654.599 999 999 999 908 04 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 908 04(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 908 04(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 908 04.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 908 04 × 2 = 1 + 0.199 999 999 999 816 08;
  • 2) 0.199 999 999 999 816 08 × 2 = 0 + 0.399 999 999 999 632 16;
  • 3) 0.399 999 999 999 632 16 × 2 = 0 + 0.799 999 999 999 264 32;
  • 4) 0.799 999 999 999 264 32 × 2 = 1 + 0.599 999 999 998 528 64;
  • 5) 0.599 999 999 998 528 64 × 2 = 1 + 0.199 999 999 997 057 28;
  • 6) 0.199 999 999 997 057 28 × 2 = 0 + 0.399 999 999 994 114 56;
  • 7) 0.399 999 999 994 114 56 × 2 = 0 + 0.799 999 999 988 229 12;
  • 8) 0.799 999 999 988 229 12 × 2 = 1 + 0.599 999 999 976 458 24;
  • 9) 0.599 999 999 976 458 24 × 2 = 1 + 0.199 999 999 952 916 48;
  • 10) 0.199 999 999 952 916 48 × 2 = 0 + 0.399 999 999 905 832 96;
  • 11) 0.399 999 999 905 832 96 × 2 = 0 + 0.799 999 999 811 665 92;
  • 12) 0.799 999 999 811 665 92 × 2 = 1 + 0.599 999 999 623 331 84;
  • 13) 0.599 999 999 623 331 84 × 2 = 1 + 0.199 999 999 246 663 68;
  • 14) 0.199 999 999 246 663 68 × 2 = 0 + 0.399 999 998 493 327 36;
  • 15) 0.399 999 998 493 327 36 × 2 = 0 + 0.799 999 996 986 654 72;
  • 16) 0.799 999 996 986 654 72 × 2 = 1 + 0.599 999 993 973 309 44;
  • 17) 0.599 999 993 973 309 44 × 2 = 1 + 0.199 999 987 946 618 88;
  • 18) 0.199 999 987 946 618 88 × 2 = 0 + 0.399 999 975 893 237 76;
  • 19) 0.399 999 975 893 237 76 × 2 = 0 + 0.799 999 951 786 475 52;
  • 20) 0.799 999 951 786 475 52 × 2 = 1 + 0.599 999 903 572 951 04;
  • 21) 0.599 999 903 572 951 04 × 2 = 1 + 0.199 999 807 145 902 08;
  • 22) 0.199 999 807 145 902 08 × 2 = 0 + 0.399 999 614 291 804 16;
  • 23) 0.399 999 614 291 804 16 × 2 = 0 + 0.799 999 228 583 608 32;
  • 24) 0.799 999 228 583 608 32 × 2 = 1 + 0.599 998 457 167 216 64;
  • 25) 0.599 998 457 167 216 64 × 2 = 1 + 0.199 996 914 334 433 28;
  • 26) 0.199 996 914 334 433 28 × 2 = 0 + 0.399 993 828 668 866 56;
  • 27) 0.399 993 828 668 866 56 × 2 = 0 + 0.799 987 657 337 733 12;
  • 28) 0.799 987 657 337 733 12 × 2 = 1 + 0.599 975 314 675 466 24;
  • 29) 0.599 975 314 675 466 24 × 2 = 1 + 0.199 950 629 350 932 48;
  • 30) 0.199 950 629 350 932 48 × 2 = 0 + 0.399 901 258 701 864 96;
  • 31) 0.399 901 258 701 864 96 × 2 = 0 + 0.799 802 517 403 729 92;
  • 32) 0.799 802 517 403 729 92 × 2 = 1 + 0.599 605 034 807 459 84;
  • 33) 0.599 605 034 807 459 84 × 2 = 1 + 0.199 210 069 614 919 68;
  • 34) 0.199 210 069 614 919 68 × 2 = 0 + 0.398 420 139 229 839 36;
  • 35) 0.398 420 139 229 839 36 × 2 = 0 + 0.796 840 278 459 678 72;
  • 36) 0.796 840 278 459 678 72 × 2 = 1 + 0.593 680 556 919 357 44;
  • 37) 0.593 680 556 919 357 44 × 2 = 1 + 0.187 361 113 838 714 88;
  • 38) 0.187 361 113 838 714 88 × 2 = 0 + 0.374 722 227 677 429 76;
  • 39) 0.374 722 227 677 429 76 × 2 = 0 + 0.749 444 455 354 859 52;
  • 40) 0.749 444 455 354 859 52 × 2 = 1 + 0.498 888 910 709 719 04;
  • 41) 0.498 888 910 709 719 04 × 2 = 0 + 0.997 777 821 419 438 08;
  • 42) 0.997 777 821 419 438 08 × 2 = 1 + 0.995 555 642 838 876 16;
  • 43) 0.995 555 642 838 876 16 × 2 = 1 + 0.991 111 285 677 752 32;
  • 44) 0.991 111 285 677 752 32 × 2 = 1 + 0.982 222 571 355 504 64;
  • 45) 0.982 222 571 355 504 64 × 2 = 1 + 0.964 445 142 711 009 28;
  • 46) 0.964 445 142 711 009 28 × 2 = 1 + 0.928 890 285 422 018 56;
  • 47) 0.928 890 285 422 018 56 × 2 = 1 + 0.857 780 570 844 037 12;
  • 48) 0.857 780 570 844 037 12 × 2 = 1 + 0.715 561 141 688 074 24;
  • 49) 0.715 561 141 688 074 24 × 2 = 1 + 0.431 122 283 376 148 48;
  • 50) 0.431 122 283 376 148 48 × 2 = 0 + 0.862 244 566 752 296 96;
  • 51) 0.862 244 566 752 296 96 × 2 = 1 + 0.724 489 133 504 593 92;
  • 52) 0.724 489 133 504 593 92 × 2 = 1 + 0.448 978 267 009 187 84;
  • 53) 0.448 978 267 009 187 84 × 2 = 0 + 0.897 956 534 018 375 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 908 04(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1011 0(2)

5. Positive number before normalization:

654.599 999 999 999 908 04(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 908 04(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1011 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1011 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1101 10(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1101 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 0110 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 908 04 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100