654.599 999 999 999 907 65 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 907 65(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 907 65(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 907 65.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 907 65 × 2 = 1 + 0.199 999 999 999 815 3;
  • 2) 0.199 999 999 999 815 3 × 2 = 0 + 0.399 999 999 999 630 6;
  • 3) 0.399 999 999 999 630 6 × 2 = 0 + 0.799 999 999 999 261 2;
  • 4) 0.799 999 999 999 261 2 × 2 = 1 + 0.599 999 999 998 522 4;
  • 5) 0.599 999 999 998 522 4 × 2 = 1 + 0.199 999 999 997 044 8;
  • 6) 0.199 999 999 997 044 8 × 2 = 0 + 0.399 999 999 994 089 6;
  • 7) 0.399 999 999 994 089 6 × 2 = 0 + 0.799 999 999 988 179 2;
  • 8) 0.799 999 999 988 179 2 × 2 = 1 + 0.599 999 999 976 358 4;
  • 9) 0.599 999 999 976 358 4 × 2 = 1 + 0.199 999 999 952 716 8;
  • 10) 0.199 999 999 952 716 8 × 2 = 0 + 0.399 999 999 905 433 6;
  • 11) 0.399 999 999 905 433 6 × 2 = 0 + 0.799 999 999 810 867 2;
  • 12) 0.799 999 999 810 867 2 × 2 = 1 + 0.599 999 999 621 734 4;
  • 13) 0.599 999 999 621 734 4 × 2 = 1 + 0.199 999 999 243 468 8;
  • 14) 0.199 999 999 243 468 8 × 2 = 0 + 0.399 999 998 486 937 6;
  • 15) 0.399 999 998 486 937 6 × 2 = 0 + 0.799 999 996 973 875 2;
  • 16) 0.799 999 996 973 875 2 × 2 = 1 + 0.599 999 993 947 750 4;
  • 17) 0.599 999 993 947 750 4 × 2 = 1 + 0.199 999 987 895 500 8;
  • 18) 0.199 999 987 895 500 8 × 2 = 0 + 0.399 999 975 791 001 6;
  • 19) 0.399 999 975 791 001 6 × 2 = 0 + 0.799 999 951 582 003 2;
  • 20) 0.799 999 951 582 003 2 × 2 = 1 + 0.599 999 903 164 006 4;
  • 21) 0.599 999 903 164 006 4 × 2 = 1 + 0.199 999 806 328 012 8;
  • 22) 0.199 999 806 328 012 8 × 2 = 0 + 0.399 999 612 656 025 6;
  • 23) 0.399 999 612 656 025 6 × 2 = 0 + 0.799 999 225 312 051 2;
  • 24) 0.799 999 225 312 051 2 × 2 = 1 + 0.599 998 450 624 102 4;
  • 25) 0.599 998 450 624 102 4 × 2 = 1 + 0.199 996 901 248 204 8;
  • 26) 0.199 996 901 248 204 8 × 2 = 0 + 0.399 993 802 496 409 6;
  • 27) 0.399 993 802 496 409 6 × 2 = 0 + 0.799 987 604 992 819 2;
  • 28) 0.799 987 604 992 819 2 × 2 = 1 + 0.599 975 209 985 638 4;
  • 29) 0.599 975 209 985 638 4 × 2 = 1 + 0.199 950 419 971 276 8;
  • 30) 0.199 950 419 971 276 8 × 2 = 0 + 0.399 900 839 942 553 6;
  • 31) 0.399 900 839 942 553 6 × 2 = 0 + 0.799 801 679 885 107 2;
  • 32) 0.799 801 679 885 107 2 × 2 = 1 + 0.599 603 359 770 214 4;
  • 33) 0.599 603 359 770 214 4 × 2 = 1 + 0.199 206 719 540 428 8;
  • 34) 0.199 206 719 540 428 8 × 2 = 0 + 0.398 413 439 080 857 6;
  • 35) 0.398 413 439 080 857 6 × 2 = 0 + 0.796 826 878 161 715 2;
  • 36) 0.796 826 878 161 715 2 × 2 = 1 + 0.593 653 756 323 430 4;
  • 37) 0.593 653 756 323 430 4 × 2 = 1 + 0.187 307 512 646 860 8;
  • 38) 0.187 307 512 646 860 8 × 2 = 0 + 0.374 615 025 293 721 6;
  • 39) 0.374 615 025 293 721 6 × 2 = 0 + 0.749 230 050 587 443 2;
  • 40) 0.749 230 050 587 443 2 × 2 = 1 + 0.498 460 101 174 886 4;
  • 41) 0.498 460 101 174 886 4 × 2 = 0 + 0.996 920 202 349 772 8;
  • 42) 0.996 920 202 349 772 8 × 2 = 1 + 0.993 840 404 699 545 6;
  • 43) 0.993 840 404 699 545 6 × 2 = 1 + 0.987 680 809 399 091 2;
  • 44) 0.987 680 809 399 091 2 × 2 = 1 + 0.975 361 618 798 182 4;
  • 45) 0.975 361 618 798 182 4 × 2 = 1 + 0.950 723 237 596 364 8;
  • 46) 0.950 723 237 596 364 8 × 2 = 1 + 0.901 446 475 192 729 6;
  • 47) 0.901 446 475 192 729 6 × 2 = 1 + 0.802 892 950 385 459 2;
  • 48) 0.802 892 950 385 459 2 × 2 = 1 + 0.605 785 900 770 918 4;
  • 49) 0.605 785 900 770 918 4 × 2 = 1 + 0.211 571 801 541 836 8;
  • 50) 0.211 571 801 541 836 8 × 2 = 0 + 0.423 143 603 083 673 6;
  • 51) 0.423 143 603 083 673 6 × 2 = 0 + 0.846 287 206 167 347 2;
  • 52) 0.846 287 206 167 347 2 × 2 = 1 + 0.692 574 412 334 694 4;
  • 53) 0.692 574 412 334 694 4 × 2 = 1 + 0.385 148 824 669 388 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 907 65(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1001 1(2)

5. Positive number before normalization:

654.599 999 999 999 907 65(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1001 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 907 65(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1001 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1001 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1100 11(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1100 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 0011 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 907 65 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100