654.599 999 999 999 909 050 520 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 520 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 520 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 520 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 520 3 × 2 = 1 + 0.199 999 999 999 818 101 040 6;
  • 2) 0.199 999 999 999 818 101 040 6 × 2 = 0 + 0.399 999 999 999 636 202 081 2;
  • 3) 0.399 999 999 999 636 202 081 2 × 2 = 0 + 0.799 999 999 999 272 404 162 4;
  • 4) 0.799 999 999 999 272 404 162 4 × 2 = 1 + 0.599 999 999 998 544 808 324 8;
  • 5) 0.599 999 999 998 544 808 324 8 × 2 = 1 + 0.199 999 999 997 089 616 649 6;
  • 6) 0.199 999 999 997 089 616 649 6 × 2 = 0 + 0.399 999 999 994 179 233 299 2;
  • 7) 0.399 999 999 994 179 233 299 2 × 2 = 0 + 0.799 999 999 988 358 466 598 4;
  • 8) 0.799 999 999 988 358 466 598 4 × 2 = 1 + 0.599 999 999 976 716 933 196 8;
  • 9) 0.599 999 999 976 716 933 196 8 × 2 = 1 + 0.199 999 999 953 433 866 393 6;
  • 10) 0.199 999 999 953 433 866 393 6 × 2 = 0 + 0.399 999 999 906 867 732 787 2;
  • 11) 0.399 999 999 906 867 732 787 2 × 2 = 0 + 0.799 999 999 813 735 465 574 4;
  • 12) 0.799 999 999 813 735 465 574 4 × 2 = 1 + 0.599 999 999 627 470 931 148 8;
  • 13) 0.599 999 999 627 470 931 148 8 × 2 = 1 + 0.199 999 999 254 941 862 297 6;
  • 14) 0.199 999 999 254 941 862 297 6 × 2 = 0 + 0.399 999 998 509 883 724 595 2;
  • 15) 0.399 999 998 509 883 724 595 2 × 2 = 0 + 0.799 999 997 019 767 449 190 4;
  • 16) 0.799 999 997 019 767 449 190 4 × 2 = 1 + 0.599 999 994 039 534 898 380 8;
  • 17) 0.599 999 994 039 534 898 380 8 × 2 = 1 + 0.199 999 988 079 069 796 761 6;
  • 18) 0.199 999 988 079 069 796 761 6 × 2 = 0 + 0.399 999 976 158 139 593 523 2;
  • 19) 0.399 999 976 158 139 593 523 2 × 2 = 0 + 0.799 999 952 316 279 187 046 4;
  • 20) 0.799 999 952 316 279 187 046 4 × 2 = 1 + 0.599 999 904 632 558 374 092 8;
  • 21) 0.599 999 904 632 558 374 092 8 × 2 = 1 + 0.199 999 809 265 116 748 185 6;
  • 22) 0.199 999 809 265 116 748 185 6 × 2 = 0 + 0.399 999 618 530 233 496 371 2;
  • 23) 0.399 999 618 530 233 496 371 2 × 2 = 0 + 0.799 999 237 060 466 992 742 4;
  • 24) 0.799 999 237 060 466 992 742 4 × 2 = 1 + 0.599 998 474 120 933 985 484 8;
  • 25) 0.599 998 474 120 933 985 484 8 × 2 = 1 + 0.199 996 948 241 867 970 969 6;
  • 26) 0.199 996 948 241 867 970 969 6 × 2 = 0 + 0.399 993 896 483 735 941 939 2;
  • 27) 0.399 993 896 483 735 941 939 2 × 2 = 0 + 0.799 987 792 967 471 883 878 4;
  • 28) 0.799 987 792 967 471 883 878 4 × 2 = 1 + 0.599 975 585 934 943 767 756 8;
  • 29) 0.599 975 585 934 943 767 756 8 × 2 = 1 + 0.199 951 171 869 887 535 513 6;
  • 30) 0.199 951 171 869 887 535 513 6 × 2 = 0 + 0.399 902 343 739 775 071 027 2;
  • 31) 0.399 902 343 739 775 071 027 2 × 2 = 0 + 0.799 804 687 479 550 142 054 4;
  • 32) 0.799 804 687 479 550 142 054 4 × 2 = 1 + 0.599 609 374 959 100 284 108 8;
  • 33) 0.599 609 374 959 100 284 108 8 × 2 = 1 + 0.199 218 749 918 200 568 217 6;
  • 34) 0.199 218 749 918 200 568 217 6 × 2 = 0 + 0.398 437 499 836 401 136 435 2;
  • 35) 0.398 437 499 836 401 136 435 2 × 2 = 0 + 0.796 874 999 672 802 272 870 4;
  • 36) 0.796 874 999 672 802 272 870 4 × 2 = 1 + 0.593 749 999 345 604 545 740 8;
  • 37) 0.593 749 999 345 604 545 740 8 × 2 = 1 + 0.187 499 998 691 209 091 481 6;
  • 38) 0.187 499 998 691 209 091 481 6 × 2 = 0 + 0.374 999 997 382 418 182 963 2;
  • 39) 0.374 999 997 382 418 182 963 2 × 2 = 0 + 0.749 999 994 764 836 365 926 4;
  • 40) 0.749 999 994 764 836 365 926 4 × 2 = 1 + 0.499 999 989 529 672 731 852 8;
  • 41) 0.499 999 989 529 672 731 852 8 × 2 = 0 + 0.999 999 979 059 345 463 705 6;
  • 42) 0.999 999 979 059 345 463 705 6 × 2 = 1 + 0.999 999 958 118 690 927 411 2;
  • 43) 0.999 999 958 118 690 927 411 2 × 2 = 1 + 0.999 999 916 237 381 854 822 4;
  • 44) 0.999 999 916 237 381 854 822 4 × 2 = 1 + 0.999 999 832 474 763 709 644 8;
  • 45) 0.999 999 832 474 763 709 644 8 × 2 = 1 + 0.999 999 664 949 527 419 289 6;
  • 46) 0.999 999 664 949 527 419 289 6 × 2 = 1 + 0.999 999 329 899 054 838 579 2;
  • 47) 0.999 999 329 899 054 838 579 2 × 2 = 1 + 0.999 998 659 798 109 677 158 4;
  • 48) 0.999 998 659 798 109 677 158 4 × 2 = 1 + 0.999 997 319 596 219 354 316 8;
  • 49) 0.999 997 319 596 219 354 316 8 × 2 = 1 + 0.999 994 639 192 438 708 633 6;
  • 50) 0.999 994 639 192 438 708 633 6 × 2 = 1 + 0.999 989 278 384 877 417 267 2;
  • 51) 0.999 989 278 384 877 417 267 2 × 2 = 1 + 0.999 978 556 769 754 834 534 4;
  • 52) 0.999 978 556 769 754 834 534 4 × 2 = 1 + 0.999 957 113 539 509 669 068 8;
  • 53) 0.999 957 113 539 509 669 068 8 × 2 = 1 + 0.999 914 227 079 019 338 137 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 520 3(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 520 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 520 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 520 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100