654.599 999 999 999 909 65 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 65(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 65(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 65.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 65 × 2 = 1 + 0.199 999 999 999 819 3;
  • 2) 0.199 999 999 999 819 3 × 2 = 0 + 0.399 999 999 999 638 6;
  • 3) 0.399 999 999 999 638 6 × 2 = 0 + 0.799 999 999 999 277 2;
  • 4) 0.799 999 999 999 277 2 × 2 = 1 + 0.599 999 999 998 554 4;
  • 5) 0.599 999 999 998 554 4 × 2 = 1 + 0.199 999 999 997 108 8;
  • 6) 0.199 999 999 997 108 8 × 2 = 0 + 0.399 999 999 994 217 6;
  • 7) 0.399 999 999 994 217 6 × 2 = 0 + 0.799 999 999 988 435 2;
  • 8) 0.799 999 999 988 435 2 × 2 = 1 + 0.599 999 999 976 870 4;
  • 9) 0.599 999 999 976 870 4 × 2 = 1 + 0.199 999 999 953 740 8;
  • 10) 0.199 999 999 953 740 8 × 2 = 0 + 0.399 999 999 907 481 6;
  • 11) 0.399 999 999 907 481 6 × 2 = 0 + 0.799 999 999 814 963 2;
  • 12) 0.799 999 999 814 963 2 × 2 = 1 + 0.599 999 999 629 926 4;
  • 13) 0.599 999 999 629 926 4 × 2 = 1 + 0.199 999 999 259 852 8;
  • 14) 0.199 999 999 259 852 8 × 2 = 0 + 0.399 999 998 519 705 6;
  • 15) 0.399 999 998 519 705 6 × 2 = 0 + 0.799 999 997 039 411 2;
  • 16) 0.799 999 997 039 411 2 × 2 = 1 + 0.599 999 994 078 822 4;
  • 17) 0.599 999 994 078 822 4 × 2 = 1 + 0.199 999 988 157 644 8;
  • 18) 0.199 999 988 157 644 8 × 2 = 0 + 0.399 999 976 315 289 6;
  • 19) 0.399 999 976 315 289 6 × 2 = 0 + 0.799 999 952 630 579 2;
  • 20) 0.799 999 952 630 579 2 × 2 = 1 + 0.599 999 905 261 158 4;
  • 21) 0.599 999 905 261 158 4 × 2 = 1 + 0.199 999 810 522 316 8;
  • 22) 0.199 999 810 522 316 8 × 2 = 0 + 0.399 999 621 044 633 6;
  • 23) 0.399 999 621 044 633 6 × 2 = 0 + 0.799 999 242 089 267 2;
  • 24) 0.799 999 242 089 267 2 × 2 = 1 + 0.599 998 484 178 534 4;
  • 25) 0.599 998 484 178 534 4 × 2 = 1 + 0.199 996 968 357 068 8;
  • 26) 0.199 996 968 357 068 8 × 2 = 0 + 0.399 993 936 714 137 6;
  • 27) 0.399 993 936 714 137 6 × 2 = 0 + 0.799 987 873 428 275 2;
  • 28) 0.799 987 873 428 275 2 × 2 = 1 + 0.599 975 746 856 550 4;
  • 29) 0.599 975 746 856 550 4 × 2 = 1 + 0.199 951 493 713 100 8;
  • 30) 0.199 951 493 713 100 8 × 2 = 0 + 0.399 902 987 426 201 6;
  • 31) 0.399 902 987 426 201 6 × 2 = 0 + 0.799 805 974 852 403 2;
  • 32) 0.799 805 974 852 403 2 × 2 = 1 + 0.599 611 949 704 806 4;
  • 33) 0.599 611 949 704 806 4 × 2 = 1 + 0.199 223 899 409 612 8;
  • 34) 0.199 223 899 409 612 8 × 2 = 0 + 0.398 447 798 819 225 6;
  • 35) 0.398 447 798 819 225 6 × 2 = 0 + 0.796 895 597 638 451 2;
  • 36) 0.796 895 597 638 451 2 × 2 = 1 + 0.593 791 195 276 902 4;
  • 37) 0.593 791 195 276 902 4 × 2 = 1 + 0.187 582 390 553 804 8;
  • 38) 0.187 582 390 553 804 8 × 2 = 0 + 0.375 164 781 107 609 6;
  • 39) 0.375 164 781 107 609 6 × 2 = 0 + 0.750 329 562 215 219 2;
  • 40) 0.750 329 562 215 219 2 × 2 = 1 + 0.500 659 124 430 438 4;
  • 41) 0.500 659 124 430 438 4 × 2 = 1 + 0.001 318 248 860 876 8;
  • 42) 0.001 318 248 860 876 8 × 2 = 0 + 0.002 636 497 721 753 6;
  • 43) 0.002 636 497 721 753 6 × 2 = 0 + 0.005 272 995 443 507 2;
  • 44) 0.005 272 995 443 507 2 × 2 = 0 + 0.010 545 990 887 014 4;
  • 45) 0.010 545 990 887 014 4 × 2 = 0 + 0.021 091 981 774 028 8;
  • 46) 0.021 091 981 774 028 8 × 2 = 0 + 0.042 183 963 548 057 6;
  • 47) 0.042 183 963 548 057 6 × 2 = 0 + 0.084 367 927 096 115 2;
  • 48) 0.084 367 927 096 115 2 × 2 = 0 + 0.168 735 854 192 230 4;
  • 49) 0.168 735 854 192 230 4 × 2 = 0 + 0.337 471 708 384 460 8;
  • 50) 0.337 471 708 384 460 8 × 2 = 0 + 0.674 943 416 768 921 6;
  • 51) 0.674 943 416 768 921 6 × 2 = 1 + 0.349 886 833 537 843 2;
  • 52) 0.349 886 833 537 843 2 × 2 = 0 + 0.699 773 667 075 686 4;
  • 53) 0.699 773 667 075 686 4 × 2 = 1 + 0.399 547 334 151 372 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 65(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0010 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 65(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 65(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0010 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0010 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0001 01(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0001 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0101 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 65 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100