9.869 604 401 089 358 734 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 9.869 604 401 089 358 734(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
9.869 604 401 089 358 734(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 9.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

9(10) =


1001(2)


3. Convert to binary (base 2) the fractional part: 0.869 604 401 089 358 734.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.869 604 401 089 358 734 × 2 = 1 + 0.739 208 802 178 717 468;
  • 2) 0.739 208 802 178 717 468 × 2 = 1 + 0.478 417 604 357 434 936;
  • 3) 0.478 417 604 357 434 936 × 2 = 0 + 0.956 835 208 714 869 872;
  • 4) 0.956 835 208 714 869 872 × 2 = 1 + 0.913 670 417 429 739 744;
  • 5) 0.913 670 417 429 739 744 × 2 = 1 + 0.827 340 834 859 479 488;
  • 6) 0.827 340 834 859 479 488 × 2 = 1 + 0.654 681 669 718 958 976;
  • 7) 0.654 681 669 718 958 976 × 2 = 1 + 0.309 363 339 437 917 952;
  • 8) 0.309 363 339 437 917 952 × 2 = 0 + 0.618 726 678 875 835 904;
  • 9) 0.618 726 678 875 835 904 × 2 = 1 + 0.237 453 357 751 671 808;
  • 10) 0.237 453 357 751 671 808 × 2 = 0 + 0.474 906 715 503 343 616;
  • 11) 0.474 906 715 503 343 616 × 2 = 0 + 0.949 813 431 006 687 232;
  • 12) 0.949 813 431 006 687 232 × 2 = 1 + 0.899 626 862 013 374 464;
  • 13) 0.899 626 862 013 374 464 × 2 = 1 + 0.799 253 724 026 748 928;
  • 14) 0.799 253 724 026 748 928 × 2 = 1 + 0.598 507 448 053 497 856;
  • 15) 0.598 507 448 053 497 856 × 2 = 1 + 0.197 014 896 106 995 712;
  • 16) 0.197 014 896 106 995 712 × 2 = 0 + 0.394 029 792 213 991 424;
  • 17) 0.394 029 792 213 991 424 × 2 = 0 + 0.788 059 584 427 982 848;
  • 18) 0.788 059 584 427 982 848 × 2 = 1 + 0.576 119 168 855 965 696;
  • 19) 0.576 119 168 855 965 696 × 2 = 1 + 0.152 238 337 711 931 392;
  • 20) 0.152 238 337 711 931 392 × 2 = 0 + 0.304 476 675 423 862 784;
  • 21) 0.304 476 675 423 862 784 × 2 = 0 + 0.608 953 350 847 725 568;
  • 22) 0.608 953 350 847 725 568 × 2 = 1 + 0.217 906 701 695 451 136;
  • 23) 0.217 906 701 695 451 136 × 2 = 0 + 0.435 813 403 390 902 272;
  • 24) 0.435 813 403 390 902 272 × 2 = 0 + 0.871 626 806 781 804 544;
  • 25) 0.871 626 806 781 804 544 × 2 = 1 + 0.743 253 613 563 609 088;
  • 26) 0.743 253 613 563 609 088 × 2 = 1 + 0.486 507 227 127 218 176;
  • 27) 0.486 507 227 127 218 176 × 2 = 0 + 0.973 014 454 254 436 352;
  • 28) 0.973 014 454 254 436 352 × 2 = 1 + 0.946 028 908 508 872 704;
  • 29) 0.946 028 908 508 872 704 × 2 = 1 + 0.892 057 817 017 745 408;
  • 30) 0.892 057 817 017 745 408 × 2 = 1 + 0.784 115 634 035 490 816;
  • 31) 0.784 115 634 035 490 816 × 2 = 1 + 0.568 231 268 070 981 632;
  • 32) 0.568 231 268 070 981 632 × 2 = 1 + 0.136 462 536 141 963 264;
  • 33) 0.136 462 536 141 963 264 × 2 = 0 + 0.272 925 072 283 926 528;
  • 34) 0.272 925 072 283 926 528 × 2 = 0 + 0.545 850 144 567 853 056;
  • 35) 0.545 850 144 567 853 056 × 2 = 1 + 0.091 700 289 135 706 112;
  • 36) 0.091 700 289 135 706 112 × 2 = 0 + 0.183 400 578 271 412 224;
  • 37) 0.183 400 578 271 412 224 × 2 = 0 + 0.366 801 156 542 824 448;
  • 38) 0.366 801 156 542 824 448 × 2 = 0 + 0.733 602 313 085 648 896;
  • 39) 0.733 602 313 085 648 896 × 2 = 1 + 0.467 204 626 171 297 792;
  • 40) 0.467 204 626 171 297 792 × 2 = 0 + 0.934 409 252 342 595 584;
  • 41) 0.934 409 252 342 595 584 × 2 = 1 + 0.868 818 504 685 191 168;
  • 42) 0.868 818 504 685 191 168 × 2 = 1 + 0.737 637 009 370 382 336;
  • 43) 0.737 637 009 370 382 336 × 2 = 1 + 0.475 274 018 740 764 672;
  • 44) 0.475 274 018 740 764 672 × 2 = 0 + 0.950 548 037 481 529 344;
  • 45) 0.950 548 037 481 529 344 × 2 = 1 + 0.901 096 074 963 058 688;
  • 46) 0.901 096 074 963 058 688 × 2 = 1 + 0.802 192 149 926 117 376;
  • 47) 0.802 192 149 926 117 376 × 2 = 1 + 0.604 384 299 852 234 752;
  • 48) 0.604 384 299 852 234 752 × 2 = 1 + 0.208 768 599 704 469 504;
  • 49) 0.208 768 599 704 469 504 × 2 = 0 + 0.417 537 199 408 939 008;
  • 50) 0.417 537 199 408 939 008 × 2 = 0 + 0.835 074 398 817 878 016;
  • 51) 0.835 074 398 817 878 016 × 2 = 1 + 0.670 148 797 635 756 032;
  • 52) 0.670 148 797 635 756 032 × 2 = 1 + 0.340 297 595 271 512 064;
  • 53) 0.340 297 595 271 512 064 × 2 = 0 + 0.680 595 190 543 024 128;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.869 604 401 089 358 734(10) =


0.1101 1110 1001 1110 0110 0100 1101 1111 0010 0010 1110 1111 0011 0(2)

5. Positive number before normalization:

9.869 604 401 089 358 734(10) =


1001.1101 1110 1001 1110 0110 0100 1101 1111 0010 0010 1110 1111 0011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


9.869 604 401 089 358 734(10) =


1001.1101 1110 1001 1110 0110 0100 1101 1111 0010 0010 1110 1111 0011 0(2) =


1001.1101 1110 1001 1110 0110 0100 1101 1111 0010 0010 1110 1111 0011 0(2) × 20 =


1.0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110 0110(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110 0110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110 0110 =


0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110


Decimal number 9.869 604 401 089 358 734 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0011 1011 1101 0011 1100 1100 1001 1011 1110 0100 0101 1101 1110

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100