75.353 218 210 361 067 507 14 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 75.353 218 210 361 067 507 14(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
75.353 218 210 361 067 507 14(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 75.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 75 ÷ 2 = 37 + 1;
  • 37 ÷ 2 = 18 + 1;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

75(10) =


100 1011(2)


3. Convert to binary (base 2) the fractional part: 0.353 218 210 361 067 507 14.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.353 218 210 361 067 507 14 × 2 = 0 + 0.706 436 420 722 135 014 28;
  • 2) 0.706 436 420 722 135 014 28 × 2 = 1 + 0.412 872 841 444 270 028 56;
  • 3) 0.412 872 841 444 270 028 56 × 2 = 0 + 0.825 745 682 888 540 057 12;
  • 4) 0.825 745 682 888 540 057 12 × 2 = 1 + 0.651 491 365 777 080 114 24;
  • 5) 0.651 491 365 777 080 114 24 × 2 = 1 + 0.302 982 731 554 160 228 48;
  • 6) 0.302 982 731 554 160 228 48 × 2 = 0 + 0.605 965 463 108 320 456 96;
  • 7) 0.605 965 463 108 320 456 96 × 2 = 1 + 0.211 930 926 216 640 913 92;
  • 8) 0.211 930 926 216 640 913 92 × 2 = 0 + 0.423 861 852 433 281 827 84;
  • 9) 0.423 861 852 433 281 827 84 × 2 = 0 + 0.847 723 704 866 563 655 68;
  • 10) 0.847 723 704 866 563 655 68 × 2 = 1 + 0.695 447 409 733 127 311 36;
  • 11) 0.695 447 409 733 127 311 36 × 2 = 1 + 0.390 894 819 466 254 622 72;
  • 12) 0.390 894 819 466 254 622 72 × 2 = 0 + 0.781 789 638 932 509 245 44;
  • 13) 0.781 789 638 932 509 245 44 × 2 = 1 + 0.563 579 277 865 018 490 88;
  • 14) 0.563 579 277 865 018 490 88 × 2 = 1 + 0.127 158 555 730 036 981 76;
  • 15) 0.127 158 555 730 036 981 76 × 2 = 0 + 0.254 317 111 460 073 963 52;
  • 16) 0.254 317 111 460 073 963 52 × 2 = 0 + 0.508 634 222 920 147 927 04;
  • 17) 0.508 634 222 920 147 927 04 × 2 = 1 + 0.017 268 445 840 295 854 08;
  • 18) 0.017 268 445 840 295 854 08 × 2 = 0 + 0.034 536 891 680 591 708 16;
  • 19) 0.034 536 891 680 591 708 16 × 2 = 0 + 0.069 073 783 361 183 416 32;
  • 20) 0.069 073 783 361 183 416 32 × 2 = 0 + 0.138 147 566 722 366 832 64;
  • 21) 0.138 147 566 722 366 832 64 × 2 = 0 + 0.276 295 133 444 733 665 28;
  • 22) 0.276 295 133 444 733 665 28 × 2 = 0 + 0.552 590 266 889 467 330 56;
  • 23) 0.552 590 266 889 467 330 56 × 2 = 1 + 0.105 180 533 778 934 661 12;
  • 24) 0.105 180 533 778 934 661 12 × 2 = 0 + 0.210 361 067 557 869 322 24;
  • 25) 0.210 361 067 557 869 322 24 × 2 = 0 + 0.420 722 135 115 738 644 48;
  • 26) 0.420 722 135 115 738 644 48 × 2 = 0 + 0.841 444 270 231 477 288 96;
  • 27) 0.841 444 270 231 477 288 96 × 2 = 1 + 0.682 888 540 462 954 577 92;
  • 28) 0.682 888 540 462 954 577 92 × 2 = 1 + 0.365 777 080 925 909 155 84;
  • 29) 0.365 777 080 925 909 155 84 × 2 = 0 + 0.731 554 161 851 818 311 68;
  • 30) 0.731 554 161 851 818 311 68 × 2 = 1 + 0.463 108 323 703 636 623 36;
