654.600 000 000 000 13 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.600 000 000 000 13(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.600 000 000 000 13(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.600 000 000 000 13.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.600 000 000 000 13 × 2 = 1 + 0.200 000 000 000 26;
  • 2) 0.200 000 000 000 26 × 2 = 0 + 0.400 000 000 000 52;
  • 3) 0.400 000 000 000 52 × 2 = 0 + 0.800 000 000 001 04;
  • 4) 0.800 000 000 001 04 × 2 = 1 + 0.600 000 000 002 08;
  • 5) 0.600 000 000 002 08 × 2 = 1 + 0.200 000 000 004 16;
  • 6) 0.200 000 000 004 16 × 2 = 0 + 0.400 000 000 008 32;
  • 7) 0.400 000 000 008 32 × 2 = 0 + 0.800 000 000 016 64;
  • 8) 0.800 000 000 016 64 × 2 = 1 + 0.600 000 000 033 28;
  • 9) 0.600 000 000 033 28 × 2 = 1 + 0.200 000 000 066 56;
  • 10) 0.200 000 000 066 56 × 2 = 0 + 0.400 000 000 133 12;
  • 11) 0.400 000 000 133 12 × 2 = 0 + 0.800 000 000 266 24;
  • 12) 0.800 000 000 266 24 × 2 = 1 + 0.600 000 000 532 48;
  • 13) 0.600 000 000 532 48 × 2 = 1 + 0.200 000 001 064 96;
  • 14) 0.200 000 001 064 96 × 2 = 0 + 0.400 000 002 129 92;
  • 15) 0.400 000 002 129 92 × 2 = 0 + 0.800 000 004 259 84;
  • 16) 0.800 000 004 259 84 × 2 = 1 + 0.600 000 008 519 68;
  • 17) 0.600 000 008 519 68 × 2 = 1 + 0.200 000 017 039 36;
  • 18) 0.200 000 017 039 36 × 2 = 0 + 0.400 000 034 078 72;
  • 19) 0.400 000 034 078 72 × 2 = 0 + 0.800 000 068 157 44;
  • 20) 0.800 000 068 157 44 × 2 = 1 + 0.600 000 136 314 88;
  • 21) 0.600 000 136 314 88 × 2 = 1 + 0.200 000 272 629 76;
  • 22) 0.200 000 272 629 76 × 2 = 0 + 0.400 000 545 259 52;
  • 23) 0.400 000 545 259 52 × 2 = 0 + 0.800 001 090 519 04;
  • 24) 0.800 001 090 519 04 × 2 = 1 + 0.600 002 181 038 08;
  • 25) 0.600 002 181 038 08 × 2 = 1 + 0.200 004 362 076 16;
  • 26) 0.200 004 362 076 16 × 2 = 0 + 0.400 008 724 152 32;
  • 27) 0.400 008 724 152 32 × 2 = 0 + 0.800 017 448 304 64;
  • 28) 0.800 017 448 304 64 × 2 = 1 + 0.600 034 896 609 28;
  • 29) 0.600 034 896 609 28 × 2 = 1 + 0.200 069 793 218 56;
  • 30) 0.200 069 793 218 56 × 2 = 0 + 0.400 139 586 437 12;
  • 31) 0.400 139 586 437 12 × 2 = 0 + 0.800 279 172 874 24;
  • 32) 0.800 279 172 874 24 × 2 = 1 + 0.600 558 345 748 48;
  • 33) 0.600 558 345 748 48 × 2 = 1 + 0.201 116 691 496 96;
  • 34) 0.201 116 691 496 96 × 2 = 0 + 0.402 233 382 993 92;
  • 35) 0.402 233 382 993 92 × 2 = 0 + 0.804 466 765 987 84;
  • 36) 0.804 466 765 987 84 × 2 = 1 + 0.608 933 531 975 68;
  • 37) 0.608 933 531 975 68 × 2 = 1 + 0.217 867 063 951 36;
  • 38) 0.217 867 063 951 36 × 2 = 0 + 0.435 734 127 902 72;
  • 39) 0.435 734 127 902 72 × 2 = 0 + 0.871 468 255 805 44;
  • 40) 0.871 468 255 805 44 × 2 = 1 + 0.742 936 511 610 88;
  • 41) 0.742 936 511 610 88 × 2 = 1 + 0.485 873 023 221 76;
  • 42) 0.485 873 023 221 76 × 2 = 0 + 0.971 746 046 443 52;
  • 43) 0.971 746 046 443 52 × 2 = 1 + 0.943 492 092 887 04;
  • 44) 0.943 492 092 887 04 × 2 = 1 + 0.886 984 185 774 08;
  • 45) 0.886 984 185 774 08 × 2 = 1 + 0.773 968 371 548 16;
  • 46) 0.773 968 371 548 16 × 2 = 1 + 0.547 936 743 096 32;
  • 47) 0.547 936 743 096 32 × 2 = 1 + 0.095 873 486 192 64;
  • 48) 0.095 873 486 192 64 × 2 = 0 + 0.191 746 972 385 28;
  • 49) 0.191 746 972 385 28 × 2 = 0 + 0.383 493 944 770 56;
  • 50) 0.383 493 944 770 56 × 2 = 0 + 0.766 987 889 541 12;
  • 51) 0.766 987 889 541 12 × 2 = 1 + 0.533 975 779 082 24;
  • 52) 0.533 975 779 082 24 × 2 = 1 + 0.067 951 558 164 48;
  • 53) 0.067 951 558 164 48 × 2 = 0 + 0.135 903 116 328 96;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.600 000 000 000 13(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 1110 0011 0(2)

5. Positive number before normalization:

654.600 000 000 000 13(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 1110 0011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.600 000 000 000 13(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 1110 0011 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 1110 0011 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101 1111 0001 10(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101 1111 0001 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101 11 1100 0110 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101


Decimal number 654.600 000 000 000 13 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100