654.599 999 999 999 909 050 548 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 548 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 548 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 548 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 548 6 × 2 = 1 + 0.199 999 999 999 818 101 097 2;
  • 2) 0.199 999 999 999 818 101 097 2 × 2 = 0 + 0.399 999 999 999 636 202 194 4;
  • 3) 0.399 999 999 999 636 202 194 4 × 2 = 0 + 0.799 999 999 999 272 404 388 8;
  • 4) 0.799 999 999 999 272 404 388 8 × 2 = 1 + 0.599 999 999 998 544 808 777 6;
  • 5) 0.599 999 999 998 544 808 777 6 × 2 = 1 + 0.199 999 999 997 089 617 555 2;
  • 6) 0.199 999 999 997 089 617 555 2 × 2 = 0 + 0.399 999 999 994 179 235 110 4;
  • 7) 0.399 999 999 994 179 235 110 4 × 2 = 0 + 0.799 999 999 988 358 470 220 8;
  • 8) 0.799 999 999 988 358 470 220 8 × 2 = 1 + 0.599 999 999 976 716 940 441 6;
  • 9) 0.599 999 999 976 716 940 441 6 × 2 = 1 + 0.199 999 999 953 433 880 883 2;
  • 10) 0.199 999 999 953 433 880 883 2 × 2 = 0 + 0.399 999 999 906 867 761 766 4;
  • 11) 0.399 999 999 906 867 761 766 4 × 2 = 0 + 0.799 999 999 813 735 523 532 8;
  • 12) 0.799 999 999 813 735 523 532 8 × 2 = 1 + 0.599 999 999 627 471 047 065 6;
  • 13) 0.599 999 999 627 471 047 065 6 × 2 = 1 + 0.199 999 999 254 942 094 131 2;
  • 14) 0.199 999 999 254 942 094 131 2 × 2 = 0 + 0.399 999 998 509 884 188 262 4;
  • 15) 0.399 999 998 509 884 188 262 4 × 2 = 0 + 0.799 999 997 019 768 376 524 8;
  • 16) 0.799 999 997 019 768 376 524 8 × 2 = 1 + 0.599 999 994 039 536 753 049 6;
  • 17) 0.599 999 994 039 536 753 049 6 × 2 = 1 + 0.199 999 988 079 073 506 099 2;
  • 18) 0.199 999 988 079 073 506 099 2 × 2 = 0 + 0.399 999 976 158 147 012 198 4;
  • 19) 0.399 999 976 158 147 012 198 4 × 2 = 0 + 0.799 999 952 316 294 024 396 8;
  • 20) 0.799 999 952 316 294 024 396 8 × 2 = 1 + 0.599 999 904 632 588 048 793 6;
  • 21) 0.599 999 904 632 588 048 793 6 × 2 = 1 + 0.199 999 809 265 176 097 587 2;
  • 22) 0.199 999 809 265 176 097 587 2 × 2 = 0 + 0.399 999 618 530 352 195 174 4;
  • 23) 0.399 999 618 530 352 195 174 4 × 2 = 0 + 0.799 999 237 060 704 390 348 8;
  • 24) 0.799 999 237 060 704 390 348 8 × 2 = 1 + 0.599 998 474 121 408 780 697 6;
  • 25) 0.599 998 474 121 408 780 697 6 × 2 = 1 + 0.199 996 948 242 817 561 395 2;
  • 26) 0.199 996 948 242 817 561 395 2 × 2 = 0 + 0.399 993 896 485 635 122 790 4;
  • 27) 0.399 993 896 485 635 122 790 4 × 2 = 0 + 0.799 987 792 971 270 245 580 8;
  • 28) 0.799 987 792 971 270 245 580 8 × 2 = 1 + 0.599 975 585 942 540 491 161 6;
  • 29) 0.599 975 585 942 540 491 161 6 × 2 = 1 + 0.199 951 171 885 080 982 323 2;
  • 30) 0.199 951 171 885 080 982 323 2 × 2 = 0 + 0.399 902 343 770 161 964 646 4;
  • 31) 0.399 902 343 770 161 964 646 4 × 2 = 0 + 0.799 804 687 540 323 929 292 8;
  • 32) 0.799 804 687 540 323 929 292 8 × 2 = 1 + 0.599 609 375 080 647 858 585 6;
  • 33) 0.599 609 375 080 647 858 585 6 × 2 = 1 + 0.199 218 750 161 295 717 171 2;
  • 34) 0.199 218 750 161 295 717 171 2 × 2 = 0 + 0.398 437 500 322 591 434 342 4;
  • 35) 0.398 437 500 322 591 434 342 4 × 2 = 0 + 0.796 875 000 645 182 868 684 8;
  • 36) 0.796 875 000 645 182 868 684 8 × 2 = 1 + 0.593 750 001 290 365 737 369 6;
  • 37) 0.593 750 001 290 365 737 369 6 × 2 = 1 + 0.187 500 002 580 731 474 739 2;
  • 38) 0.187 500 002 580 731 474 739 2 × 2 = 0 + 0.375 000 005 161 462 949 478 4;
  • 39) 0.375 000 005 161 462 949 478 4 × 2 = 0 + 0.750 000 010 322 925 898 956 8;
  • 40) 0.750 000 010 322 925 898 956 8 × 2 = 1 + 0.500 000 020 645 851 797 913 6;
  • 41) 0.500 000 020 645 851 797 913 6 × 2 = 1 + 0.000 000 041 291 703 595 827 2;
  • 42) 0.000 000 041 291 703 595 827 2 × 2 = 0 + 0.000 000 082 583 407 191 654 4;
  • 43) 0.000 000 082 583 407 191 654 4 × 2 = 0 + 0.000 000 165 166 814 383 308 8;
  • 44) 0.000 000 165 166 814 383 308 8 × 2 = 0 + 0.000 000 330 333 628 766 617 6;
  • 45) 0.000 000 330 333 628 766 617 6 × 2 = 0 + 0.000 000 660 667 257 533 235 2;
  • 46) 0.000 000 660 667 257 533 235 2 × 2 = 0 + 0.000 001 321 334 515 066 470 4;
  • 47) 0.000 001 321 334 515 066 470 4 × 2 = 0 + 0.000 002 642 669 030 132 940 8;
  • 48) 0.000 002 642 669 030 132 940 8 × 2 = 0 + 0.000 005 285 338 060 265 881 6;
  • 49) 0.000 005 285 338 060 265 881 6 × 2 = 0 + 0.000 010 570 676 120 531 763 2;
  • 50) 0.000 010 570 676 120 531 763 2 × 2 = 0 + 0.000 021 141 352 241 063 526 4;
  • 51) 0.000 021 141 352 241 063 526 4 × 2 = 0 + 0.000 042 282 704 482 127 052 8;
  • 52) 0.000 042 282 704 482 127 052 8 × 2 = 0 + 0.000 084 565 408 964 254 105 6;
  • 53) 0.000 084 565 408 964 254 105 6 × 2 = 0 + 0.000 169 130 817 928 508 211 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 548 6(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 548 6(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 548 6(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 548 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100