654.599 999 999 999 909 050 527 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 527 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 527 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 527 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 527 7 × 2 = 1 + 0.199 999 999 999 818 101 055 4;
  • 2) 0.199 999 999 999 818 101 055 4 × 2 = 0 + 0.399 999 999 999 636 202 110 8;
  • 3) 0.399 999 999 999 636 202 110 8 × 2 = 0 + 0.799 999 999 999 272 404 221 6;
  • 4) 0.799 999 999 999 272 404 221 6 × 2 = 1 + 0.599 999 999 998 544 808 443 2;
  • 5) 0.599 999 999 998 544 808 443 2 × 2 = 1 + 0.199 999 999 997 089 616 886 4;
  • 6) 0.199 999 999 997 089 616 886 4 × 2 = 0 + 0.399 999 999 994 179 233 772 8;
  • 7) 0.399 999 999 994 179 233 772 8 × 2 = 0 + 0.799 999 999 988 358 467 545 6;
  • 8) 0.799 999 999 988 358 467 545 6 × 2 = 1 + 0.599 999 999 976 716 935 091 2;
  • 9) 0.599 999 999 976 716 935 091 2 × 2 = 1 + 0.199 999 999 953 433 870 182 4;
  • 10) 0.199 999 999 953 433 870 182 4 × 2 = 0 + 0.399 999 999 906 867 740 364 8;
  • 11) 0.399 999 999 906 867 740 364 8 × 2 = 0 + 0.799 999 999 813 735 480 729 6;
  • 12) 0.799 999 999 813 735 480 729 6 × 2 = 1 + 0.599 999 999 627 470 961 459 2;
  • 13) 0.599 999 999 627 470 961 459 2 × 2 = 1 + 0.199 999 999 254 941 922 918 4;
  • 14) 0.199 999 999 254 941 922 918 4 × 2 = 0 + 0.399 999 998 509 883 845 836 8;
  • 15) 0.399 999 998 509 883 845 836 8 × 2 = 0 + 0.799 999 997 019 767 691 673 6;
  • 16) 0.799 999 997 019 767 691 673 6 × 2 = 1 + 0.599 999 994 039 535 383 347 2;
  • 17) 0.599 999 994 039 535 383 347 2 × 2 = 1 + 0.199 999 988 079 070 766 694 4;
  • 18) 0.199 999 988 079 070 766 694 4 × 2 = 0 + 0.399 999 976 158 141 533 388 8;
  • 19) 0.399 999 976 158 141 533 388 8 × 2 = 0 + 0.799 999 952 316 283 066 777 6;
  • 20) 0.799 999 952 316 283 066 777 6 × 2 = 1 + 0.599 999 904 632 566 133 555 2;
  • 21) 0.599 999 904 632 566 133 555 2 × 2 = 1 + 0.199 999 809 265 132 267 110 4;
  • 22) 0.199 999 809 265 132 267 110 4 × 2 = 0 + 0.399 999 618 530 264 534 220 8;
  • 23) 0.399 999 618 530 264 534 220 8 × 2 = 0 + 0.799 999 237 060 529 068 441 6;
  • 24) 0.799 999 237 060 529 068 441 6 × 2 = 1 + 0.599 998 474 121 058 136 883 2;
  • 25) 0.599 998 474 121 058 136 883 2 × 2 = 1 + 0.199 996 948 242 116 273 766 4;
  • 26) 0.199 996 948 242 116 273 766 4 × 2 = 0 + 0.399 993 896 484 232 547 532 8;
  • 27) 0.399 993 896 484 232 547 532 8 × 2 = 0 + 0.799 987 792 968 465 095 065 6;
  • 28) 0.799 987 792 968 465 095 065 6 × 2 = 1 + 0.599 975 585 936 930 190 131 2;
  • 29) 0.599 975 585 936 930 190 131 2 × 2 = 1 + 0.199 951 171 873 860 380 262 4;
  • 30) 0.199 951 171 873 860 380 262 4 × 2 = 0 + 0.399 902 343 747 720 760 524 8;
  • 31) 0.399 902 343 747 720 760 524 8 × 2 = 0 + 0.799 804 687 495 441 521 049 6;
  • 32) 0.799 804 687 495 441 521 049 6 × 2 = 1 + 0.599 609 374 990 883 042 099 2;
  • 33) 0.599 609 374 990 883 042 099 2 × 2 = 1 + 0.199 218 749 981 766 084 198 4;
  • 34) 0.199 218 749 981 766 084 198 4 × 2 = 0 + 0.398 437 499 963 532 168 396 8;
  • 35) 0.398 437 499 963 532 168 396 8 × 2 = 0 + 0.796 874 999 927 064 336 793 6;
  • 36) 0.796 874 999 927 064 336 793 6 × 2 = 1 + 0.593 749 999 854 128 673 587 2;
  • 37) 0.593 749 999 854 128 673 587 2 × 2 = 1 + 0.187 499 999 708 257 347 174 4;
  • 38) 0.187 499 999 708 257 347 174 4 × 2 = 0 + 0.374 999 999 416 514 694 348 8;
  • 39) 0.374 999 999 416 514 694 348 8 × 2 = 0 + 0.749 999 998 833 029 388 697 6;
  • 40) 0.749 999 998 833 029 388 697 6 × 2 = 1 + 0.499 999 997 666 058 777 395 2;
  • 41) 0.499 999 997 666 058 777 395 2 × 2 = 0 + 0.999 999 995 332 117 554 790 4;
  • 42) 0.999 999 995 332 117 554 790 4 × 2 = 1 + 0.999 999 990 664 235 109 580 8;
  • 43) 0.999 999 990 664 235 109 580 8 × 2 = 1 + 0.999 999 981 328 470 219 161 6;
  • 44) 0.999 999 981 328 470 219 161 6 × 2 = 1 + 0.999 999 962 656 940 438 323 2;
  • 45) 0.999 999 962 656 940 438 323 2 × 2 = 1 + 0.999 999 925 313 880 876 646 4;
  • 46) 0.999 999 925 313 880 876 646 4 × 2 = 1 + 0.999 999 850 627 761 753 292 8;
  • 47) 0.999 999 850 627 761 753 292 8 × 2 = 1 + 0.999 999 701 255 523 506 585 6;
  • 48) 0.999 999 701 255 523 506 585 6 × 2 = 1 + 0.999 999 402 511 047 013 171 2;
  • 49) 0.999 999 402 511 047 013 171 2 × 2 = 1 + 0.999 998 805 022 094 026 342 4;
  • 50) 0.999 998 805 022 094 026 342 4 × 2 = 1 + 0.999 997 610 044 188 052 684 8;
  • 51) 0.999 997 610 044 188 052 684 8 × 2 = 1 + 0.999 995 220 088 376 105 369 6;
  • 52) 0.999 995 220 088 376 105 369 6 × 2 = 1 + 0.999 990 440 176 752 210 739 2;
  • 53) 0.999 990 440 176 752 210 739 2 × 2 = 1 + 0.999 980 880 353 504 421 478 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 527 7(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 527 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 527 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 527 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100