654.599 999 999 999 909 026 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 026 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 026 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 026 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 026 8 × 2 = 1 + 0.199 999 999 999 818 053 6;
  • 2) 0.199 999 999 999 818 053 6 × 2 = 0 + 0.399 999 999 999 636 107 2;
  • 3) 0.399 999 999 999 636 107 2 × 2 = 0 + 0.799 999 999 999 272 214 4;
  • 4) 0.799 999 999 999 272 214 4 × 2 = 1 + 0.599 999 999 998 544 428 8;
  • 5) 0.599 999 999 998 544 428 8 × 2 = 1 + 0.199 999 999 997 088 857 6;
  • 6) 0.199 999 999 997 088 857 6 × 2 = 0 + 0.399 999 999 994 177 715 2;
  • 7) 0.399 999 999 994 177 715 2 × 2 = 0 + 0.799 999 999 988 355 430 4;
  • 8) 0.799 999 999 988 355 430 4 × 2 = 1 + 0.599 999 999 976 710 860 8;
  • 9) 0.599 999 999 976 710 860 8 × 2 = 1 + 0.199 999 999 953 421 721 6;
  • 10) 0.199 999 999 953 421 721 6 × 2 = 0 + 0.399 999 999 906 843 443 2;
  • 11) 0.399 999 999 906 843 443 2 × 2 = 0 + 0.799 999 999 813 686 886 4;
  • 12) 0.799 999 999 813 686 886 4 × 2 = 1 + 0.599 999 999 627 373 772 8;
  • 13) 0.599 999 999 627 373 772 8 × 2 = 1 + 0.199 999 999 254 747 545 6;
  • 14) 0.199 999 999 254 747 545 6 × 2 = 0 + 0.399 999 998 509 495 091 2;
  • 15) 0.399 999 998 509 495 091 2 × 2 = 0 + 0.799 999 997 018 990 182 4;
  • 16) 0.799 999 997 018 990 182 4 × 2 = 1 + 0.599 999 994 037 980 364 8;
  • 17) 0.599 999 994 037 980 364 8 × 2 = 1 + 0.199 999 988 075 960 729 6;
  • 18) 0.199 999 988 075 960 729 6 × 2 = 0 + 0.399 999 976 151 921 459 2;
  • 19) 0.399 999 976 151 921 459 2 × 2 = 0 + 0.799 999 952 303 842 918 4;
  • 20) 0.799 999 952 303 842 918 4 × 2 = 1 + 0.599 999 904 607 685 836 8;
  • 21) 0.599 999 904 607 685 836 8 × 2 = 1 + 0.199 999 809 215 371 673 6;
  • 22) 0.199 999 809 215 371 673 6 × 2 = 0 + 0.399 999 618 430 743 347 2;
  • 23) 0.399 999 618 430 743 347 2 × 2 = 0 + 0.799 999 236 861 486 694 4;
  • 24) 0.799 999 236 861 486 694 4 × 2 = 1 + 0.599 998 473 722 973 388 8;
  • 25) 0.599 998 473 722 973 388 8 × 2 = 1 + 0.199 996 947 445 946 777 6;
  • 26) 0.199 996 947 445 946 777 6 × 2 = 0 + 0.399 993 894 891 893 555 2;
  • 27) 0.399 993 894 891 893 555 2 × 2 = 0 + 0.799 987 789 783 787 110 4;
  • 28) 0.799 987 789 783 787 110 4 × 2 = 1 + 0.599 975 579 567 574 220 8;
  • 29) 0.599 975 579 567 574 220 8 × 2 = 1 + 0.199 951 159 135 148 441 6;
  • 30) 0.199 951 159 135 148 441 6 × 2 = 0 + 0.399 902 318 270 296 883 2;
  • 31) 0.399 902 318 270 296 883 2 × 2 = 0 + 0.799 804 636 540 593 766 4;
  • 32) 0.799 804 636 540 593 766 4 × 2 = 1 + 0.599 609 273 081 187 532 8;
  • 33) 0.599 609 273 081 187 532 8 × 2 = 1 + 0.199 218 546 162 375 065 6;
  • 34) 0.199 218 546 162 375 065 6 × 2 = 0 + 0.398 437 092 324 750 131 2;
  • 35) 0.398 437 092 324 750 131 2 × 2 = 0 + 0.796 874 184 649 500 262 4;
  • 36) 0.796 874 184 649 500 262 4 × 2 = 1 + 0.593 748 369 299 000 524 8;
  • 37) 0.593 748 369 299 000 524 8 × 2 = 1 + 0.187 496 738 598 001 049 6;
  • 38) 0.187 496 738 598 001 049 6 × 2 = 0 + 0.374 993 477 196 002 099 2;
  • 39) 0.374 993 477 196 002 099 2 × 2 = 0 + 0.749 986 954 392 004 198 4;
  • 40) 0.749 986 954 392 004 198 4 × 2 = 1 + 0.499 973 908 784 008 396 8;
  • 41) 0.499 973 908 784 008 396 8 × 2 = 0 + 0.999 947 817 568 016 793 6;
  • 42) 0.999 947 817 568 016 793 6 × 2 = 1 + 0.999 895 635 136 033 587 2;
  • 43) 0.999 895 635 136 033 587 2 × 2 = 1 + 0.999 791 270 272 067 174 4;
  • 44) 0.999 791 270 272 067 174 4 × 2 = 1 + 0.999 582 540 544 134 348 8;
  • 45) 0.999 582 540 544 134 348 8 × 2 = 1 + 0.999 165 081 088 268 697 6;
  • 46) 0.999 165 081 088 268 697 6 × 2 = 1 + 0.998 330 162 176 537 395 2;
  • 47) 0.998 330 162 176 537 395 2 × 2 = 1 + 0.996 660 324 353 074 790 4;
  • 48) 0.996 660 324 353 074 790 4 × 2 = 1 + 0.993 320 648 706 149 580 8;
  • 49) 0.993 320 648 706 149 580 8 × 2 = 1 + 0.986 641 297 412 299 161 6;
  • 50) 0.986 641 297 412 299 161 6 × 2 = 1 + 0.973 282 594 824 598 323 2;
  • 51) 0.973 282 594 824 598 323 2 × 2 = 1 + 0.946 565 189 649 196 646 4;
  • 52) 0.946 565 189 649 196 646 4 × 2 = 1 + 0.893 130 379 298 393 292 8;
  • 53) 0.893 130 379 298 393 292 8 × 2 = 1 + 0.786 260 758 596 786 585 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 026 8(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

5. Positive number before normalization:

654.599 999 999 999 909 026 8(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 026 8(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1111 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1111 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 909 026 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100