654.599 999 999 999 909 050 499 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 499 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 499 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 499 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 499 1 × 2 = 1 + 0.199 999 999 999 818 100 998 2;
  • 2) 0.199 999 999 999 818 100 998 2 × 2 = 0 + 0.399 999 999 999 636 201 996 4;
  • 3) 0.399 999 999 999 636 201 996 4 × 2 = 0 + 0.799 999 999 999 272 403 992 8;
  • 4) 0.799 999 999 999 272 403 992 8 × 2 = 1 + 0.599 999 999 998 544 807 985 6;
  • 5) 0.599 999 999 998 544 807 985 6 × 2 = 1 + 0.199 999 999 997 089 615 971 2;
  • 6) 0.199 999 999 997 089 615 971 2 × 2 = 0 + 0.399 999 999 994 179 231 942 4;
  • 7) 0.399 999 999 994 179 231 942 4 × 2 = 0 + 0.799 999 999 988 358 463 884 8;
  • 8) 0.799 999 999 988 358 463 884 8 × 2 = 1 + 0.599 999 999 976 716 927 769 6;
  • 9) 0.599 999 999 976 716 927 769 6 × 2 = 1 + 0.199 999 999 953 433 855 539 2;
  • 10) 0.199 999 999 953 433 855 539 2 × 2 = 0 + 0.399 999 999 906 867 711 078 4;
  • 11) 0.399 999 999 906 867 711 078 4 × 2 = 0 + 0.799 999 999 813 735 422 156 8;
  • 12) 0.799 999 999 813 735 422 156 8 × 2 = 1 + 0.599 999 999 627 470 844 313 6;
  • 13) 0.599 999 999 627 470 844 313 6 × 2 = 1 + 0.199 999 999 254 941 688 627 2;
  • 14) 0.199 999 999 254 941 688 627 2 × 2 = 0 + 0.399 999 998 509 883 377 254 4;
  • 15) 0.399 999 998 509 883 377 254 4 × 2 = 0 + 0.799 999 997 019 766 754 508 8;
  • 16) 0.799 999 997 019 766 754 508 8 × 2 = 1 + 0.599 999 994 039 533 509 017 6;
  • 17) 0.599 999 994 039 533 509 017 6 × 2 = 1 + 0.199 999 988 079 067 018 035 2;
  • 18) 0.199 999 988 079 067 018 035 2 × 2 = 0 + 0.399 999 976 158 134 036 070 4;
  • 19) 0.399 999 976 158 134 036 070 4 × 2 = 0 + 0.799 999 952 316 268 072 140 8;
  • 20) 0.799 999 952 316 268 072 140 8 × 2 = 1 + 0.599 999 904 632 536 144 281 6;
  • 21) 0.599 999 904 632 536 144 281 6 × 2 = 1 + 0.199 999 809 265 072 288 563 2;
  • 22) 0.199 999 809 265 072 288 563 2 × 2 = 0 + 0.399 999 618 530 144 577 126 4;
  • 23) 0.399 999 618 530 144 577 126 4 × 2 = 0 + 0.799 999 237 060 289 154 252 8;
  • 24) 0.799 999 237 060 289 154 252 8 × 2 = 1 + 0.599 998 474 120 578 308 505 6;
  • 25) 0.599 998 474 120 578 308 505 6 × 2 = 1 + 0.199 996 948 241 156 617 011 2;
  • 26) 0.199 996 948 241 156 617 011 2 × 2 = 0 + 0.399 993 896 482 313 234 022 4;
  • 27) 0.399 993 896 482 313 234 022 4 × 2 = 0 + 0.799 987 792 964 626 468 044 8;
  • 28) 0.799 987 792 964 626 468 044 8 × 2 = 1 + 0.599 975 585 929 252 936 089 6;
  • 29) 0.599 975 585 929 252 936 089 6 × 2 = 1 + 0.199 951 171 858 505 872 179 2;
  • 30) 0.199 951 171 858 505 872 179 2 × 2 = 0 + 0.399 902 343 717 011 744 358 4;
  • 31) 0.399 902 343 717 011 744 358 4 × 2 = 0 + 0.799 804 687 434 023 488 716 8;
  • 32) 0.799 804 687 434 023 488 716 8 × 2 = 1 + 0.599 609 374 868 046 977 433 6;
  • 33) 0.599 609 374 868 046 977 433 6 × 2 = 1 + 0.199 218 749 736 093 954 867 2;
  • 34) 0.199 218 749 736 093 954 867 2 × 2 = 0 + 0.398 437 499 472 187 909 734 4;
  • 35) 0.398 437 499 472 187 909 734 4 × 2 = 0 + 0.796 874 998 944 375 819 468 8;
  • 36) 0.796 874 998 944 375 819 468 8 × 2 = 1 + 0.593 749 997 888 751 638 937 6;
  • 37) 0.593 749 997 888 751 638 937 6 × 2 = 1 + 0.187 499 995 777 503 277 875 2;
  • 38) 0.187 499 995 777 503 277 875 2 × 2 = 0 + 0.374 999 991 555 006 555 750 4;
  • 39) 0.374 999 991 555 006 555 750 4 × 2 = 0 + 0.749 999 983 110 013 111 500 8;
  • 40) 0.749 999 983 110 013 111 500 8 × 2 = 1 + 0.499 999 966 220 026 223 001 6;
  • 41) 0.499 999 966 220 026 223 001 6 × 2 = 0 + 0.999 999 932 440 052 446 003 2;
  • 42) 0.999 999 932 440 052 446 003 2 × 2 = 1 + 0.999 999 864 880 104 892 006 4;
  • 43) 0.999 999 864 880 104 892 006 4 × 2 = 1 + 0.999 999 729 760 209 784 012 8;
  • 44) 0.999 999 729 760 209 784 012 8 × 2 = 1 + 0.999 999 459 520 419 568 025 6;
  • 45) 0.999 999 459 520 419 568 025 6 × 2 = 1 + 0.999 998 919 040 839 136 051 2;
  • 46) 0.999 998 919 040 839 136 051 2 × 2 = 1 + 0.999 997 838 081 678 272 102 4;
  • 47) 0.999 997 838 081 678 272 102 4 × 2 = 1 + 0.999 995 676 163 356 544 204 8;
  • 48) 0.999 995 676 163 356 544 204 8 × 2 = 1 + 0.999 991 352 326 713 088 409 6;
  • 49) 0.999 991 352 326 713 088 409 6 × 2 = 1 + 0.999 982 704 653 426 176 819 2;
  • 50) 0.999 982 704 653 426 176 819 2 × 2 = 1 + 0.999 965 409 306 852 353 638 4;
  • 51) 0.999 965 409 306 852 353 638 4 × 2 = 1 + 0.999 930 818 613 704 707 276 8;
  • 52) 0.999 930 818 613 704 707 276 8 × 2 = 1 + 0.999 861 637 227 409 414 553 6;
  • 53) 0.999 861 637 227 409 414 553 6 × 2 = 1 + 0.999 723 274 454 818 829 107 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 499 1(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 499 1(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 499 1(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 050 499 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100