-0.000 282 005 442 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 442(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 442(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 442| = 0.000 282 005 442


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 442.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 442 × 2 = 0 + 0.000 564 010 884;
  • 2) 0.000 564 010 884 × 2 = 0 + 0.001 128 021 768;
  • 3) 0.001 128 021 768 × 2 = 0 + 0.002 256 043 536;
  • 4) 0.002 256 043 536 × 2 = 0 + 0.004 512 087 072;
  • 5) 0.004 512 087 072 × 2 = 0 + 0.009 024 174 144;
  • 6) 0.009 024 174 144 × 2 = 0 + 0.018 048 348 288;
  • 7) 0.018 048 348 288 × 2 = 0 + 0.036 096 696 576;
  • 8) 0.036 096 696 576 × 2 = 0 + 0.072 193 393 152;
  • 9) 0.072 193 393 152 × 2 = 0 + 0.144 386 786 304;
  • 10) 0.144 386 786 304 × 2 = 0 + 0.288 773 572 608;
  • 11) 0.288 773 572 608 × 2 = 0 + 0.577 547 145 216;
  • 12) 0.577 547 145 216 × 2 = 1 + 0.155 094 290 432;
  • 13) 0.155 094 290 432 × 2 = 0 + 0.310 188 580 864;
  • 14) 0.310 188 580 864 × 2 = 0 + 0.620 377 161 728;
  • 15) 0.620 377 161 728 × 2 = 1 + 0.240 754 323 456;
  • 16) 0.240 754 323 456 × 2 = 0 + 0.481 508 646 912;
  • 17) 0.481 508 646 912 × 2 = 0 + 0.963 017 293 824;
  • 18) 0.963 017 293 824 × 2 = 1 + 0.926 034 587 648;
  • 19) 0.926 034 587 648 × 2 = 1 + 0.852 069 175 296;
  • 20) 0.852 069 175 296 × 2 = 1 + 0.704 138 350 592;
  • 21) 0.704 138 350 592 × 2 = 1 + 0.408 276 701 184;
  • 22) 0.408 276 701 184 × 2 = 0 + 0.816 553 402 368;
  • 23) 0.816 553 402 368 × 2 = 1 + 0.633 106 804 736;
  • 24) 0.633 106 804 736 × 2 = 1 + 0.266 213 609 472;
  • 25) 0.266 213 609 472 × 2 = 0 + 0.532 427 218 944;
  • 26) 0.532 427 218 944 × 2 = 1 + 0.064 854 437 888;
  • 27) 0.064 854 437 888 × 2 = 0 + 0.129 708 875 776;
  • 28) 0.129 708 875 776 × 2 = 0 + 0.259 417 751 552;
  • 29) 0.259 417 751 552 × 2 = 0 + 0.518 835 503 104;
  • 30) 0.518 835 503 104 × 2 = 1 + 0.037 671 006 208;
  • 31) 0.037 671 006 208 × 2 = 0 + 0.075 342 012 416;
  • 32) 0.075 342 012 416 × 2 = 0 + 0.150 684 024 832;
  • 33) 0.150 684 024 832 × 2 = 0 + 0.301 368 049 664;
  • 34) 0.301 368 049 664 × 2 = 0 + 0.602 736 099 328;
  • 35) 0.602 736 099 328 × 2 = 1 + 0.205 472 198 656;
  • 36) 0.205 472 198 656 × 2 = 0 + 0.410 944 397 312;
  • 37) 0.410 944 397 312 × 2 = 0 + 0.821 888 794 624;
  • 38) 0.821 888 794 624 × 2 = 1 + 0.643 777 589 248;
  • 39) 0.643 777 589 248 × 2 = 1 + 0.287 555 178 496;
  • 40) 0.287 555 178 496 × 2 = 0 + 0.575 110 356 992;
  • 41) 0.575 110 356 992 × 2 = 1 + 0.150 220 713 984;
  • 42) 0.150 220 713 984 × 2 = 0 + 0.300 441 427 968;
  • 43) 0.300 441 427 968 × 2 = 0 + 0.600 882 855 936;
  • 44) 0.600 882 855 936 × 2 = 1 + 0.201 765 711 872;
  • 45) 0.201 765 711 872 × 2 = 0 + 0.403 531 423 744;
  • 46) 0.403 531 423 744 × 2 = 0 + 0.807 062 847 488;
  • 47) 0.807 062 847 488 × 2 = 1 + 0.614 125 694 976;
  • 48) 0.614 125 694 976 × 2 = 1 + 0.228 251 389 952;
  • 49) 0.228 251 389 952 × 2 = 0 + 0.456 502 779 904;
  • 50) 0.456 502 779 904 × 2 = 0 + 0.913 005 559 808;
  • 51) 0.913 005 559 808 × 2 = 1 + 0.826 011 119 616;
  • 52) 0.826 011 119 616 × 2 = 1 + 0.652 022 239 232;
  • 53) 0.652 022 239 232 × 2 = 1 + 0.304 044 478 464;
  • 54) 0.304 044 478 464 × 2 = 0 + 0.608 088 956 928;
  • 55) 0.608 088 956 928 × 2 = 1 + 0.216 177 913 856;
  • 56) 0.216 177 913 856 × 2 = 0 + 0.432 355 827 712;
  • 57) 0.432 355 827 712 × 2 = 0 + 0.864 711 655 424;
  • 58) 0.864 711 655 424 × 2 = 1 + 0.729 423 310 848;
  • 59) 0.729 423 310 848 × 2 = 1 + 0.458 846 621 696;
  • 60) 0.458 846 621 696 × 2 = 0 + 0.917 693 243 392;
  • 61) 0.917 693 243 392 × 2 = 1 + 0.835 386 486 784;
  • 62) 0.835 386 486 784 × 2 = 1 + 0.670 772 973 568;
  • 63) 0.670 772 973 568 × 2 = 1 + 0.341 545 947 136;
  • 64) 0.341 545 947 136 × 2 = 0 + 0.683 091 894 272;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 442(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110(2)

6. Positive number before normalization:

0.000 282 005 442(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 442(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110(2) × 20 =


1.0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110 =


0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110


Decimal number -0.000 282 005 442 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 0010 0110 1001 0011 0011 1010 0110 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100