654.599 999 999 999 909 050 542 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 542 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 542 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 542 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 542 1 × 2 = 1 + 0.199 999 999 999 818 101 084 2;
  • 2) 0.199 999 999 999 818 101 084 2 × 2 = 0 + 0.399 999 999 999 636 202 168 4;
  • 3) 0.399 999 999 999 636 202 168 4 × 2 = 0 + 0.799 999 999 999 272 404 336 8;
  • 4) 0.799 999 999 999 272 404 336 8 × 2 = 1 + 0.599 999 999 998 544 808 673 6;
  • 5) 0.599 999 999 998 544 808 673 6 × 2 = 1 + 0.199 999 999 997 089 617 347 2;
  • 6) 0.199 999 999 997 089 617 347 2 × 2 = 0 + 0.399 999 999 994 179 234 694 4;
  • 7) 0.399 999 999 994 179 234 694 4 × 2 = 0 + 0.799 999 999 988 358 469 388 8;
  • 8) 0.799 999 999 988 358 469 388 8 × 2 = 1 + 0.599 999 999 976 716 938 777 6;
  • 9) 0.599 999 999 976 716 938 777 6 × 2 = 1 + 0.199 999 999 953 433 877 555 2;
  • 10) 0.199 999 999 953 433 877 555 2 × 2 = 0 + 0.399 999 999 906 867 755 110 4;
  • 11) 0.399 999 999 906 867 755 110 4 × 2 = 0 + 0.799 999 999 813 735 510 220 8;
  • 12) 0.799 999 999 813 735 510 220 8 × 2 = 1 + 0.599 999 999 627 471 020 441 6;
  • 13) 0.599 999 999 627 471 020 441 6 × 2 = 1 + 0.199 999 999 254 942 040 883 2;
  • 14) 0.199 999 999 254 942 040 883 2 × 2 = 0 + 0.399 999 998 509 884 081 766 4;
  • 15) 0.399 999 998 509 884 081 766 4 × 2 = 0 + 0.799 999 997 019 768 163 532 8;
  • 16) 0.799 999 997 019 768 163 532 8 × 2 = 1 + 0.599 999 994 039 536 327 065 6;
  • 17) 0.599 999 994 039 536 327 065 6 × 2 = 1 + 0.199 999 988 079 072 654 131 2;
  • 18) 0.199 999 988 079 072 654 131 2 × 2 = 0 + 0.399 999 976 158 145 308 262 4;
  • 19) 0.399 999 976 158 145 308 262 4 × 2 = 0 + 0.799 999 952 316 290 616 524 8;
  • 20) 0.799 999 952 316 290 616 524 8 × 2 = 1 + 0.599 999 904 632 581 233 049 6;
  • 21) 0.599 999 904 632 581 233 049 6 × 2 = 1 + 0.199 999 809 265 162 466 099 2;
  • 22) 0.199 999 809 265 162 466 099 2 × 2 = 0 + 0.399 999 618 530 324 932 198 4;
  • 23) 0.399 999 618 530 324 932 198 4 × 2 = 0 + 0.799 999 237 060 649 864 396 8;
  • 24) 0.799 999 237 060 649 864 396 8 × 2 = 1 + 0.599 998 474 121 299 728 793 6;
  • 25) 0.599 998 474 121 299 728 793 6 × 2 = 1 + 0.199 996 948 242 599 457 587 2;
  • 26) 0.199 996 948 242 599 457 587 2 × 2 = 0 + 0.399 993 896 485 198 915 174 4;
  • 27) 0.399 993 896 485 198 915 174 4 × 2 = 0 + 0.799 987 792 970 397 830 348 8;
  • 28) 0.799 987 792 970 397 830 348 8 × 2 = 1 + 0.599 975 585 940 795 660 697 6;
  • 29) 0.599 975 585 940 795 660 697 6 × 2 = 1 + 0.199 951 171 881 591 321 395 2;
  • 30) 0.199 951 171 881 591 321 395 2 × 2 = 0 + 0.399 902 343 763 182 642 790 4;
  • 31) 0.399 902 343 763 182 642 790 4 × 2 = 0 + 0.799 804 687 526 365 285 580 8;
  • 32) 0.799 804 687 526 365 285 580 8 × 2 = 1 + 0.599 609 375 052 730 571 161 6;
  • 33) 0.599 609 375 052 730 571 161 6 × 2 = 1 + 0.199 218 750 105 461 142 323 2;
  • 34) 0.199 218 750 105 461 142 323 2 × 2 = 0 + 0.398 437 500 210 922 284 646 4;
  • 35) 0.398 437 500 210 922 284 646 4 × 2 = 0 + 0.796 875 000 421 844 569 292 8;
  • 36) 0.796 875 000 421 844 569 292 8 × 2 = 1 + 0.593 750 000 843 689 138 585 6;
  • 37) 0.593 750 000 843 689 138 585 6 × 2 = 1 + 0.187 500 001 687 378 277 171 2;
  • 38) 0.187 500 001 687 378 277 171 2 × 2 = 0 + 0.375 000 003 374 756 554 342 4;
  • 39) 0.375 000 003 374 756 554 342 4 × 2 = 0 + 0.750 000 006 749 513 108 684 8;
  • 40) 0.750 000 006 749 513 108 684 8 × 2 = 1 + 0.500 000 013 499 026 217 369 6;
  • 41) 0.500 000 013 499 026 217 369 6 × 2 = 1 + 0.000 000 026 998 052 434 739 2;
  • 42) 0.000 000 026 998 052 434 739 2 × 2 = 0 + 0.000 000 053 996 104 869 478 4;
  • 43) 0.000 000 053 996 104 869 478 4 × 2 = 0 + 0.000 000 107 992 209 738 956 8;
  • 44) 0.000 000 107 992 209 738 956 8 × 2 = 0 + 0.000 000 215 984 419 477 913 6;
  • 45) 0.000 000 215 984 419 477 913 6 × 2 = 0 + 0.000 000 431 968 838 955 827 2;
  • 46) 0.000 000 431 968 838 955 827 2 × 2 = 0 + 0.000 000 863 937 677 911 654 4;
  • 47) 0.000 000 863 937 677 911 654 4 × 2 = 0 + 0.000 001 727 875 355 823 308 8;
  • 48) 0.000 001 727 875 355 823 308 8 × 2 = 0 + 0.000 003 455 750 711 646 617 6;
  • 49) 0.000 003 455 750 711 646 617 6 × 2 = 0 + 0.000 006 911 501 423 293 235 2;
  • 50) 0.000 006 911 501 423 293 235 2 × 2 = 0 + 0.000 013 823 002 846 586 470 4;
  • 51) 0.000 013 823 002 846 586 470 4 × 2 = 0 + 0.000 027 646 005 693 172 940 8;
  • 52) 0.000 027 646 005 693 172 940 8 × 2 = 0 + 0.000 055 292 011 386 345 881 6;
  • 53) 0.000 055 292 011 386 345 881 6 × 2 = 0 + 0.000 110 584 022 772 691 763 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 542 1(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 542 1(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 542 1(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 542 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100