737 099.425 535 763 845 48 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 737 099.425 535 763 845 48(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
737 099.425 535 763 845 48(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 737 099.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 737 099 ÷ 2 = 368 549 + 1;
  • 368 549 ÷ 2 = 184 274 + 1;
  • 184 274 ÷ 2 = 92 137 + 0;
  • 92 137 ÷ 2 = 46 068 + 1;
  • 46 068 ÷ 2 = 23 034 + 0;
  • 23 034 ÷ 2 = 11 517 + 0;
  • 11 517 ÷ 2 = 5 758 + 1;
  • 5 758 ÷ 2 = 2 879 + 0;
  • 2 879 ÷ 2 = 1 439 + 1;
  • 1 439 ÷ 2 = 719 + 1;
  • 719 ÷ 2 = 359 + 1;
  • 359 ÷ 2 = 179 + 1;
  • 179 ÷ 2 = 89 + 1;
  • 89 ÷ 2 = 44 + 1;
  • 44 ÷ 2 = 22 + 0;
  • 22 ÷ 2 = 11 + 0;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

737 099(10) =


1011 0011 1111 0100 1011(2)


3. Convert to binary (base 2) the fractional part: 0.425 535 763 845 48.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.425 535 763 845 48 × 2 = 0 + 0.851 071 527 690 96;
  • 2) 0.851 071 527 690 96 × 2 = 1 + 0.702 143 055 381 92;
  • 3) 0.702 143 055 381 92 × 2 = 1 + 0.404 286 110 763 84;
  • 4) 0.404 286 110 763 84 × 2 = 0 + 0.808 572 221 527 68;
  • 5) 0.808 572 221 527 68 × 2 = 1 + 0.617 144 443 055 36;
  • 6) 0.617 144 443 055 36 × 2 = 1 + 0.234 288 886 110 72;
  • 7) 0.234 288 886 110 72 × 2 = 0 + 0.468 577 772 221 44;
  • 8) 0.468 577 772 221 44 × 2 = 0 + 0.937 155 544 442 88;
  • 9) 0.937 155 544 442 88 × 2 = 1 + 0.874 311 088 885 76;
  • 10) 0.874 311 088 885 76 × 2 = 1 + 0.748 622 177 771 52;
  • 11) 0.748 622 177 771 52 × 2 = 1 + 0.497 244 355 543 04;
  • 12) 0.497 244 355 543 04 × 2 = 0 + 0.994 488 711 086 08;
  • 13) 0.994 488 711 086 08 × 2 = 1 + 0.988 977 422 172 16;
  • 14) 0.988 977 422 172 16 × 2 = 1 + 0.977 954 844 344 32;
  • 15) 0.977 954 844 344 32 × 2 = 1 + 0.955 909 688 688 64;
  • 16) 0.955 909 688 688 64 × 2 = 1 + 0.911 819 377 377 28;
  • 17) 0.911 819 377 377 28 × 2 = 1 + 0.823 638 754 754 56;
  • 18) 0.823 638 754 754 56 × 2 = 1 + 0.647 277 509 509 12;
  • 19) 0.647 277 509 509 12 × 2 = 1 + 0.294 555 019 018 24;
  • 20) 0.294 555 019 018 24 × 2 = 0 + 0.589 110 038 036 48;
  • 21) 0.589 110 038 036 48 × 2 = 1 + 0.178 220 076 072 96;
  • 22) 0.178 220 076 072 96 × 2 = 0 + 0.356 440 152 145 92;
  • 23) 0.356 440 152 145 92 × 2 = 0 + 0.712 880 304 291 84;
  • 24) 0.712 880 304 291 84 × 2 = 1 + 0.425 760 608 583 68;
  • 25) 0.425 760 608 583 68 × 2 = 0 + 0.851 521 217 167 36;
  • 26) 0.851 521 217 167 36 × 2 = 1 + 0.703 042 434 334 72;
  • 27) 0.703 042 434 334 72 × 2 = 1 + 0.406 084 868 669 44;
  • 28) 0.406 084 868 669 44 × 2 = 0 + 0.812 169 737 338 88;
  • 29) 0.812 169 737 338 88 × 2 = 1 + 0.624 339 474 677 76;
  • 30) 0.624 339 474 677 76 × 2 = 1 + 0.248 678 949 355 52;
  • 31) 0.248 678 949 355 52 × 2 = 0 + 0.497 357 898 711 04;
  • 32) 0.497 357 898 711 04 × 2 = 0 + 0.994 715 797 422 08;
