654.599 999 999 999 909 050 534 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 534 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 534 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 534 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 534 7 × 2 = 1 + 0.199 999 999 999 818 101 069 4;
  • 2) 0.199 999 999 999 818 101 069 4 × 2 = 0 + 0.399 999 999 999 636 202 138 8;
  • 3) 0.399 999 999 999 636 202 138 8 × 2 = 0 + 0.799 999 999 999 272 404 277 6;
  • 4) 0.799 999 999 999 272 404 277 6 × 2 = 1 + 0.599 999 999 998 544 808 555 2;
  • 5) 0.599 999 999 998 544 808 555 2 × 2 = 1 + 0.199 999 999 997 089 617 110 4;
  • 6) 0.199 999 999 997 089 617 110 4 × 2 = 0 + 0.399 999 999 994 179 234 220 8;
  • 7) 0.399 999 999 994 179 234 220 8 × 2 = 0 + 0.799 999 999 988 358 468 441 6;
  • 8) 0.799 999 999 988 358 468 441 6 × 2 = 1 + 0.599 999 999 976 716 936 883 2;
  • 9) 0.599 999 999 976 716 936 883 2 × 2 = 1 + 0.199 999 999 953 433 873 766 4;
  • 10) 0.199 999 999 953 433 873 766 4 × 2 = 0 + 0.399 999 999 906 867 747 532 8;
  • 11) 0.399 999 999 906 867 747 532 8 × 2 = 0 + 0.799 999 999 813 735 495 065 6;
  • 12) 0.799 999 999 813 735 495 065 6 × 2 = 1 + 0.599 999 999 627 470 990 131 2;
  • 13) 0.599 999 999 627 470 990 131 2 × 2 = 1 + 0.199 999 999 254 941 980 262 4;
  • 14) 0.199 999 999 254 941 980 262 4 × 2 = 0 + 0.399 999 998 509 883 960 524 8;
  • 15) 0.399 999 998 509 883 960 524 8 × 2 = 0 + 0.799 999 997 019 767 921 049 6;
  • 16) 0.799 999 997 019 767 921 049 6 × 2 = 1 + 0.599 999 994 039 535 842 099 2;
  • 17) 0.599 999 994 039 535 842 099 2 × 2 = 1 + 0.199 999 988 079 071 684 198 4;
  • 18) 0.199 999 988 079 071 684 198 4 × 2 = 0 + 0.399 999 976 158 143 368 396 8;
  • 19) 0.399 999 976 158 143 368 396 8 × 2 = 0 + 0.799 999 952 316 286 736 793 6;
  • 20) 0.799 999 952 316 286 736 793 6 × 2 = 1 + 0.599 999 904 632 573 473 587 2;
  • 21) 0.599 999 904 632 573 473 587 2 × 2 = 1 + 0.199 999 809 265 146 947 174 4;
  • 22) 0.199 999 809 265 146 947 174 4 × 2 = 0 + 0.399 999 618 530 293 894 348 8;
  • 23) 0.399 999 618 530 293 894 348 8 × 2 = 0 + 0.799 999 237 060 587 788 697 6;
  • 24) 0.799 999 237 060 587 788 697 6 × 2 = 1 + 0.599 998 474 121 175 577 395 2;
  • 25) 0.599 998 474 121 175 577 395 2 × 2 = 1 + 0.199 996 948 242 351 154 790 4;
  • 26) 0.199 996 948 242 351 154 790 4 × 2 = 0 + 0.399 993 896 484 702 309 580 8;
  • 27) 0.399 993 896 484 702 309 580 8 × 2 = 0 + 0.799 987 792 969 404 619 161 6;
  • 28) 0.799 987 792 969 404 619 161 6 × 2 = 1 + 0.599 975 585 938 809 238 323 2;
  • 29) 0.599 975 585 938 809 238 323 2 × 2 = 1 + 0.199 951 171 877 618 476 646 4;
  • 30) 0.199 951 171 877 618 476 646 4 × 2 = 0 + 0.399 902 343 755 236 953 292 8;
  • 31) 0.399 902 343 755 236 953 292 8 × 2 = 0 + 0.799 804 687 510 473 906 585 6;
  • 32) 0.799 804 687 510 473 906 585 6 × 2 = 1 + 0.599 609 375 020 947 813 171 2;
  • 33) 0.599 609 375 020 947 813 171 2 × 2 = 1 + 0.199 218 750 041 895 626 342 4;
  • 34) 0.199 218 750 041 895 626 342 4 × 2 = 0 + 0.398 437 500 083 791 252 684 8;
  • 35) 0.398 437 500 083 791 252 684 8 × 2 = 0 + 0.796 875 000 167 582 505 369 6;
  • 36) 0.796 875 000 167 582 505 369 6 × 2 = 1 + 0.593 750 000 335 165 010 739 2;
  • 37) 0.593 750 000 335 165 010 739 2 × 2 = 1 + 0.187 500 000 670 330 021 478 4;
  • 38) 0.187 500 000 670 330 021 478 4 × 2 = 0 + 0.375 000 001 340 660 042 956 8;
  • 39) 0.375 000 001 340 660 042 956 8 × 2 = 0 + 0.750 000 002 681 320 085 913 6;
  • 40) 0.750 000 002 681 320 085 913 6 × 2 = 1 + 0.500 000 005 362 640 171 827 2;
  • 41) 0.500 000 005 362 640 171 827 2 × 2 = 1 + 0.000 000 010 725 280 343 654 4;
  • 42) 0.000 000 010 725 280 343 654 4 × 2 = 0 + 0.000 000 021 450 560 687 308 8;
  • 43) 0.000 000 021 450 560 687 308 8 × 2 = 0 + 0.000 000 042 901 121 374 617 6;
  • 44) 0.000 000 042 901 121 374 617 6 × 2 = 0 + 0.000 000 085 802 242 749 235 2;
  • 45) 0.000 000 085 802 242 749 235 2 × 2 = 0 + 0.000 000 171 604 485 498 470 4;
  • 46) 0.000 000 171 604 485 498 470 4 × 2 = 0 + 0.000 000 343 208 970 996 940 8;
  • 47) 0.000 000 343 208 970 996 940 8 × 2 = 0 + 0.000 000 686 417 941 993 881 6;
  • 48) 0.000 000 686 417 941 993 881 6 × 2 = 0 + 0.000 001 372 835 883 987 763 2;
  • 49) 0.000 001 372 835 883 987 763 2 × 2 = 0 + 0.000 002 745 671 767 975 526 4;
  • 50) 0.000 002 745 671 767 975 526 4 × 2 = 0 + 0.000 005 491 343 535 951 052 8;
  • 51) 0.000 005 491 343 535 951 052 8 × 2 = 0 + 0.000 010 982 687 071 902 105 6;
  • 52) 0.000 010 982 687 071 902 105 6 × 2 = 0 + 0.000 021 965 374 143 804 211 2;
  • 53) 0.000 021 965 374 143 804 211 2 × 2 = 0 + 0.000 043 930 748 287 608 422 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 534 7(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 534 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 534 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 534 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100