654.599 999 999 999 909 050 531 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 531 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 531 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 531 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 531 7 × 2 = 1 + 0.199 999 999 999 818 101 063 4;
  • 2) 0.199 999 999 999 818 101 063 4 × 2 = 0 + 0.399 999 999 999 636 202 126 8;
  • 3) 0.399 999 999 999 636 202 126 8 × 2 = 0 + 0.799 999 999 999 272 404 253 6;
  • 4) 0.799 999 999 999 272 404 253 6 × 2 = 1 + 0.599 999 999 998 544 808 507 2;
  • 5) 0.599 999 999 998 544 808 507 2 × 2 = 1 + 0.199 999 999 997 089 617 014 4;
  • 6) 0.199 999 999 997 089 617 014 4 × 2 = 0 + 0.399 999 999 994 179 234 028 8;
  • 7) 0.399 999 999 994 179 234 028 8 × 2 = 0 + 0.799 999 999 988 358 468 057 6;
  • 8) 0.799 999 999 988 358 468 057 6 × 2 = 1 + 0.599 999 999 976 716 936 115 2;
  • 9) 0.599 999 999 976 716 936 115 2 × 2 = 1 + 0.199 999 999 953 433 872 230 4;
  • 10) 0.199 999 999 953 433 872 230 4 × 2 = 0 + 0.399 999 999 906 867 744 460 8;
  • 11) 0.399 999 999 906 867 744 460 8 × 2 = 0 + 0.799 999 999 813 735 488 921 6;
  • 12) 0.799 999 999 813 735 488 921 6 × 2 = 1 + 0.599 999 999 627 470 977 843 2;
  • 13) 0.599 999 999 627 470 977 843 2 × 2 = 1 + 0.199 999 999 254 941 955 686 4;
  • 14) 0.199 999 999 254 941 955 686 4 × 2 = 0 + 0.399 999 998 509 883 911 372 8;
  • 15) 0.399 999 998 509 883 911 372 8 × 2 = 0 + 0.799 999 997 019 767 822 745 6;
  • 16) 0.799 999 997 019 767 822 745 6 × 2 = 1 + 0.599 999 994 039 535 645 491 2;
  • 17) 0.599 999 994 039 535 645 491 2 × 2 = 1 + 0.199 999 988 079 071 290 982 4;
  • 18) 0.199 999 988 079 071 290 982 4 × 2 = 0 + 0.399 999 976 158 142 581 964 8;
  • 19) 0.399 999 976 158 142 581 964 8 × 2 = 0 + 0.799 999 952 316 285 163 929 6;
  • 20) 0.799 999 952 316 285 163 929 6 × 2 = 1 + 0.599 999 904 632 570 327 859 2;
  • 21) 0.599 999 904 632 570 327 859 2 × 2 = 1 + 0.199 999 809 265 140 655 718 4;
  • 22) 0.199 999 809 265 140 655 718 4 × 2 = 0 + 0.399 999 618 530 281 311 436 8;
  • 23) 0.399 999 618 530 281 311 436 8 × 2 = 0 + 0.799 999 237 060 562 622 873 6;
  • 24) 0.799 999 237 060 562 622 873 6 × 2 = 1 + 0.599 998 474 121 125 245 747 2;
  • 25) 0.599 998 474 121 125 245 747 2 × 2 = 1 + 0.199 996 948 242 250 491 494 4;
  • 26) 0.199 996 948 242 250 491 494 4 × 2 = 0 + 0.399 993 896 484 500 982 988 8;
  • 27) 0.399 993 896 484 500 982 988 8 × 2 = 0 + 0.799 987 792 969 001 965 977 6;
  • 28) 0.799 987 792 969 001 965 977 6 × 2 = 1 + 0.599 975 585 938 003 931 955 2;
  • 29) 0.599 975 585 938 003 931 955 2 × 2 = 1 + 0.199 951 171 876 007 863 910 4;
  • 30) 0.199 951 171 876 007 863 910 4 × 2 = 0 + 0.399 902 343 752 015 727 820 8;
  • 31) 0.399 902 343 752 015 727 820 8 × 2 = 0 + 0.799 804 687 504 031 455 641 6;
  • 32) 0.799 804 687 504 031 455 641 6 × 2 = 1 + 0.599 609 375 008 062 911 283 2;
  • 33) 0.599 609 375 008 062 911 283 2 × 2 = 1 + 0.199 218 750 016 125 822 566 4;
  • 34) 0.199 218 750 016 125 822 566 4 × 2 = 0 + 0.398 437 500 032 251 645 132 8;
  • 35) 0.398 437 500 032 251 645 132 8 × 2 = 0 + 0.796 875 000 064 503 290 265 6;
  • 36) 0.796 875 000 064 503 290 265 6 × 2 = 1 + 0.593 750 000 129 006 580 531 2;
  • 37) 0.593 750 000 129 006 580 531 2 × 2 = 1 + 0.187 500 000 258 013 161 062 4;
  • 38) 0.187 500 000 258 013 161 062 4 × 2 = 0 + 0.375 000 000 516 026 322 124 8;
  • 39) 0.375 000 000 516 026 322 124 8 × 2 = 0 + 0.750 000 001 032 052 644 249 6;
  • 40) 0.750 000 001 032 052 644 249 6 × 2 = 1 + 0.500 000 002 064 105 288 499 2;
  • 41) 0.500 000 002 064 105 288 499 2 × 2 = 1 + 0.000 000 004 128 210 576 998 4;
  • 42) 0.000 000 004 128 210 576 998 4 × 2 = 0 + 0.000 000 008 256 421 153 996 8;
  • 43) 0.000 000 008 256 421 153 996 8 × 2 = 0 + 0.000 000 016 512 842 307 993 6;
  • 44) 0.000 000 016 512 842 307 993 6 × 2 = 0 + 0.000 000 033 025 684 615 987 2;
  • 45) 0.000 000 033 025 684 615 987 2 × 2 = 0 + 0.000 000 066 051 369 231 974 4;
  • 46) 0.000 000 066 051 369 231 974 4 × 2 = 0 + 0.000 000 132 102 738 463 948 8;
  • 47) 0.000 000 132 102 738 463 948 8 × 2 = 0 + 0.000 000 264 205 476 927 897 6;
  • 48) 0.000 000 264 205 476 927 897 6 × 2 = 0 + 0.000 000 528 410 953 855 795 2;
  • 49) 0.000 000 528 410 953 855 795 2 × 2 = 0 + 0.000 001 056 821 907 711 590 4;
  • 50) 0.000 001 056 821 907 711 590 4 × 2 = 0 + 0.000 002 113 643 815 423 180 8;
  • 51) 0.000 002 113 643 815 423 180 8 × 2 = 0 + 0.000 004 227 287 630 846 361 6;
  • 52) 0.000 004 227 287 630 846 361 6 × 2 = 0 + 0.000 008 454 575 261 692 723 2;
  • 53) 0.000 008 454 575 261 692 723 2 × 2 = 0 + 0.000 016 909 150 523 385 446 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 531 7(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 531 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 531 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 531 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100