654.599 999 999 999 909 050 559 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 559 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 559 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 559 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 559 3 × 2 = 1 + 0.199 999 999 999 818 101 118 6;
  • 2) 0.199 999 999 999 818 101 118 6 × 2 = 0 + 0.399 999 999 999 636 202 237 2;
  • 3) 0.399 999 999 999 636 202 237 2 × 2 = 0 + 0.799 999 999 999 272 404 474 4;
  • 4) 0.799 999 999 999 272 404 474 4 × 2 = 1 + 0.599 999 999 998 544 808 948 8;
  • 5) 0.599 999 999 998 544 808 948 8 × 2 = 1 + 0.199 999 999 997 089 617 897 6;
  • 6) 0.199 999 999 997 089 617 897 6 × 2 = 0 + 0.399 999 999 994 179 235 795 2;
  • 7) 0.399 999 999 994 179 235 795 2 × 2 = 0 + 0.799 999 999 988 358 471 590 4;
  • 8) 0.799 999 999 988 358 471 590 4 × 2 = 1 + 0.599 999 999 976 716 943 180 8;
  • 9) 0.599 999 999 976 716 943 180 8 × 2 = 1 + 0.199 999 999 953 433 886 361 6;
  • 10) 0.199 999 999 953 433 886 361 6 × 2 = 0 + 0.399 999 999 906 867 772 723 2;
  • 11) 0.399 999 999 906 867 772 723 2 × 2 = 0 + 0.799 999 999 813 735 545 446 4;
  • 12) 0.799 999 999 813 735 545 446 4 × 2 = 1 + 0.599 999 999 627 471 090 892 8;
  • 13) 0.599 999 999 627 471 090 892 8 × 2 = 1 + 0.199 999 999 254 942 181 785 6;
  • 14) 0.199 999 999 254 942 181 785 6 × 2 = 0 + 0.399 999 998 509 884 363 571 2;
  • 15) 0.399 999 998 509 884 363 571 2 × 2 = 0 + 0.799 999 997 019 768 727 142 4;
  • 16) 0.799 999 997 019 768 727 142 4 × 2 = 1 + 0.599 999 994 039 537 454 284 8;
  • 17) 0.599 999 994 039 537 454 284 8 × 2 = 1 + 0.199 999 988 079 074 908 569 6;
  • 18) 0.199 999 988 079 074 908 569 6 × 2 = 0 + 0.399 999 976 158 149 817 139 2;
  • 19) 0.399 999 976 158 149 817 139 2 × 2 = 0 + 0.799 999 952 316 299 634 278 4;
  • 20) 0.799 999 952 316 299 634 278 4 × 2 = 1 + 0.599 999 904 632 599 268 556 8;
  • 21) 0.599 999 904 632 599 268 556 8 × 2 = 1 + 0.199 999 809 265 198 537 113 6;
  • 22) 0.199 999 809 265 198 537 113 6 × 2 = 0 + 0.399 999 618 530 397 074 227 2;
  • 23) 0.399 999 618 530 397 074 227 2 × 2 = 0 + 0.799 999 237 060 794 148 454 4;
  • 24) 0.799 999 237 060 794 148 454 4 × 2 = 1 + 0.599 998 474 121 588 296 908 8;
  • 25) 0.599 998 474 121 588 296 908 8 × 2 = 1 + 0.199 996 948 243 176 593 817 6;
  • 26) 0.199 996 948 243 176 593 817 6 × 2 = 0 + 0.399 993 896 486 353 187 635 2;
  • 27) 0.399 993 896 486 353 187 635 2 × 2 = 0 + 0.799 987 792 972 706 375 270 4;
  • 28) 0.799 987 792 972 706 375 270 4 × 2 = 1 + 0.599 975 585 945 412 750 540 8;
  • 29) 0.599 975 585 945 412 750 540 8 × 2 = 1 + 0.199 951 171 890 825 501 081 6;
  • 30) 0.199 951 171 890 825 501 081 6 × 2 = 0 + 0.399 902 343 781 651 002 163 2;
  • 31) 0.399 902 343 781 651 002 163 2 × 2 = 0 + 0.799 804 687 563 302 004 326 4;
  • 32) 0.799 804 687 563 302 004 326 4 × 2 = 1 + 0.599 609 375 126 604 008 652 8;
  • 33) 0.599 609 375 126 604 008 652 8 × 2 = 1 + 0.199 218 750 253 208 017 305 6;
  • 34) 0.199 218 750 253 208 017 305 6 × 2 = 0 + 0.398 437 500 506 416 034 611 2;
  • 35) 0.398 437 500 506 416 034 611 2 × 2 = 0 + 0.796 875 001 012 832 069 222 4;
  • 36) 0.796 875 001 012 832 069 222 4 × 2 = 1 + 0.593 750 002 025 664 138 444 8;
  • 37) 0.593 750 002 025 664 138 444 8 × 2 = 1 + 0.187 500 004 051 328 276 889 6;
  • 38) 0.187 500 004 051 328 276 889 6 × 2 = 0 + 0.375 000 008 102 656 553 779 2;
  • 39) 0.375 000 008 102 656 553 779 2 × 2 = 0 + 0.750 000 016 205 313 107 558 4;
  • 40) 0.750 000 016 205 313 107 558 4 × 2 = 1 + 0.500 000 032 410 626 215 116 8;
  • 41) 0.500 000 032 410 626 215 116 8 × 2 = 1 + 0.000 000 064 821 252 430 233 6;
  • 42) 0.000 000 064 821 252 430 233 6 × 2 = 0 + 0.000 000 129 642 504 860 467 2;
  • 43) 0.000 000 129 642 504 860 467 2 × 2 = 0 + 0.000 000 259 285 009 720 934 4;
  • 44) 0.000 000 259 285 009 720 934 4 × 2 = 0 + 0.000 000 518 570 019 441 868 8;
  • 45) 0.000 000 518 570 019 441 868 8 × 2 = 0 + 0.000 001 037 140 038 883 737 6;
  • 46) 0.000 001 037 140 038 883 737 6 × 2 = 0 + 0.000 002 074 280 077 767 475 2;
  • 47) 0.000 002 074 280 077 767 475 2 × 2 = 0 + 0.000 004 148 560 155 534 950 4;
  • 48) 0.000 004 148 560 155 534 950 4 × 2 = 0 + 0.000 008 297 120 311 069 900 8;
  • 49) 0.000 008 297 120 311 069 900 8 × 2 = 0 + 0.000 016 594 240 622 139 801 6;
  • 50) 0.000 016 594 240 622 139 801 6 × 2 = 0 + 0.000 033 188 481 244 279 603 2;
  • 51) 0.000 033 188 481 244 279 603 2 × 2 = 0 + 0.000 066 376 962 488 559 206 4;
  • 52) 0.000 066 376 962 488 559 206 4 × 2 = 0 + 0.000 132 753 924 977 118 412 8;
  • 53) 0.000 132 753 924 977 118 412 8 × 2 = 0 + 0.000 265 507 849 954 236 825 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 559 3(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 559 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 559 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 559 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100