9.869 604 323 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 9.869 604 323(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
9.869 604 323(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 9.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

9(10) =


1001(2)


3. Convert to binary (base 2) the fractional part: 0.869 604 323.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.869 604 323 × 2 = 1 + 0.739 208 646;
  • 2) 0.739 208 646 × 2 = 1 + 0.478 417 292;
  • 3) 0.478 417 292 × 2 = 0 + 0.956 834 584;
  • 4) 0.956 834 584 × 2 = 1 + 0.913 669 168;
  • 5) 0.913 669 168 × 2 = 1 + 0.827 338 336;
  • 6) 0.827 338 336 × 2 = 1 + 0.654 676 672;
  • 7) 0.654 676 672 × 2 = 1 + 0.309 353 344;
  • 8) 0.309 353 344 × 2 = 0 + 0.618 706 688;
  • 9) 0.618 706 688 × 2 = 1 + 0.237 413 376;
  • 10) 0.237 413 376 × 2 = 0 + 0.474 826 752;
  • 11) 0.474 826 752 × 2 = 0 + 0.949 653 504;
  • 12) 0.949 653 504 × 2 = 1 + 0.899 307 008;
  • 13) 0.899 307 008 × 2 = 1 + 0.798 614 016;
  • 14) 0.798 614 016 × 2 = 1 + 0.597 228 032;
  • 15) 0.597 228 032 × 2 = 1 + 0.194 456 064;
  • 16) 0.194 456 064 × 2 = 0 + 0.388 912 128;
  • 17) 0.388 912 128 × 2 = 0 + 0.777 824 256;
  • 18) 0.777 824 256 × 2 = 1 + 0.555 648 512;
  • 19) 0.555 648 512 × 2 = 1 + 0.111 297 024;
  • 20) 0.111 297 024 × 2 = 0 + 0.222 594 048;
  • 21) 0.222 594 048 × 2 = 0 + 0.445 188 096;
  • 22) 0.445 188 096 × 2 = 0 + 0.890 376 192;
  • 23) 0.890 376 192 × 2 = 1 + 0.780 752 384;
  • 24) 0.780 752 384 × 2 = 1 + 0.561 504 768;
  • 25) 0.561 504 768 × 2 = 1 + 0.123 009 536;
  • 26) 0.123 009 536 × 2 = 0 + 0.246 019 072;
  • 27) 0.246 019 072 × 2 = 0 + 0.492 038 144;
  • 28) 0.492 038 144 × 2 = 0 + 0.984 076 288;
  • 29) 0.984 076 288 × 2 = 1 + 0.968 152 576;
  • 30) 0.968 152 576 × 2 = 1 + 0.936 305 152;
  • 31) 0.936 305 152 × 2 = 1 + 0.872 610 304;
  • 32) 0.872 610 304 × 2 = 1 + 0.745 220 608;
  • 33) 0.745 220 608 × 2 = 1 + 0.490 441 216;
  • 34) 0.490 441 216 × 2 = 0 + 0.980 882 432;
  • 35) 0.980 882 432 × 2 = 1 + 0.961 764 864;
  • 36) 0.961 764 864 × 2 = 1 + 0.923 529 728;
  • 37) 0.923 529 728 × 2 = 1 + 0.847 059 456;
  • 38) 0.847 059 456 × 2 = 1 + 0.694 118 912;
  • 39) 0.694 118 912 × 2 = 1 + 0.388 237 824;
  • 40) 0.388 237 824 × 2 = 0 + 0.776 475 648;
  • 41) 0.776 475 648 × 2 = 1 + 0.552 951 296;
  • 42) 0.552 951 296 × 2 = 1 + 0.105 902 592;
  • 43) 0.105 902 592 × 2 = 0 + 0.211 805 184;
  • 44) 0.211 805 184 × 2 = 0 + 0.423 610 368;
  • 45) 0.423 610 368 × 2 = 0 + 0.847 220 736;
  • 46) 0.847 220 736 × 2 = 1 + 0.694 441 472;
  • 47) 0.694 441 472 × 2 = 1 + 0.388 882 944;
  • 48) 0.388 882 944 × 2 = 0 + 0.777 765 888;
  • 49) 0.777 765 888 × 2 = 1 + 0.555 531 776;
  • 50) 0.555 531 776 × 2 = 1 + 0.111 063 552;
  • 51) 0.111 063 552 × 2 = 0 + 0.222 127 104;
  • 52) 0.222 127 104 × 2 = 0 + 0.444 254 208;
  • 53) 0.444 254 208 × 2 = 0 + 0.888 508 416;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.869 604 323(10) =


0.1101 1110 1001 1110 0110 0011 1000 1111 1011 1110 1100 0110 1100 0(2)

5. Positive number before normalization:

9.869 604 323(10) =


1001.1101 1110 1001 1110 0110 0011 1000 1111 1011 1110 1100 0110 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


9.869 604 323(10) =


1001.1101 1110 1001 1110 0110 0011 1000 1111 1011 1110 1100 0110 1100 0(2) =


1001.1101 1110 1001 1110 0110 0011 1000 1111 1011 1110 1100 0110 1100 0(2) × 20 =


1.0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101 1000(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101 1000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101 1000 =


0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101


Decimal number 9.869 604 323 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0011 1011 1101 0011 1100 1100 0111 0001 1111 0111 1101 1000 1101

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100