654.599 999 999 999 909 041 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 041 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 041 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 041 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 041 3 × 2 = 1 + 0.199 999 999 999 818 082 6;
  • 2) 0.199 999 999 999 818 082 6 × 2 = 0 + 0.399 999 999 999 636 165 2;
  • 3) 0.399 999 999 999 636 165 2 × 2 = 0 + 0.799 999 999 999 272 330 4;
  • 4) 0.799 999 999 999 272 330 4 × 2 = 1 + 0.599 999 999 998 544 660 8;
  • 5) 0.599 999 999 998 544 660 8 × 2 = 1 + 0.199 999 999 997 089 321 6;
  • 6) 0.199 999 999 997 089 321 6 × 2 = 0 + 0.399 999 999 994 178 643 2;
  • 7) 0.399 999 999 994 178 643 2 × 2 = 0 + 0.799 999 999 988 357 286 4;
  • 8) 0.799 999 999 988 357 286 4 × 2 = 1 + 0.599 999 999 976 714 572 8;
  • 9) 0.599 999 999 976 714 572 8 × 2 = 1 + 0.199 999 999 953 429 145 6;
  • 10) 0.199 999 999 953 429 145 6 × 2 = 0 + 0.399 999 999 906 858 291 2;
  • 11) 0.399 999 999 906 858 291 2 × 2 = 0 + 0.799 999 999 813 716 582 4;
  • 12) 0.799 999 999 813 716 582 4 × 2 = 1 + 0.599 999 999 627 433 164 8;
  • 13) 0.599 999 999 627 433 164 8 × 2 = 1 + 0.199 999 999 254 866 329 6;
  • 14) 0.199 999 999 254 866 329 6 × 2 = 0 + 0.399 999 998 509 732 659 2;
  • 15) 0.399 999 998 509 732 659 2 × 2 = 0 + 0.799 999 997 019 465 318 4;
  • 16) 0.799 999 997 019 465 318 4 × 2 = 1 + 0.599 999 994 038 930 636 8;
  • 17) 0.599 999 994 038 930 636 8 × 2 = 1 + 0.199 999 988 077 861 273 6;
  • 18) 0.199 999 988 077 861 273 6 × 2 = 0 + 0.399 999 976 155 722 547 2;
  • 19) 0.399 999 976 155 722 547 2 × 2 = 0 + 0.799 999 952 311 445 094 4;
  • 20) 0.799 999 952 311 445 094 4 × 2 = 1 + 0.599 999 904 622 890 188 8;
  • 21) 0.599 999 904 622 890 188 8 × 2 = 1 + 0.199 999 809 245 780 377 6;
  • 22) 0.199 999 809 245 780 377 6 × 2 = 0 + 0.399 999 618 491 560 755 2;
  • 23) 0.399 999 618 491 560 755 2 × 2 = 0 + 0.799 999 236 983 121 510 4;
  • 24) 0.799 999 236 983 121 510 4 × 2 = 1 + 0.599 998 473 966 243 020 8;
  • 25) 0.599 998 473 966 243 020 8 × 2 = 1 + 0.199 996 947 932 486 041 6;
  • 26) 0.199 996 947 932 486 041 6 × 2 = 0 + 0.399 993 895 864 972 083 2;
  • 27) 0.399 993 895 864 972 083 2 × 2 = 0 + 0.799 987 791 729 944 166 4;
  • 28) 0.799 987 791 729 944 166 4 × 2 = 1 + 0.599 975 583 459 888 332 8;
  • 29) 0.599 975 583 459 888 332 8 × 2 = 1 + 0.199 951 166 919 776 665 6;
  • 30) 0.199 951 166 919 776 665 6 × 2 = 0 + 0.399 902 333 839 553 331 2;
  • 31) 0.399 902 333 839 553 331 2 × 2 = 0 + 0.799 804 667 679 106 662 4;
  • 32) 0.799 804 667 679 106 662 4 × 2 = 1 + 0.599 609 335 358 213 324 8;
  • 33) 0.599 609 335 358 213 324 8 × 2 = 1 + 0.199 218 670 716 426 649 6;
  • 34) 0.199 218 670 716 426 649 6 × 2 = 0 + 0.398 437 341 432 853 299 2;
  • 35) 0.398 437 341 432 853 299 2 × 2 = 0 + 0.796 874 682 865 706 598 4;
  • 36) 0.796 874 682 865 706 598 4 × 2 = 1 + 0.593 749 365 731 413 196 8;
  • 37) 0.593 749 365 731 413 196 8 × 2 = 1 + 0.187 498 731 462 826 393 6;
  • 38) 0.187 498 731 462 826 393 6 × 2 = 0 + 0.374 997 462 925 652 787 2;
  • 39) 0.374 997 462 925 652 787 2 × 2 = 0 + 0.749 994 925 851 305 574 4;
  • 40) 0.749 994 925 851 305 574 4 × 2 = 1 + 0.499 989 851 702 611 148 8;
  • 41) 0.499 989 851 702 611 148 8 × 2 = 0 + 0.999 979 703 405 222 297 6;
  • 42) 0.999 979 703 405 222 297 6 × 2 = 1 + 0.999 959 406 810 444 595 2;
  • 43) 0.999 959 406 810 444 595 2 × 2 = 1 + 0.999 918 813 620 889 190 4;
  • 44) 0.999 918 813 620 889 190 4 × 2 = 1 + 0.999 837 627 241 778 380 8;
  • 45) 0.999 837 627 241 778 380 8 × 2 = 1 + 0.999 675 254 483 556 761 6;
  • 46) 0.999 675 254 483 556 761 6 × 2 = 1 + 0.999 350 508 967 113 523 2;
  • 47) 0.999 350 508 967 113 523 2 × 2 = 1 + 0.998 701 017 934 227 046 4;
  • 48) 0.998 701 017 934 227 046 4 × 2 = 1 + 0.997 402 035 868 454 092 8;
  • 49) 0.997 402 035 868 454 092 8 × 2 = 1 + 0.994 804 071 736 908 185 6;
  • 50) 0.994 804 071 736 908 185 6 × 2 = 1 + 0.989 608 143 473 816 371 2;
  • 51) 0.989 608 143 473 816 371 2 × 2 = 1 + 0.979 216 286 947 632 742 4;
  • 52) 0.979 216 286 947 632 742 4 × 2 = 1 + 0.958 432 573 895 265 484 8;
  • 53) 0.958 432 573 895 265 484 8 × 2 = 1 + 0.916 865 147 790 530 969 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 041 3(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 041 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 041 3(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 041 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100