654.599 999 999 999 909 050 518 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 518 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 518 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 518 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 518 7 × 2 = 1 + 0.199 999 999 999 818 101 037 4;
  • 2) 0.199 999 999 999 818 101 037 4 × 2 = 0 + 0.399 999 999 999 636 202 074 8;
  • 3) 0.399 999 999 999 636 202 074 8 × 2 = 0 + 0.799 999 999 999 272 404 149 6;
  • 4) 0.799 999 999 999 272 404 149 6 × 2 = 1 + 0.599 999 999 998 544 808 299 2;
  • 5) 0.599 999 999 998 544 808 299 2 × 2 = 1 + 0.199 999 999 997 089 616 598 4;
  • 6) 0.199 999 999 997 089 616 598 4 × 2 = 0 + 0.399 999 999 994 179 233 196 8;
  • 7) 0.399 999 999 994 179 233 196 8 × 2 = 0 + 0.799 999 999 988 358 466 393 6;
  • 8) 0.799 999 999 988 358 466 393 6 × 2 = 1 + 0.599 999 999 976 716 932 787 2;
  • 9) 0.599 999 999 976 716 932 787 2 × 2 = 1 + 0.199 999 999 953 433 865 574 4;
  • 10) 0.199 999 999 953 433 865 574 4 × 2 = 0 + 0.399 999 999 906 867 731 148 8;
  • 11) 0.399 999 999 906 867 731 148 8 × 2 = 0 + 0.799 999 999 813 735 462 297 6;
  • 12) 0.799 999 999 813 735 462 297 6 × 2 = 1 + 0.599 999 999 627 470 924 595 2;
  • 13) 0.599 999 999 627 470 924 595 2 × 2 = 1 + 0.199 999 999 254 941 849 190 4;
  • 14) 0.199 999 999 254 941 849 190 4 × 2 = 0 + 0.399 999 998 509 883 698 380 8;
  • 15) 0.399 999 998 509 883 698 380 8 × 2 = 0 + 0.799 999 997 019 767 396 761 6;
  • 16) 0.799 999 997 019 767 396 761 6 × 2 = 1 + 0.599 999 994 039 534 793 523 2;
  • 17) 0.599 999 994 039 534 793 523 2 × 2 = 1 + 0.199 999 988 079 069 587 046 4;
  • 18) 0.199 999 988 079 069 587 046 4 × 2 = 0 + 0.399 999 976 158 139 174 092 8;
  • 19) 0.399 999 976 158 139 174 092 8 × 2 = 0 + 0.799 999 952 316 278 348 185 6;
  • 20) 0.799 999 952 316 278 348 185 6 × 2 = 1 + 0.599 999 904 632 556 696 371 2;
  • 21) 0.599 999 904 632 556 696 371 2 × 2 = 1 + 0.199 999 809 265 113 392 742 4;
  • 22) 0.199 999 809 265 113 392 742 4 × 2 = 0 + 0.399 999 618 530 226 785 484 8;
  • 23) 0.399 999 618 530 226 785 484 8 × 2 = 0 + 0.799 999 237 060 453 570 969 6;
  • 24) 0.799 999 237 060 453 570 969 6 × 2 = 1 + 0.599 998 474 120 907 141 939 2;
  • 25) 0.599 998 474 120 907 141 939 2 × 2 = 1 + 0.199 996 948 241 814 283 878 4;
  • 26) 0.199 996 948 241 814 283 878 4 × 2 = 0 + 0.399 993 896 483 628 567 756 8;
  • 27) 0.399 993 896 483 628 567 756 8 × 2 = 0 + 0.799 987 792 967 257 135 513 6;
  • 28) 0.799 987 792 967 257 135 513 6 × 2 = 1 + 0.599 975 585 934 514 271 027 2;
  • 29) 0.599 975 585 934 514 271 027 2 × 2 = 1 + 0.199 951 171 869 028 542 054 4;
  • 30) 0.199 951 171 869 028 542 054 4 × 2 = 0 + 0.399 902 343 738 057 084 108 8;
  • 31) 0.399 902 343 738 057 084 108 8 × 2 = 0 + 0.799 804 687 476 114 168 217 6;
  • 32) 0.799 804 687 476 114 168 217 6 × 2 = 1 + 0.599 609 374 952 228 336 435 2;
  • 33) 0.599 609 374 952 228 336 435 2 × 2 = 1 + 0.199 218 749 904 456 672 870 4;
  • 34) 0.199 218 749 904 456 672 870 4 × 2 = 0 + 0.398 437 499 808 913 345 740 8;
  • 35) 0.398 437 499 808 913 345 740 8 × 2 = 0 + 0.796 874 999 617 826 691 481 6;
  • 36) 0.796 874 999 617 826 691 481 6 × 2 = 1 + 0.593 749 999 235 653 382 963 2;
  • 37) 0.593 749 999 235 653 382 963 2 × 2 = 1 + 0.187 499 998 471 306 765 926 4;
  • 38) 0.187 499 998 471 306 765 926 4 × 2 = 0 + 0.374 999 996 942 613 531 852 8;
  • 39) 0.374 999 996 942 613 531 852 8 × 2 = 0 + 0.749 999 993 885 227 063 705 6;
  • 40) 0.749 999 993 885 227 063 705 6 × 2 = 1 + 0.499 999 987 770 454 127 411 2;
  • 41) 0.499 999 987 770 454 127 411 2 × 2 = 0 + 0.999 999 975 540 908 254 822 4;
  • 42) 0.999 999 975 540 908 254 822 4 × 2 = 1 + 0.999 999 951 081 816 509 644 8;
  • 43) 0.999 999 951 081 816 509 644 8 × 2 = 1 + 0.999 999 902 163 633 019 289 6;
  • 44) 0.999 999 902 163 633 019 289 6 × 2 = 1 + 0.999 999 804 327 266 038 579 2;
  • 45) 0.999 999 804 327 266 038 579 2 × 2 = 1 + 0.999 999 608 654 532 077 158 4;
  • 46) 0.999 999 608 654 532 077 158 4 × 2 = 1 + 0.999 999 217 309 064 154 316 8;
  • 47) 0.999 999 217 309 064 154 316 8 × 2 = 1 + 0.999 998 434 618 128 308 633 6;
  • 48) 0.999 998 434 618 128 308 633 6 × 2 = 1 + 0.999 996 869 236 256 617 267 2;
  • 49) 0.999 996 869 236 256 617 267 2 × 2 = 1 + 0.999 993 738 472 513 234 534 4;
  • 50) 0.999 993 738 472 513 234 534 4 × 2 = 1 + 0.999 987 476 945 026 469 068 8;
  • 51) 0.999 987 476 945 026 469 068 8 × 2 = 1 + 0.999 974 953 890 052 938 137 6;
  • 52) 0.999 974 953 890 052 938 137 6 × 2 = 1 + 0.999 949 907 780 105 876 275 2;
  • 53) 0.999 949 907 780 105 876 275 2 × 2 = 1 + 0.999 899 815 560 211 752 550 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 518 7(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 518 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 518 7(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 518 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100