654.599 999 999 999 928 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 928 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 928 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 928 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 928 9 × 2 = 1 + 0.199 999 999 999 857 8;
  • 2) 0.199 999 999 999 857 8 × 2 = 0 + 0.399 999 999 999 715 6;
  • 3) 0.399 999 999 999 715 6 × 2 = 0 + 0.799 999 999 999 431 2;
  • 4) 0.799 999 999 999 431 2 × 2 = 1 + 0.599 999 999 998 862 4;
  • 5) 0.599 999 999 998 862 4 × 2 = 1 + 0.199 999 999 997 724 8;
  • 6) 0.199 999 999 997 724 8 × 2 = 0 + 0.399 999 999 995 449 6;
  • 7) 0.399 999 999 995 449 6 × 2 = 0 + 0.799 999 999 990 899 2;
  • 8) 0.799 999 999 990 899 2 × 2 = 1 + 0.599 999 999 981 798 4;
  • 9) 0.599 999 999 981 798 4 × 2 = 1 + 0.199 999 999 963 596 8;
  • 10) 0.199 999 999 963 596 8 × 2 = 0 + 0.399 999 999 927 193 6;
  • 11) 0.399 999 999 927 193 6 × 2 = 0 + 0.799 999 999 854 387 2;
  • 12) 0.799 999 999 854 387 2 × 2 = 1 + 0.599 999 999 708 774 4;
  • 13) 0.599 999 999 708 774 4 × 2 = 1 + 0.199 999 999 417 548 8;
  • 14) 0.199 999 999 417 548 8 × 2 = 0 + 0.399 999 998 835 097 6;
  • 15) 0.399 999 998 835 097 6 × 2 = 0 + 0.799 999 997 670 195 2;
  • 16) 0.799 999 997 670 195 2 × 2 = 1 + 0.599 999 995 340 390 4;
  • 17) 0.599 999 995 340 390 4 × 2 = 1 + 0.199 999 990 680 780 8;
  • 18) 0.199 999 990 680 780 8 × 2 = 0 + 0.399 999 981 361 561 6;
  • 19) 0.399 999 981 361 561 6 × 2 = 0 + 0.799 999 962 723 123 2;
  • 20) 0.799 999 962 723 123 2 × 2 = 1 + 0.599 999 925 446 246 4;
  • 21) 0.599 999 925 446 246 4 × 2 = 1 + 0.199 999 850 892 492 8;
  • 22) 0.199 999 850 892 492 8 × 2 = 0 + 0.399 999 701 784 985 6;
  • 23) 0.399 999 701 784 985 6 × 2 = 0 + 0.799 999 403 569 971 2;
  • 24) 0.799 999 403 569 971 2 × 2 = 1 + 0.599 998 807 139 942 4;
  • 25) 0.599 998 807 139 942 4 × 2 = 1 + 0.199 997 614 279 884 8;
  • 26) 0.199 997 614 279 884 8 × 2 = 0 + 0.399 995 228 559 769 6;
  • 27) 0.399 995 228 559 769 6 × 2 = 0 + 0.799 990 457 119 539 2;
  • 28) 0.799 990 457 119 539 2 × 2 = 1 + 0.599 980 914 239 078 4;
  • 29) 0.599 980 914 239 078 4 × 2 = 1 + 0.199 961 828 478 156 8;
  • 30) 0.199 961 828 478 156 8 × 2 = 0 + 0.399 923 656 956 313 6;
  • 31) 0.399 923 656 956 313 6 × 2 = 0 + 0.799 847 313 912 627 2;
  • 32) 0.799 847 313 912 627 2 × 2 = 1 + 0.599 694 627 825 254 4;
  • 33) 0.599 694 627 825 254 4 × 2 = 1 + 0.199 389 255 650 508 8;
  • 34) 0.199 389 255 650 508 8 × 2 = 0 + 0.398 778 511 301 017 6;
  • 35) 0.398 778 511 301 017 6 × 2 = 0 + 0.797 557 022 602 035 2;
  • 36) 0.797 557 022 602 035 2 × 2 = 1 + 0.595 114 045 204 070 4;
  • 37) 0.595 114 045 204 070 4 × 2 = 1 + 0.190 228 090 408 140 8;
  • 38) 0.190 228 090 408 140 8 × 2 = 0 + 0.380 456 180 816 281 6;
  • 39) 0.380 456 180 816 281 6 × 2 = 0 + 0.760 912 361 632 563 2;
  • 40) 0.760 912 361 632 563 2 × 2 = 1 + 0.521 824 723 265 126 4;
  • 41) 0.521 824 723 265 126 4 × 2 = 1 + 0.043 649 446 530 252 8;
  • 42) 0.043 649 446 530 252 8 × 2 = 0 + 0.087 298 893 060 505 6;
  • 43) 0.087 298 893 060 505 6 × 2 = 0 + 0.174 597 786 121 011 2;
  • 44) 0.174 597 786 121 011 2 × 2 = 0 + 0.349 195 572 242 022 4;
  • 45) 0.349 195 572 242 022 4 × 2 = 0 + 0.698 391 144 484 044 8;
  • 46) 0.698 391 144 484 044 8 × 2 = 1 + 0.396 782 288 968 089 6;
  • 47) 0.396 782 288 968 089 6 × 2 = 0 + 0.793 564 577 936 179 2;
  • 48) 0.793 564 577 936 179 2 × 2 = 1 + 0.587 129 155 872 358 4;
  • 49) 0.587 129 155 872 358 4 × 2 = 1 + 0.174 258 311 744 716 8;
  • 50) 0.174 258 311 744 716 8 × 2 = 0 + 0.348 516 623 489 433 6;
  • 51) 0.348 516 623 489 433 6 × 2 = 0 + 0.697 033 246 978 867 2;
  • 52) 0.697 033 246 978 867 2 × 2 = 1 + 0.394 066 493 957 734 4;
  • 53) 0.394 066 493 957 734 4 × 2 = 0 + 0.788 132 987 915 468 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 928 9(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0101 1001 0(2)

5. Positive number before normalization:

654.599 999 999 999 928 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0101 1001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 928 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0101 1001 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0101 1001 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0010 1100 10(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0010 1100 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 1011 0010 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 928 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100