  • 33) 0.994 715 797 422 08 × 2 = 1 + 0.989 431 594 844 16;
  • 34) 0.989 431 594 844 16 × 2 = 1 + 0.978 863 189 688 32;
  • 35) 0.978 863 189 688 32 × 2 = 1 + 0.957 726 379 376 64;
  • 36) 0.957 726 379 376 64 × 2 = 1 + 0.915 452 758 753 28;
  • 37) 0.915 452 758 753 28 × 2 = 1 + 0.830 905 517 506 56;
  • 38) 0.830 905 517 506 56 × 2 = 1 + 0.661 811 035 013 12;
  • 39) 0.661 811 035 013 12 × 2 = 1 + 0.323 622 070 026 24;
  • 40) 0.323 622 070 026 24 × 2 = 0 + 0.647 244 140 052 48;
  • 41) 0.647 244 140 052 48 × 2 = 1 + 0.294 488 280 104 96;
  • 42) 0.294 488 280 104 96 × 2 = 0 + 0.588 976 560 209 92;
  • 43) 0.588 976 560 209 92 × 2 = 1 + 0.177 953 120 419 84;
  • 44) 0.177 953 120 419 84 × 2 = 0 + 0.355 906 240 839 68;
  • 45) 0.355 906 240 839 68 × 2 = 0 + 0.711 812 481 679 36;
  • 46) 0.711 812 481 679 36 × 2 = 1 + 0.423 624 963 358 72;
  • 47) 0.423 624 963 358 72 × 2 = 0 + 0.847 249 926 717 44;
  • 48) 0.847 249 926 717 44 × 2 = 1 + 0.694 499 853 434 88;
  • 49) 0.694 499 853 434 88 × 2 = 1 + 0.388 999 706 869 76;
  • 50) 0.388 999 706 869 76 × 2 = 0 + 0.777 999 413 739 52;
  • 51) 0.777 999 413 739 52 × 2 = 1 + 0.555 998 827 479 04;
  • 52) 0.555 998 827 479 04 × 2 = 1 + 0.111 997 654 958 08;
  • 53) 0.111 997 654 958 08 × 2 = 0 + 0.223 995 309 916 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.425 535 763 845 48(10) =


0.0110 1100 1110 1111 1110 1001 0110 1100 1111 1110 1010 0101 1011 0(2)

5. Positive number before normalization:

737 099.425 535 763 845 48(10) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1110 1010 0101 1011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 19 positions to the left, so that only one non zero digit remains to the left of it:


737 099.425 535 763 845 48(10) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1110 1010 0101 1011 0(2) =


1011 0011 1111 0100 1011.0110 1100 1110 1111 1110 1001 0110 1100 1111 1110 1010 0101 1011 0(2) × 20 =


1.0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1101 0100 1011 0110(2) × 219


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 19


Mantissa (not normalized):
1.0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1101 0100 1011 0110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


19 + 2(11-1) - 1 =


(19 + 1 023)(10) =


1 042(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 042 ÷ 2 = 521 + 0;
  • 521 ÷ 2 = 260 + 1;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1042(10) =


100 0001 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001 1111 1101 0100 1011 0110 =


0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0010


Mantissa (52 bits) =
0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001


Decimal number 737 099.425 535 763 845 48 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0010 - 0110 0111 1110 1001 0110 1101 1001 1101 1111 1101 0010 1101 1001

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100