654.599 999 999 999 923 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 923 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 923 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 923 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 923 3 × 2 = 1 + 0.199 999 999 999 846 6;
  • 2) 0.199 999 999 999 846 6 × 2 = 0 + 0.399 999 999 999 693 2;
  • 3) 0.399 999 999 999 693 2 × 2 = 0 + 0.799 999 999 999 386 4;
  • 4) 0.799 999 999 999 386 4 × 2 = 1 + 0.599 999 999 998 772 8;
  • 5) 0.599 999 999 998 772 8 × 2 = 1 + 0.199 999 999 997 545 6;
  • 6) 0.199 999 999 997 545 6 × 2 = 0 + 0.399 999 999 995 091 2;
  • 7) 0.399 999 999 995 091 2 × 2 = 0 + 0.799 999 999 990 182 4;
  • 8) 0.799 999 999 990 182 4 × 2 = 1 + 0.599 999 999 980 364 8;
  • 9) 0.599 999 999 980 364 8 × 2 = 1 + 0.199 999 999 960 729 6;
  • 10) 0.199 999 999 960 729 6 × 2 = 0 + 0.399 999 999 921 459 2;
  • 11) 0.399 999 999 921 459 2 × 2 = 0 + 0.799 999 999 842 918 4;
  • 12) 0.799 999 999 842 918 4 × 2 = 1 + 0.599 999 999 685 836 8;
  • 13) 0.599 999 999 685 836 8 × 2 = 1 + 0.199 999 999 371 673 6;
  • 14) 0.199 999 999 371 673 6 × 2 = 0 + 0.399 999 998 743 347 2;
  • 15) 0.399 999 998 743 347 2 × 2 = 0 + 0.799 999 997 486 694 4;
  • 16) 0.799 999 997 486 694 4 × 2 = 1 + 0.599 999 994 973 388 8;
  • 17) 0.599 999 994 973 388 8 × 2 = 1 + 0.199 999 989 946 777 6;
  • 18) 0.199 999 989 946 777 6 × 2 = 0 + 0.399 999 979 893 555 2;
  • 19) 0.399 999 979 893 555 2 × 2 = 0 + 0.799 999 959 787 110 4;
  • 20) 0.799 999 959 787 110 4 × 2 = 1 + 0.599 999 919 574 220 8;
  • 21) 0.599 999 919 574 220 8 × 2 = 1 + 0.199 999 839 148 441 6;
  • 22) 0.199 999 839 148 441 6 × 2 = 0 + 0.399 999 678 296 883 2;
  • 23) 0.399 999 678 296 883 2 × 2 = 0 + 0.799 999 356 593 766 4;
  • 24) 0.799 999 356 593 766 4 × 2 = 1 + 0.599 998 713 187 532 8;
  • 25) 0.599 998 713 187 532 8 × 2 = 1 + 0.199 997 426 375 065 6;
  • 26) 0.199 997 426 375 065 6 × 2 = 0 + 0.399 994 852 750 131 2;
  • 27) 0.399 994 852 750 131 2 × 2 = 0 + 0.799 989 705 500 262 4;
  • 28) 0.799 989 705 500 262 4 × 2 = 1 + 0.599 979 411 000 524 8;
  • 29) 0.599 979 411 000 524 8 × 2 = 1 + 0.199 958 822 001 049 6;
  • 30) 0.199 958 822 001 049 6 × 2 = 0 + 0.399 917 644 002 099 2;
  • 31) 0.399 917 644 002 099 2 × 2 = 0 + 0.799 835 288 004 198 4;
  • 32) 0.799 835 288 004 198 4 × 2 = 1 + 0.599 670 576 008 396 8;
  • 33) 0.599 670 576 008 396 8 × 2 = 1 + 0.199 341 152 016 793 6;
  • 34) 0.199 341 152 016 793 6 × 2 = 0 + 0.398 682 304 033 587 2;
  • 35) 0.398 682 304 033 587 2 × 2 = 0 + 0.797 364 608 067 174 4;
  • 36) 0.797 364 608 067 174 4 × 2 = 1 + 0.594 729 216 134 348 8;
  • 37) 0.594 729 216 134 348 8 × 2 = 1 + 0.189 458 432 268 697 6;
  • 38) 0.189 458 432 268 697 6 × 2 = 0 + 0.378 916 864 537 395 2;
  • 39) 0.378 916 864 537 395 2 × 2 = 0 + 0.757 833 729 074 790 4;
  • 40) 0.757 833 729 074 790 4 × 2 = 1 + 0.515 667 458 149 580 8;
  • 41) 0.515 667 458 149 580 8 × 2 = 1 + 0.031 334 916 299 161 6;
  • 42) 0.031 334 916 299 161 6 × 2 = 0 + 0.062 669 832 598 323 2;
  • 43) 0.062 669 832 598 323 2 × 2 = 0 + 0.125 339 665 196 646 4;
  • 44) 0.125 339 665 196 646 4 × 2 = 0 + 0.250 679 330 393 292 8;
  • 45) 0.250 679 330 393 292 8 × 2 = 0 + 0.501 358 660 786 585 6;
  • 46) 0.501 358 660 786 585 6 × 2 = 1 + 0.002 717 321 573 171 2;
  • 47) 0.002 717 321 573 171 2 × 2 = 0 + 0.005 434 643 146 342 4;
  • 48) 0.005 434 643 146 342 4 × 2 = 0 + 0.010 869 286 292 684 8;
  • 49) 0.010 869 286 292 684 8 × 2 = 0 + 0.021 738 572 585 369 6;
  • 50) 0.021 738 572 585 369 6 × 2 = 0 + 0.043 477 145 170 739 2;
  • 51) 0.043 477 145 170 739 2 × 2 = 0 + 0.086 954 290 341 478 4;
  • 52) 0.086 954 290 341 478 4 × 2 = 0 + 0.173 908 580 682 956 8;
  • 53) 0.173 908 580 682 956 8 × 2 = 0 + 0.347 817 161 365 913 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 923 3(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0100 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 923 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 923 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0100 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0100 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0010 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0010 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 1000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 923 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100