  • 31) 0.463 108 323 703 636 623 36 × 2 = 0 + 0.926 216 647 407 273 246 72;
  • 32) 0.926 216 647 407 273 246 72 × 2 = 1 + 0.852 433 294 814 546 493 44;
  • 33) 0.852 433 294 814 546 493 44 × 2 = 1 + 0.704 866 589 629 092 986 88;
  • 34) 0.704 866 589 629 092 986 88 × 2 = 1 + 0.409 733 179 258 185 973 76;
  • 35) 0.409 733 179 258 185 973 76 × 2 = 0 + 0.819 466 358 516 371 947 52;
  • 36) 0.819 466 358 516 371 947 52 × 2 = 1 + 0.638 932 717 032 743 895 04;
  • 37) 0.638 932 717 032 743 895 04 × 2 = 1 + 0.277 865 434 065 487 790 08;
  • 38) 0.277 865 434 065 487 790 08 × 2 = 0 + 0.555 730 868 130 975 580 16;
  • 39) 0.555 730 868 130 975 580 16 × 2 = 1 + 0.111 461 736 261 951 160 32;
  • 40) 0.111 461 736 261 951 160 32 × 2 = 0 + 0.222 923 472 523 902 320 64;
  • 41) 0.222 923 472 523 902 320 64 × 2 = 0 + 0.445 846 945 047 804 641 28;
  • 42) 0.445 846 945 047 804 641 28 × 2 = 0 + 0.891 693 890 095 609 282 56;
  • 43) 0.891 693 890 095 609 282 56 × 2 = 1 + 0.783 387 780 191 218 565 12;
  • 44) 0.783 387 780 191 218 565 12 × 2 = 1 + 0.566 775 560 382 437 130 24;
  • 45) 0.566 775 560 382 437 130 24 × 2 = 1 + 0.133 551 120 764 874 260 48;
  • 46) 0.133 551 120 764 874 260 48 × 2 = 0 + 0.267 102 241 529 748 520 96;
  • 47) 0.267 102 241 529 748 520 96 × 2 = 0 + 0.534 204 483 059 497 041 92;
  • 48) 0.534 204 483 059 497 041 92 × 2 = 1 + 0.068 408 966 118 994 083 84;
  • 49) 0.068 408 966 118 994 083 84 × 2 = 0 + 0.136 817 932 237 988 167 68;
  • 50) 0.136 817 932 237 988 167 68 × 2 = 0 + 0.273 635 864 475 976 335 36;
  • 51) 0.273 635 864 475 976 335 36 × 2 = 0 + 0.547 271 728 951 952 670 72;
  • 52) 0.547 271 728 951 952 670 72 × 2 = 1 + 0.094 543 457 903 905 341 44;
  • 53) 0.094 543 457 903 905 341 44 × 2 = 0 + 0.189 086 915 807 810 682 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.353 218 210 361 067 507 14(10) =


0.0101 1010 0110 1100 1000 0010 0011 0101 1101 1010 0011 1001 0001 0(2)

5. Positive number before normalization:

75.353 218 210 361 067 507 14(10) =


100 1011.0101 1010 0110 1100 1000 0010 0011 0101 1101 1010 0011 1001 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


75.353 218 210 361 067 507 14(10) =


100 1011.0101 1010 0110 1100 1000 0010 0011 0101 1101 1010 0011 1001 0001 0(2) =


100 1011.0101 1010 0110 1100 1000 0010 0011 0101 1101 1010 0011 1001 0001 0(2) × 20 =


1.0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110 0100 010(2) × 26


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110 0100 010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110 010 0010 =


0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110


Decimal number 75.353 218 210 361 067 507 14 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0101 - 0010 1101 0110 1001 1011 0010 0000 1000 1101 0111 0110 1000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100