 18) 0.963 042 328 576 × 2 = 1 + 0.926 084 657 152;
  • 19) 0.926 084 657 152 × 2 = 1 + 0.852 169 314 304;
  • 20) 0.852 169 314 304 × 2 = 1 + 0.704 338 628 608;
  • 21) 0.704 338 628 608 × 2 = 1 + 0.408 677 257 216;
  • 22) 0.408 677 257 216 × 2 = 0 + 0.817 354 514 432;
  • 23) 0.817 354 514 432 × 2 = 1 + 0.634 709 028 864;
  • 24) 0.634 709 028 864 × 2 = 1 + 0.269 418 057 728;
  • 25) 0.269 418 057 728 × 2 = 0 + 0.538 836 115 456;
  • 26) 0.538 836 115 456 × 2 = 1 + 0.077 672 230 912;
  • 27) 0.077 672 230 912 × 2 = 0 + 0.155 344 461 824;
  • 28) 0.155 344 461 824 × 2 = 0 + 0.310 688 923 648;
  • 29) 0.310 688 923 648 × 2 = 0 + 0.621 377 847 296;
  • 30) 0.621 377 847 296 × 2 = 1 + 0.242 755 694 592;
  • 31) 0.242 755 694 592 × 2 = 0 + 0.485 511 389 184;
  • 32) 0.485 511 389 184 × 2 = 0 + 0.971 022 778 368;
  • 33) 0.971 022 778 368 × 2 = 1 + 0.942 045 556 736;
  • 34) 0.942 045 556 736 × 2 = 1 + 0.884 091 113 472;
  • 35) 0.884 091 113 472 × 2 = 1 + 0.768 182 226 944;
  • 36) 0.768 182 226 944 × 2 = 1 + 0.536 364 453 888;
  • 37) 0.536 364 453 888 × 2 = 1 + 0.072 728 907 776;
  • 38) 0.072 728 907 776 × 2 = 0 + 0.145 457 815 552;
  • 39) 0.145 457 815 552 × 2 = 0 + 0.290 915 631 104;
  • 40) 0.290 915 631 104 × 2 = 0 + 0.581 831 262 208;
  • 41) 0.581 831 262 208 × 2 = 1 + 0.163 662 524 416;
  • 42) 0.163 662 524 416 × 2 = 0 + 0.327 325 048 832;
  • 43) 0.327 325 048 832 × 2 = 0 + 0.654 650 097 664;
  • 44) 0.654 650 097 664 × 2 = 1 + 0.309 300 195 328;
  • 45) 0.309 300 195 328 × 2 = 0 + 0.618 600 390 656;
  • 46) 0.618 600 390 656 × 2 = 1 + 0.237 200 781 312;
  • 47) 0.237 200 781 312 × 2 = 0 + 0.474 401 562 624;
  • 48) 0.474 401 562 624 × 2 = 0 + 0.948 803 125 248;
  • 49) 0.948 803 125 248 × 2 = 1 + 0.897 606 250 496;
  • 50) 0.897 606 250 496 × 2 = 1 + 0.795 212 500 992;
  • 51) 0.795 212 500 992 × 2 = 1 + 0.590 425 001 984;
  • 52) 0.590 425 001 984 × 2 = 1 + 0.180 850 003 968;
  • 53) 0.180 850 003 968 × 2 = 0 + 0.361 700 007 936;
  • 54) 0.361 700 007 936 × 2 = 0 + 0.723 400 015 872;
  • 55) 0.723 400 015 872 × 2 = 1 + 0.446 800 031 744;
  • 56) 0.446 800 031 744 × 2 = 0 + 0.893 600 063 488;
  • 57) 0.893 600 063 488 × 2 = 1 + 0.787 200 126 976;
  • 58) 0.787 200 126 976 × 2 = 1 + 0.574 400 253 952;
  • 59) 0.574 400 253 952 × 2 = 1 + 0.148 800 507 904;
  • 60) 0.148 800 507 904 × 2 = 0 + 0.297 601 015 808;
  • 61) 0.297 601 015 808 × 2 = 0 + 0.595 202 031 616;
  • 62) 0.595 202 031 616 × 2 = 1 + 0.190 404 063 232;
  • 63) 0.190 404 063 232 × 2 = 0 + 0.380 808 126 464;
  • 64) 0.380 808 126 464 × 2 = 0 + 0.761 616 252 928;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 633(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100(2)

6. Positive number before normalization:

0.000 282 005 633(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 633(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100(2) × 20 =


1.0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100 =


0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100


Decimal number -0.000 282 005 633 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1111 1000 1001 0100 1111 0010 1110 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100