-0.000 282 005 533 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 533(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 533(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 533| = 0.000 282 005 533


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 533.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 533 × 2 = 0 + 0.000 564 011 066;
  • 2) 0.000 564 011 066 × 2 = 0 + 0.001 128 022 132;
  • 3) 0.001 128 022 132 × 2 = 0 + 0.002 256 044 264;
  • 4) 0.002 256 044 264 × 2 = 0 + 0.004 512 088 528;
  • 5) 0.004 512 088 528 × 2 = 0 + 0.009 024 177 056;
  • 6) 0.009 024 177 056 × 2 = 0 + 0.018 048 354 112;
  • 7) 0.018 048 354 112 × 2 = 0 + 0.036 096 708 224;
  • 8) 0.036 096 708 224 × 2 = 0 + 0.072 193 416 448;
  • 9) 0.072 193 416 448 × 2 = 0 + 0.144 386 832 896;
  • 10) 0.144 386 832 896 × 2 = 0 + 0.288 773 665 792;
  • 11) 0.288 773 665 792 × 2 = 0 + 0.577 547 331 584;
  • 12) 0.577 547 331 584 × 2 = 1 + 0.155 094 663 168;
  • 13) 0.155 094 663 168 × 2 = 0 + 0.310 189 326 336;
  • 14) 0.310 189 326 336 × 2 = 0 + 0.620 378 652 672;
  • 15) 0.620 378 652 672 × 2 = 1 + 0.240 757 305 344;
  • 16) 0.240 757 305 344 × 2 = 0 + 0.481 514 610 688;
  • 17) 0.481 514 610 688 × 2 = 0 + 0.963 029 221 376;
  • 18) 0.963 029 221 376 × 2 = 1 + 0.926 058 442 752;
  • 19) 0.926 058 442 752 × 2 = 1 + 0.852 116 885 504;
  • 20) 0.852 116 885 504 × 2 = 1 + 0.704 233 771 008;
  • 21) 0.704 233 771 008 × 2 = 1 + 0.408 467 542 016;
  • 22) 0.408 467 542 016 × 2 = 0 + 0.816 935 084 032;
  • 23) 0.816 935 084 032 × 2 = 1 + 0.633 870 168 064;
  • 24) 0.633 870 168 064 × 2 = 1 + 0.267 740 336 128;
  • 25) 0.267 740 336 128 × 2 = 0 + 0.535 480 672 256;
  • 26) 0.535 480 672 256 × 2 = 1 + 0.070 961 344 512;
  • 27) 0.070 961 344 512 × 2 = 0 + 0.141 922 689 024;
  • 28) 0.141 922 689 024 × 2 = 0 + 0.283 845 378 048;
  • 29) 0.283 845 378 048 × 2 = 0 + 0.567 690 756 096;
  • 30) 0.567 690 756 096 × 2 = 1 + 0.135 381 512 192;
  • 31) 0.135 381 512 192 × 2 = 0 + 0.270 763 024 384;
  • 32) 0.270 763 024 384 × 2 = 0 + 0.541 526 048 768;
  • 33) 0.541 526 048 768 × 2 = 1 + 0.083 052 097 536;
  • 34) 0.083 052 097 536 × 2 = 0 + 0.166 104 195 072;
  • 35) 0.166 104 195 072 × 2 = 0 + 0.332 208 390 144;
  • 36) 0.332 208 390 144 × 2 = 0 + 0.664 416 780 288;
  • 37) 0.664 416 780 288 × 2 = 1 + 0.328 833 560 576;
  • 38) 0.328 833 560 576 × 2 = 0 + 0.657 667 121 152;
  • 39) 0.657 667 121 152 × 2 = 1 + 0.315 334 242 304;
  • 40) 0.315 334 242 304 × 2 = 0 + 0.630 668 484 608;
  • 41) 0.630 668 484 608 × 2 = 1 + 0.261 336 969 216;
  • 42) 0.261 336 969 216 × 2 = 0 + 0.522 673 938 432;
  • 43) 0.522 673 938 432 × 2 = 1 + 0.045 347 876 864;
  • 44) 0.045 347 876 864 × 2 = 0 + 0.090 695 753 728;
  • 45) 0.090 695 753 728 × 2 = 0 + 0.181 391 507 456;
  • 46) 0.181 391 507 456 × 2 = 0 + 0.362 783 014 912;
  • 47) 0.362 783 014 912 × 2 = 0 + 0.725 566 029 824;
  • 48) 0.725 566 029 824 × 2 = 1 + 0.451 132 059 648;
  • 49) 0.451 132 059 648 × 2 = 0 + 0.902 264 119 296;
  • 50) 0.902 264 119 296 × 2 = 1 + 0.804 528 238 592;
  • 51) 0.804 528 238 592 × 2 = 1 + 0.609 056 477 184;
  • 52) 0.609 056 477 184 × 2 = 1 + 0.218 112 954 368;
  • 53) 0.218 112 954 368 × 2 = 0 + 0.436 225 908 736;
  • 54) 0.436 225 908 736 × 2 = 0 + 0.872 451 817 472;
  • 55) 0.872 451 817 472 × 2 = 1 + 0.744 903 634 944;
  • 56) 0.744 903 634 944 × 2 = 1 + 0.489 807 269 888;
  • 57) 0.489 807 269 888 × 2 = 0 + 0.979 614 539 776;
  • 58) 0.979 614 539 776 × 2 = 1 + 0.959 229 079 552;
  • 59) 0.959 229 079 552 × 2 = 1 + 0.918 458 159 104;
  • 60) 0.918 458 159 104 × 2 = 1 + 0.836 916 318 208;
  • 61) 0.836 916 318 208 × 2 = 1 + 0.673 832 636 416;
  • 62) 0.673 832 636 416 × 2 = 1 + 0.347 665 272 832;
  • 63) 0.347 665 272 832 × 2 = 0 + 0.695 330 545 664;
  • 64) 0.695 330 545 664 × 2 = 1 + 0.390 661 091 328;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 533(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101(2)

6. Positive number before normalization:

0.000 282 005 533(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 533(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101(2) × 20 =


1.0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101 =


0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101


Decimal number -0.000 282 005 533 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1000 1010 1010 0001 0111 0011 0111 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100