654.599 999 999 999 909 050 528 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 528 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 528 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 528 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 528 9 × 2 = 1 + 0.199 999 999 999 818 101 057 8;
  • 2) 0.199 999 999 999 818 101 057 8 × 2 = 0 + 0.399 999 999 999 636 202 115 6;
  • 3) 0.399 999 999 999 636 202 115 6 × 2 = 0 + 0.799 999 999 999 272 404 231 2;
  • 4) 0.799 999 999 999 272 404 231 2 × 2 = 1 + 0.599 999 999 998 544 808 462 4;
  • 5) 0.599 999 999 998 544 808 462 4 × 2 = 1 + 0.199 999 999 997 089 616 924 8;
  • 6) 0.199 999 999 997 089 616 924 8 × 2 = 0 + 0.399 999 999 994 179 233 849 6;
  • 7) 0.399 999 999 994 179 233 849 6 × 2 = 0 + 0.799 999 999 988 358 467 699 2;
  • 8) 0.799 999 999 988 358 467 699 2 × 2 = 1 + 0.599 999 999 976 716 935 398 4;
  • 9) 0.599 999 999 976 716 935 398 4 × 2 = 1 + 0.199 999 999 953 433 870 796 8;
  • 10) 0.199 999 999 953 433 870 796 8 × 2 = 0 + 0.399 999 999 906 867 741 593 6;
  • 11) 0.399 999 999 906 867 741 593 6 × 2 = 0 + 0.799 999 999 813 735 483 187 2;
  • 12) 0.799 999 999 813 735 483 187 2 × 2 = 1 + 0.599 999 999 627 470 966 374 4;
  • 13) 0.599 999 999 627 470 966 374 4 × 2 = 1 + 0.199 999 999 254 941 932 748 8;
  • 14) 0.199 999 999 254 941 932 748 8 × 2 = 0 + 0.399 999 998 509 883 865 497 6;
  • 15) 0.399 999 998 509 883 865 497 6 × 2 = 0 + 0.799 999 997 019 767 730 995 2;
  • 16) 0.799 999 997 019 767 730 995 2 × 2 = 1 + 0.599 999 994 039 535 461 990 4;
  • 17) 0.599 999 994 039 535 461 990 4 × 2 = 1 + 0.199 999 988 079 070 923 980 8;
  • 18) 0.199 999 988 079 070 923 980 8 × 2 = 0 + 0.399 999 976 158 141 847 961 6;
  • 19) 0.399 999 976 158 141 847 961 6 × 2 = 0 + 0.799 999 952 316 283 695 923 2;
  • 20) 0.799 999 952 316 283 695 923 2 × 2 = 1 + 0.599 999 904 632 567 391 846 4;
  • 21) 0.599 999 904 632 567 391 846 4 × 2 = 1 + 0.199 999 809 265 134 783 692 8;
  • 22) 0.199 999 809 265 134 783 692 8 × 2 = 0 + 0.399 999 618 530 269 567 385 6;
  • 23) 0.399 999 618 530 269 567 385 6 × 2 = 0 + 0.799 999 237 060 539 134 771 2;
  • 24) 0.799 999 237 060 539 134 771 2 × 2 = 1 + 0.599 998 474 121 078 269 542 4;
  • 25) 0.599 998 474 121 078 269 542 4 × 2 = 1 + 0.199 996 948 242 156 539 084 8;
  • 26) 0.199 996 948 242 156 539 084 8 × 2 = 0 + 0.399 993 896 484 313 078 169 6;
  • 27) 0.399 993 896 484 313 078 169 6 × 2 = 0 + 0.799 987 792 968 626 156 339 2;
  • 28) 0.799 987 792 968 626 156 339 2 × 2 = 1 + 0.599 975 585 937 252 312 678 4;
  • 29) 0.599 975 585 937 252 312 678 4 × 2 = 1 + 0.199 951 171 874 504 625 356 8;
  • 30) 0.199 951 171 874 504 625 356 8 × 2 = 0 + 0.399 902 343 749 009 250 713 6;
  • 31) 0.399 902 343 749 009 250 713 6 × 2 = 0 + 0.799 804 687 498 018 501 427 2;
  • 32) 0.799 804 687 498 018 501 427 2 × 2 = 1 + 0.599 609 374 996 037 002 854 4;
  • 33) 0.599 609 374 996 037 002 854 4 × 2 = 1 + 0.199 218 749 992 074 005 708 8;
  • 34) 0.199 218 749 992 074 005 708 8 × 2 = 0 + 0.398 437 499 984 148 011 417 6;
  • 35) 0.398 437 499 984 148 011 417 6 × 2 = 0 + 0.796 874 999 968 296 022 835 2;
  • 36) 0.796 874 999 968 296 022 835 2 × 2 = 1 + 0.593 749 999 936 592 045 670 4;
  • 37) 0.593 749 999 936 592 045 670 4 × 2 = 1 + 0.187 499 999 873 184 091 340 8;
  • 38) 0.187 499 999 873 184 091 340 8 × 2 = 0 + 0.374 999 999 746 368 182 681 6;
  • 39) 0.374 999 999 746 368 182 681 6 × 2 = 0 + 0.749 999 999 492 736 365 363 2;
  • 40) 0.749 999 999 492 736 365 363 2 × 2 = 1 + 0.499 999 998 985 472 730 726 4;
  • 41) 0.499 999 998 985 472 730 726 4 × 2 = 0 + 0.999 999 997 970 945 461 452 8;
  • 42) 0.999 999 997 970 945 461 452 8 × 2 = 1 + 0.999 999 995 941 890 922 905 6;
  • 43) 0.999 999 995 941 890 922 905 6 × 2 = 1 + 0.999 999 991 883 781 845 811 2;
  • 44) 0.999 999 991 883 781 845 811 2 × 2 = 1 + 0.999 999 983 767 563 691 622 4;
  • 45) 0.999 999 983 767 563 691 622 4 × 2 = 1 + 0.999 999 967 535 127 383 244 8;
  • 46) 0.999 999 967 535 127 383 244 8 × 2 = 1 + 0.999 999 935 070 254 766 489 6;
  • 47) 0.999 999 935 070 254 766 489 6 × 2 = 1 + 0.999 999 870 140 509 532 979 2;
  • 48) 0.999 999 870 140 509 532 979 2 × 2 = 1 + 0.999 999 740 281 019 065 958 4;
  • 49) 0.999 999 740 281 019 065 958 4 × 2 = 1 + 0.999 999 480 562 038 131 916 8;
  • 50) 0.999 999 480 562 038 131 916 8 × 2 = 1 + 0.999 998 961 124 076 263 833 6;
  • 51) 0.999 998 961 124 076 263 833 6 × 2 = 1 + 0.999 997 922 248 152 527 667 2;
  • 52) 0.999 997 922 248 152 527 667 2 × 2 = 1 + 0.999 995 844 496 305 055 334 4;
  • 53) 0.999 995 844 496 305 055 334 4 × 2 = 1 + 0.999 991 688 992 610 110 668 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 528 9(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 528 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 528 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 528 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100