654.599 999 999 999 909 050 510 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 510 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 510 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 510 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 510 2 × 2 = 1 + 0.199 999 999 999 818 101 020 4;
  • 2) 0.199 999 999 999 818 101 020 4 × 2 = 0 + 0.399 999 999 999 636 202 040 8;
  • 3) 0.399 999 999 999 636 202 040 8 × 2 = 0 + 0.799 999 999 999 272 404 081 6;
  • 4) 0.799 999 999 999 272 404 081 6 × 2 = 1 + 0.599 999 999 998 544 808 163 2;
  • 5) 0.599 999 999 998 544 808 163 2 × 2 = 1 + 0.199 999 999 997 089 616 326 4;
  • 6) 0.199 999 999 997 089 616 326 4 × 2 = 0 + 0.399 999 999 994 179 232 652 8;
  • 7) 0.399 999 999 994 179 232 652 8 × 2 = 0 + 0.799 999 999 988 358 465 305 6;
  • 8) 0.799 999 999 988 358 465 305 6 × 2 = 1 + 0.599 999 999 976 716 930 611 2;
  • 9) 0.599 999 999 976 716 930 611 2 × 2 = 1 + 0.199 999 999 953 433 861 222 4;
  • 10) 0.199 999 999 953 433 861 222 4 × 2 = 0 + 0.399 999 999 906 867 722 444 8;
  • 11) 0.399 999 999 906 867 722 444 8 × 2 = 0 + 0.799 999 999 813 735 444 889 6;
  • 12) 0.799 999 999 813 735 444 889 6 × 2 = 1 + 0.599 999 999 627 470 889 779 2;
  • 13) 0.599 999 999 627 470 889 779 2 × 2 = 1 + 0.199 999 999 254 941 779 558 4;
  • 14) 0.199 999 999 254 941 779 558 4 × 2 = 0 + 0.399 999 998 509 883 559 116 8;
  • 15) 0.399 999 998 509 883 559 116 8 × 2 = 0 + 0.799 999 997 019 767 118 233 6;
  • 16) 0.799 999 997 019 767 118 233 6 × 2 = 1 + 0.599 999 994 039 534 236 467 2;
  • 17) 0.599 999 994 039 534 236 467 2 × 2 = 1 + 0.199 999 988 079 068 472 934 4;
  • 18) 0.199 999 988 079 068 472 934 4 × 2 = 0 + 0.399 999 976 158 136 945 868 8;
  • 19) 0.399 999 976 158 136 945 868 8 × 2 = 0 + 0.799 999 952 316 273 891 737 6;
  • 20) 0.799 999 952 316 273 891 737 6 × 2 = 1 + 0.599 999 904 632 547 783 475 2;
  • 21) 0.599 999 904 632 547 783 475 2 × 2 = 1 + 0.199 999 809 265 095 566 950 4;
  • 22) 0.199 999 809 265 095 566 950 4 × 2 = 0 + 0.399 999 618 530 191 133 900 8;
  • 23) 0.399 999 618 530 191 133 900 8 × 2 = 0 + 0.799 999 237 060 382 267 801 6;
  • 24) 0.799 999 237 060 382 267 801 6 × 2 = 1 + 0.599 998 474 120 764 535 603 2;
  • 25) 0.599 998 474 120 764 535 603 2 × 2 = 1 + 0.199 996 948 241 529 071 206 4;
  • 26) 0.199 996 948 241 529 071 206 4 × 2 = 0 + 0.399 993 896 483 058 142 412 8;
  • 27) 0.399 993 896 483 058 142 412 8 × 2 = 0 + 0.799 987 792 966 116 284 825 6;
  • 28) 0.799 987 792 966 116 284 825 6 × 2 = 1 + 0.599 975 585 932 232 569 651 2;
  • 29) 0.599 975 585 932 232 569 651 2 × 2 = 1 + 0.199 951 171 864 465 139 302 4;
  • 30) 0.199 951 171 864 465 139 302 4 × 2 = 0 + 0.399 902 343 728 930 278 604 8;
  • 31) 0.399 902 343 728 930 278 604 8 × 2 = 0 + 0.799 804 687 457 860 557 209 6;
  • 32) 0.799 804 687 457 860 557 209 6 × 2 = 1 + 0.599 609 374 915 721 114 419 2;
  • 33) 0.599 609 374 915 721 114 419 2 × 2 = 1 + 0.199 218 749 831 442 228 838 4;
  • 34) 0.199 218 749 831 442 228 838 4 × 2 = 0 + 0.398 437 499 662 884 457 676 8;
  • 35) 0.398 437 499 662 884 457 676 8 × 2 = 0 + 0.796 874 999 325 768 915 353 6;
  • 36) 0.796 874 999 325 768 915 353 6 × 2 = 1 + 0.593 749 998 651 537 830 707 2;
  • 37) 0.593 749 998 651 537 830 707 2 × 2 = 1 + 0.187 499 997 303 075 661 414 4;
  • 38) 0.187 499 997 303 075 661 414 4 × 2 = 0 + 0.374 999 994 606 151 322 828 8;
  • 39) 0.374 999 994 606 151 322 828 8 × 2 = 0 + 0.749 999 989 212 302 645 657 6;
  • 40) 0.749 999 989 212 302 645 657 6 × 2 = 1 + 0.499 999 978 424 605 291 315 2;
  • 41) 0.499 999 978 424 605 291 315 2 × 2 = 0 + 0.999 999 956 849 210 582 630 4;
  • 42) 0.999 999 956 849 210 582 630 4 × 2 = 1 + 0.999 999 913 698 421 165 260 8;
  • 43) 0.999 999 913 698 421 165 260 8 × 2 = 1 + 0.999 999 827 396 842 330 521 6;
  • 44) 0.999 999 827 396 842 330 521 6 × 2 = 1 + 0.999 999 654 793 684 661 043 2;
  • 45) 0.999 999 654 793 684 661 043 2 × 2 = 1 + 0.999 999 309 587 369 322 086 4;
  • 46) 0.999 999 309 587 369 322 086 4 × 2 = 1 + 0.999 998 619 174 738 644 172 8;
  • 47) 0.999 998 619 174 738 644 172 8 × 2 = 1 + 0.999 997 238 349 477 288 345 6;
  • 48) 0.999 997 238 349 477 288 345 6 × 2 = 1 + 0.999 994 476 698 954 576 691 2;
  • 49) 0.999 994 476 698 954 576 691 2 × 2 = 1 + 0.999 988 953 397 909 153 382 4;
  • 50) 0.999 988 953 397 909 153 382 4 × 2 = 1 + 0.999 977 906 795 818 306 764 8;
  • 51) 0.999 977 906 795 818 306 764 8 × 2 = 1 + 0.999 955 813 591 636 613 529 6;
  • 52) 0.999 955 813 591 636 613 529 6 × 2 = 1 + 0.999 911 627 183 273 227 059 2;
  • 53) 0.999 911 627 183 273 227 059 2 × 2 = 1 + 0.999 823 254 366 546 454 118 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 510 2(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 510 2(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 510 2(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 510 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100