8 624.384 766 19 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 8 624.384 766 19(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
8 624.384 766 19(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 8 624.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 8 624 ÷ 2 = 4 312 + 0;
  • 4 312 ÷ 2 = 2 156 + 0;
  • 2 156 ÷ 2 = 1 078 + 0;
  • 1 078 ÷ 2 = 539 + 0;
  • 539 ÷ 2 = 269 + 1;
  • 269 ÷ 2 = 134 + 1;
  • 134 ÷ 2 = 67 + 0;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

8 624(10) =


10 0001 1011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.384 766 19.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.384 766 19 × 2 = 0 + 0.769 532 38;
  • 2) 0.769 532 38 × 2 = 1 + 0.539 064 76;
  • 3) 0.539 064 76 × 2 = 1 + 0.078 129 52;
  • 4) 0.078 129 52 × 2 = 0 + 0.156 259 04;
  • 5) 0.156 259 04 × 2 = 0 + 0.312 518 08;
  • 6) 0.312 518 08 × 2 = 0 + 0.625 036 16;
  • 7) 0.625 036 16 × 2 = 1 + 0.250 072 32;
  • 8) 0.250 072 32 × 2 = 0 + 0.500 144 64;
  • 9) 0.500 144 64 × 2 = 1 + 0.000 289 28;
  • 10) 0.000 289 28 × 2 = 0 + 0.000 578 56;
  • 11) 0.000 578 56 × 2 = 0 + 0.001 157 12;
  • 12) 0.001 157 12 × 2 = 0 + 0.002 314 24;
  • 13) 0.002 314 24 × 2 = 0 + 0.004 628 48;
  • 14) 0.004 628 48 × 2 = 0 + 0.009 256 96;
  • 15) 0.009 256 96 × 2 = 0 + 0.018 513 92;
  • 16) 0.018 513 92 × 2 = 0 + 0.037 027 84;
  • 17) 0.037 027 84 × 2 = 0 + 0.074 055 68;
  • 18) 0.074 055 68 × 2 = 0 + 0.148 111 36;
  • 19) 0.148 111 36 × 2 = 0 + 0.296 222 72;
  • 20) 0.296 222 72 × 2 = 0 + 0.592 445 44;
  • 21) 0.592 445 44 × 2 = 1 + 0.184 890 88;
  • 22) 0.184 890 88 × 2 = 0 + 0.369 781 76;
  • 23) 0.369 781 76 × 2 = 0 + 0.739 563 52;
  • 24) 0.739 563 52 × 2 = 1 + 0.479 127 04;
  • 25) 0.479 127 04 × 2 = 0 + 0.958 254 08;
  • 26) 0.958 254 08 × 2 = 1 + 0.916 508 16;
  • 27) 0.916 508 16 × 2 = 1 + 0.833 016 32;
  • 28) 0.833 016 32 × 2 = 1 + 0.666 032 64;
  • 29) 0.666 032 64 × 2 = 1 + 0.332 065 28;
  • 30) 0.332 065 28 × 2 = 0 + 0.664 130 56;
  • 31) 0.664 130 56 × 2 = 1 + 0.328 261 12;
  • 32) 0.328 261 12 × 2 = 0 + 0.656 522 24;
  • 33) 0.656 522 24 × 2 = 1 + 0.313 044 48;
  • 34) 0.313 044 48 × 2 = 0 + 0.626 088 96;
  • 35) 0.626 088 96 × 2 = 1 + 0.252 177 92;
  • 36) 0.252 177 92 × 2 = 0 + 0.504 355 84;
  • 37) 0.504 355 84 × 2 = 1 + 0.008 711 68;
  • 38) 0.008 711 68 × 2 = 0 + 0.017 423 36;
  • 39) 0.017 423 36 × 2 = 0 + 0.034 846 72;
  • 40) 0.034 846 72 × 2 = 0 + 0.069 693 44;
  • 41) 0.069 693 44 × 2 = 0 + 0.139 386 88;
  • 42) 0.139 386 88 × 2 = 0 + 0.278 773 76;
  • 43) 0.278 773 76 × 2 = 0 + 0.557 547 52;
  • 44) 0.557 547 52 × 2 = 1 + 0.115 095 04;
  • 45) 0.115 095 04 × 2 = 0 + 0.230 190 08;
  • 46) 0.230 190 08 × 2 = 0 + 0.460 380 16;
  • 47) 0.460 380 16 × 2 = 0 + 0.920 760 32;
  • 48) 0.920 760 32 × 2 = 1 + 0.841 520 64;
  • 49) 0.841 520 64 × 2 = 1 + 0.683 041 28;
  • 50) 0.683 041 28 × 2 = 1 + 0.366 082 56;
  • 51) 0.366 082 56 × 2 = 0 + 0.732 165 12;
  • 52) 0.732 165 12 × 2 = 1 + 0.464 330 24;
  • 53) 0.464 330 24 × 2 = 0 + 0.928 660 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.384 766 19(10) =


0.0110 0010 1000 0000 0000 1001 0111 1010 1010 1000 0001 0001 1101 0(2)

5. Positive number before normalization:

8 624.384 766 19(10) =


10 0001 1011 0000.0110 0010 1000 0000 0000 1001 0111 1010 1010 1000 0001 0001 1101 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


8 624.384 766 19(10) =


10 0001 1011 0000.0110 0010 1000 0000 0000 1001 0111 1010 1010 1000 0001 0001 1101 0(2) =


10 0001 1011 0000.0110 0010 1000 0000 0000 1001 0111 1010 1010 1000 0001 0001 1101 0(2) × 20 =


1.0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100 0000 1000 1110 10(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100 0000 1000 1110 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100 00 0010 0011 1010 =


0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100


Decimal number 8 624.384 766 19 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 0000 1101 1000 0011 0001 0100 0000 0000 0100 1011 1101 0101 0100

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100