9.820 001 18 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 9.820 001 18(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
9.820 001 18(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 9.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

9(10) =


1001(2)


3. Convert to binary (base 2) the fractional part: 0.820 001 18.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.820 001 18 × 2 = 1 + 0.640 002 36;
  • 2) 0.640 002 36 × 2 = 1 + 0.280 004 72;
  • 3) 0.280 004 72 × 2 = 0 + 0.560 009 44;
  • 4) 0.560 009 44 × 2 = 1 + 0.120 018 88;
  • 5) 0.120 018 88 × 2 = 0 + 0.240 037 76;
  • 6) 0.240 037 76 × 2 = 0 + 0.480 075 52;
  • 7) 0.480 075 52 × 2 = 0 + 0.960 151 04;
  • 8) 0.960 151 04 × 2 = 1 + 0.920 302 08;
  • 9) 0.920 302 08 × 2 = 1 + 0.840 604 16;
  • 10) 0.840 604 16 × 2 = 1 + 0.681 208 32;
  • 11) 0.681 208 32 × 2 = 1 + 0.362 416 64;
  • 12) 0.362 416 64 × 2 = 0 + 0.724 833 28;
  • 13) 0.724 833 28 × 2 = 1 + 0.449 666 56;
  • 14) 0.449 666 56 × 2 = 0 + 0.899 333 12;
  • 15) 0.899 333 12 × 2 = 1 + 0.798 666 24;
  • 16) 0.798 666 24 × 2 = 1 + 0.597 332 48;
  • 17) 0.597 332 48 × 2 = 1 + 0.194 664 96;
  • 18) 0.194 664 96 × 2 = 0 + 0.389 329 92;
  • 19) 0.389 329 92 × 2 = 0 + 0.778 659 84;
  • 20) 0.778 659 84 × 2 = 1 + 0.557 319 68;
  • 21) 0.557 319 68 × 2 = 1 + 0.114 639 36;
  • 22) 0.114 639 36 × 2 = 0 + 0.229 278 72;
  • 23) 0.229 278 72 × 2 = 0 + 0.458 557 44;
  • 24) 0.458 557 44 × 2 = 0 + 0.917 114 88;
  • 25) 0.917 114 88 × 2 = 1 + 0.834 229 76;
  • 26) 0.834 229 76 × 2 = 1 + 0.668 459 52;
  • 27) 0.668 459 52 × 2 = 1 + 0.336 919 04;
  • 28) 0.336 919 04 × 2 = 0 + 0.673 838 08;
  • 29) 0.673 838 08 × 2 = 1 + 0.347 676 16;
  • 30) 0.347 676 16 × 2 = 0 + 0.695 352 32;
  • 31) 0.695 352 32 × 2 = 1 + 0.390 704 64;
  • 32) 0.390 704 64 × 2 = 0 + 0.781 409 28;
  • 33) 0.781 409 28 × 2 = 1 + 0.562 818 56;
  • 34) 0.562 818 56 × 2 = 1 + 0.125 637 12;
  • 35) 0.125 637 12 × 2 = 0 + 0.251 274 24;
  • 36) 0.251 274 24 × 2 = 0 + 0.502 548 48;
  • 37) 0.502 548 48 × 2 = 1 + 0.005 096 96;
  • 38) 0.005 096 96 × 2 = 0 + 0.010 193 92;
  • 39) 0.010 193 92 × 2 = 0 + 0.020 387 84;
  • 40) 0.020 387 84 × 2 = 0 + 0.040 775 68;
  • 41) 0.040 775 68 × 2 = 0 + 0.081 551 36;
  • 42) 0.081 551 36 × 2 = 0 + 0.163 102 72;
  • 43) 0.163 102 72 × 2 = 0 + 0.326 205 44;
  • 44) 0.326 205 44 × 2 = 0 + 0.652 410 88;
  • 45) 0.652 410 88 × 2 = 1 + 0.304 821 76;
  • 46) 0.304 821 76 × 2 = 0 + 0.609 643 52;
  • 47) 0.609 643 52 × 2 = 1 + 0.219 287 04;
  • 48) 0.219 287 04 × 2 = 0 + 0.438 574 08;
  • 49) 0.438 574 08 × 2 = 0 + 0.877 148 16;
  • 50) 0.877 148 16 × 2 = 1 + 0.754 296 32;
  • 51) 0.754 296 32 × 2 = 1 + 0.508 592 64;
  • 52) 0.508 592 64 × 2 = 1 + 0.017 185 28;
  • 53) 0.017 185 28 × 2 = 0 + 0.034 370 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.820 001 18(10) =


0.1101 0001 1110 1011 1001 1000 1110 1010 1100 1000 0000 1010 0111 0(2)

5. Positive number before normalization:

9.820 001 18(10) =


1001.1101 0001 1110 1011 1001 1000 1110 1010 1100 1000 0000 1010 0111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


9.820 001 18(10) =


1001.1101 0001 1110 1011 1001 1000 1110 1010 1100 1000 0000 1010 0111 0(2) =


1001.1101 0001 1110 1011 1001 1000 1110 1010 1100 1000 0000 1010 0111 0(2) × 20 =


1.0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100 1110(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100 1110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100 1110 =


0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100


Decimal number 9.820 001 18 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0011 1010 0011 1101 0111 0011 0001 1101 0101 1001 0000 0001 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100