777.789 999 999 999 963 626 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 777.789 999 999 999 963 626 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
777.789 999 999 999 963 626 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 777.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 777 ÷ 2 = 388 + 1;
  • 388 ÷ 2 = 194 + 0;
  • 194 ÷ 2 = 97 + 0;
  • 97 ÷ 2 = 48 + 1;
  • 48 ÷ 2 = 24 + 0;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

777(10) =


11 0000 1001(2)


3. Convert to binary (base 2) the fractional part: 0.789 999 999 999 963 626 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.789 999 999 999 963 626 6 × 2 = 1 + 0.579 999 999 999 927 253 2;
  • 2) 0.579 999 999 999 927 253 2 × 2 = 1 + 0.159 999 999 999 854 506 4;
  • 3) 0.159 999 999 999 854 506 4 × 2 = 0 + 0.319 999 999 999 709 012 8;
  • 4) 0.319 999 999 999 709 012 8 × 2 = 0 + 0.639 999 999 999 418 025 6;
  • 5) 0.639 999 999 999 418 025 6 × 2 = 1 + 0.279 999 999 998 836 051 2;
  • 6) 0.279 999 999 998 836 051 2 × 2 = 0 + 0.559 999 999 997 672 102 4;
  • 7) 0.559 999 999 997 672 102 4 × 2 = 1 + 0.119 999 999 995 344 204 8;
  • 8) 0.119 999 999 995 344 204 8 × 2 = 0 + 0.239 999 999 990 688 409 6;
  • 9) 0.239 999 999 990 688 409 6 × 2 = 0 + 0.479 999 999 981 376 819 2;
  • 10) 0.479 999 999 981 376 819 2 × 2 = 0 + 0.959 999 999 962 753 638 4;
  • 11) 0.959 999 999 962 753 638 4 × 2 = 1 + 0.919 999 999 925 507 276 8;
  • 12) 0.919 999 999 925 507 276 8 × 2 = 1 + 0.839 999 999 851 014 553 6;
  • 13) 0.839 999 999 851 014 553 6 × 2 = 1 + 0.679 999 999 702 029 107 2;
  • 14) 0.679 999 999 702 029 107 2 × 2 = 1 + 0.359 999 999 404 058 214 4;
  • 15) 0.359 999 999 404 058 214 4 × 2 = 0 + 0.719 999 998 808 116 428 8;
  • 16) 0.719 999 998 808 116 428 8 × 2 = 1 + 0.439 999 997 616 232 857 6;
  • 17) 0.439 999 997 616 232 857 6 × 2 = 0 + 0.879 999 995 232 465 715 2;
  • 18) 0.879 999 995 232 465 715 2 × 2 = 1 + 0.759 999 990 464 931 430 4;
  • 19) 0.759 999 990 464 931 430 4 × 2 = 1 + 0.519 999 980 929 862 860 8;
  • 20) 0.519 999 980 929 862 860 8 × 2 = 1 + 0.039 999 961 859 725 721 6;
  • 21) 0.039 999 961 859 725 721 6 × 2 = 0 + 0.079 999 923 719 451 443 2;
  • 22) 0.079 999 923 719 451 443 2 × 2 = 0 + 0.159 999 847 438 902 886 4;
  • 23) 0.159 999 847 438 902 886 4 × 2 = 0 + 0.319 999 694 877 805 772 8;
  • 24) 0.319 999 694 877 805 772 8 × 2 = 0 + 0.639 999 389 755 611 545 6;
  • 25) 0.639 999 389 755 611 545 6 × 2 = 1 + 0.279 998 779 511 223 091 2;
  • 26) 0.279 998 779 511 223 091 2 × 2 = 0 + 0.559 997 559 022 446 182 4;
  • 27) 0.559 997 559 022 446 182 4 × 2 = 1 + 0.119 995 118 044 892 364 8;
  • 28) 0.119 995 118 044 892 364 8 × 2 = 0 + 0.239 990 236 089 784 729 6;
  • 29) 0.239 990 236 089 784 729 6 × 2 = 0 + 0.479 980 472 179 569 459 2;
  • 30) 0.479 980 472 179 569 459 2 × 2 = 0 + 0.959 960 944 359 138 918 4;
  • 31) 0.959 960 944 359 138 918 4 × 2 = 1 + 0.919 921 888 718 277 836 8;
  • 32) 0.919 921 888 718 277 836 8 × 2 = 1 + 0.839 843 777 436 555 673 6;
  • 33) 0.839 843 777 436 555 673 6 × 2 = 1 + 0.679 687 554 873 111 347 2;
  • 34) 0.679 687 554 873 111 347 2 × 2 = 1 + 0.359 375 109 746 222 694 4;
  • 35) 0.359 375 109 746 222 694 4 × 2 = 0 + 0.718 750 219 492 445 388 8;
  • 36) 0.718 750 219 492 445 388 8 × 2 = 1 + 0.437 500 438 984 890 777 6;
  • 37) 0.437 500 438 984 890 777 6 × 2 = 0 + 0.875 000 877 969 781 555 2;
  • 38) 0.875 000 877 969 781 555 2 × 2 = 1 + 0.750 001 755 939 563 110 4;
  • 39) 0.750 001 755 939 563 110 4 × 2 = 1 + 0.500 003 511 879 126 220 8;
  • 40) 0.500 003 511 879 126 220 8 × 2 = 1 + 0.000 007 023 758 252 441 6;
  • 41) 0.000 007 023 758 252 441 6 × 2 = 0 + 0.000 014 047 516 504 883 2;
  • 42) 0.000 014 047 516 504 883 2 × 2 = 0 + 0.000 028 095 033 009 766 4;
  • 43) 0.000 028 095 033 009 766 4 × 2 = 0 + 0.000 056 190 066 019 532 8;
  • 44) 0.000 056 190 066 019 532 8 × 2 = 0 + 0.000 112 380 132 039 065 6;
  • 45) 0.000 112 380 132 039 065 6 × 2 = 0 + 0.000 224 760 264 078 131 2;
  • 46) 0.000 224 760 264 078 131 2 × 2 = 0 + 0.000 449 520 528 156 262 4;
  • 47) 0.000 449 520 528 156 262 4 × 2 = 0 + 0.000 899 041 056 312 524 8;
  • 48) 0.000 899 041 056 312 524 8 × 2 = 0 + 0.001 798 082 112 625 049 6;
  • 49) 0.001 798 082 112 625 049 6 × 2 = 0 + 0.003 596 164 225 250 099 2;
  • 50) 0.003 596 164 225 250 099 2 × 2 = 0 + 0.007 192 328 450 500 198 4;
  • 51) 0.007 192 328 450 500 198 4 × 2 = 0 + 0.014 384 656 901 000 396 8;
  • 52) 0.014 384 656 901 000 396 8 × 2 = 0 + 0.028 769 313 802 000 793 6;
  • 53) 0.028 769 313 802 000 793 6 × 2 = 0 + 0.057 538 627 604 001 587 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.789 999 999 999 963 626 6(10) =


0.1100 1010 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0(2)

5. Positive number before normalization:

777.789 999 999 999 963 626 6(10) =


11 0000 1001.1100 1010 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


777.789 999 999 999 963 626 6(10) =


11 0000 1001.1100 1010 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0(2) =


11 0000 1001.1100 1010 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0(2) × 20 =


1.1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 =


1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 777.789 999 999 999 963 626 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 1000 0100 1110 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100