737 099.425 535 763 846 66 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 737 099.425 535 763 846 66(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
737 099.425 535 763 846 66(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 737 099.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 737 099 ÷ 2 = 368 549 + 1;
  • 368 549 ÷ 2 = 184 274 + 1;
  • 184 274 ÷ 2 = 92 137 + 0;
  • 92 137 ÷ 2 = 46 068 + 1;
  • 46 068 ÷ 2 = 23 034 + 0;
  • 23 034 ÷ 2 = 11 517 + 0;
  • 11 517 ÷ 2 = 5 758 + 1;
  • 5 758 ÷ 2 = 2 879 + 0;
  • 2 879 ÷ 2 = 1 439 + 1;
  • 1 439 ÷ 2 = 719 + 1;
  • 719 ÷ 2 = 359 + 1;
  • 359 ÷ 2 = 179 + 1;
  • 179 ÷ 2 = 89 + 1;
  • 89 ÷ 2 = 44 + 1;
  • 44 ÷ 2 = 22 + 0;
  • 22 ÷ 2 = 11 + 0;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

737 099(10) =


1011 0011 1111 0100 1011(2)


3. Convert to binary (base 2) the fractional part: 0.425 535 763 846 66.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.425 535 763 846 66 × 2 = 0 + 0.851 071 527 693 32;
  • 2) 0.851 071 527 693 32 × 2 = 1 + 0.702 143 055 386 64;
  • 3) 0.702 143 055 386 64 × 2 = 1 + 0.404 286 110 773 28;
  • 4) 0.404 286 110 773 28 × 2 = 0 + 0.808 572 221 546 56;
  • 5) 0.808 572 221 546 56 × 2 = 1 + 0.617 144 443 093 12;
  • 6) 0.617 144 443 093 12 × 2 = 1 + 0.234 288 886 186 24;
  • 7) 0.234 288 886 186 24 × 2 = 0 + 0.468 577 772 372 48;
  • 8) 0.468 577 772 372 48 × 2 = 0 + 0.937 155 544 744 96;
  • 9) 0.937 155 544 744 96 × 2 = 1 + 0.874 311 089 489 92;
  • 10) 0.874 311 089 489 92 × 2 = 1 + 0.748 622 178 979 84;
  • 11) 0.748 622 178 979 84 × 2 = 1 + 0.497 244 357 959 68;
  • 12) 0.497 244 357 959 68 × 2 = 0 + 0.994 488 715 919 36;
  • 13) 0.994 488 715 919 36 × 2 = 1 + 0.988 977 431 838 72;
  • 14) 0.988 977 431 838 72 × 2 = 1 + 0.977 954 863 677 44;
  • 15) 0.977 954 863 677 44 × 2 = 1 + 0.955 909 727 354 88;
  • 16) 0.955 909 727 354 88 × 2 = 1 + 0.911 819 454 709 76;
  • 17) 0.911 819 454 709 76 × 2 = 1 + 0.823 638 909 419 52;
  • 18) 0.823 638 909 419 52 × 2 = 1 + 0.647 277 818 839 04;
  • 19) 0.647 277 818 839 04 × 2 = 1 + 0.294 555 637 678 08;
  • 20) 0.294 555 637 678 08 × 2 = 0 + 0.589 111 275 356 16;
  • 21) 0.589 111 275 356 16 × 2 = 1 + 0.178 222 550 712 32;
  • 22) 0.178 222 550 712 32 × 2 = 0 + 0.356 445 101 424 64;
  • 23) 0.356 445 101 424 64 × 2 = 0 + 0.712 890 202 849 28;
  • 24) 0.712 890 202 849 28 × 2 = 1 + 0.425 780 405 698 56;
  • 25) 0.425 780 405 698 56 × 2 = 0 + 0.851 560 811 397 12;
  • 26) 0.851 560 811 397 12 × 2 = 1 + 0.703 121 622 794 24;
  • 27) 0.703 121 622 794 24 × 2 = 1 + 0.406 243 245 588 48;
  • 28) 0.406 243 245 588 48 × 2 = 0 + 0.812 486 491 176 96;
  • 29) 0.812 486 491 176 96 × 2 = 1 + 0.624 972 982 353 92;
  • 30) 0.624 972 982 353 92 × 2 = 1 + 0.249 945 964 707 84;
  • 31) 0.249 945 964 707 84 × 2 = 0 + 0.499 891 929 415 68;
  • 32) 0.499 891 929 415 68 × 2 = 0 + 0.999 783 858 831 36;
  • 33) 0.999 783 858 831 36 × 2 = 1 + 0.999 567 717 662 72;
  • 34) 0.999 567 717 662 72 × 2 = 1 + 0.999 135 435 325 44;
  • 35) 0.999 135 435 325 44 × 2 = 1 + 0.998 270 870 650 88;
  • 36) 0.998 270 870 650 88 × 2 = 1 + 0.996 541 741 301 76;
  • 37) 0.996 541 741 301 76 × 2 = 1 + 0.993 083 482 603 52;
  • 38) 0.993 083 482 603 52 × 2 = 1 + 0.986 166 965 207 04;
  • 39) 0.986 166 965 207 04 × 2 = 1 + 0.972 333 930 414 08;
  • 40) 0.972 333 930 414 08 × 2 = 1 + 0.944 667 860 828 16;
  • 41) 0.944 667 860 828 16 × 2 = 1 + 0.889 335 721 656 32;
  • 42) 0.889 335 721 656 32 × 2 = 1 + 0.778 671 443 312 64;
  • 43) 0.778 671 443 312 64 × 2 = 1 + 0.557 342 886 625 28;
  • 44) 0.557 342 886 625 28 × 2 = 1 + 0.114 685 773 250 56;
  • 45) 0.114 685 773 250 56 × 2 = 0 + 0.229 371 546 501 12;
  • 46) 0.229 371 546 501 12 × 2 = 0 + 0.458 743 093 002 24;
  • 47) 0.458 743 093 002 24 × 2 = 0 + 0.917 486 186 004 48;
  • 48) 0.917 486 186 004 48 × 2 = 1 + 0.834 972 372 008 96;
  • 49) 0.834 972 372 008 96 × 2 = 1 + 0.669 944 744 017 92;
  • 50) 0.669 944 744 017 92 × 2 = 1 + 0.339 889 488 035 84;
  • 51) 0.339 889 488 035 84 × 2 = 0 + 0.679 778 976 071 68;
  • 52) 0.679 778 976 071 68 × 2 = 1 + 0.359 557 952 143 36;
  • 53) 0.359 557 952 143 36 × 2 = 0 + 0.719 115 904 286 72;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.425 535 763 846 66(10) =


0.0110 1100 1110 1111 1110 1001 0110 1100 1111 1111 1111 0001 1101 0(2)

5. Positive number before normalization:

737 099.425 535 763 846 66(10) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1111 1111 0001 1101 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 19 positions to the left, so that only one non zero digit remains to the left of it:


737 099.425 535 763 846 66(10) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1111 1111 0001 1101 0(2) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1111 1111 0001 1101 0(2) × 20 =


1.0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1111 1110 0011 1010(2) × 219


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 19


Mantissa (not normalized):
1.0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1111 1110 0011 1010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


19 + 2(11-1) - 1 =


(19 + 1 023)(10) =


1 042(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 042 ÷ 2 = 521 + 0;
  • 521 ÷ 2 = 260 + 1;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1042(10) =


100 0001 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1111 1110 0011 1010 =


0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0010


Mantissa (52 bits) =
0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001


Decimal number 737 099.425 535 763 846 66 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0010 - 0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100