654.599 999 999 997 69 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 997 69(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 997 69(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 997 69.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 997 69 × 2 = 1 + 0.199 999 999 995 38;
  • 2) 0.199 999 999 995 38 × 2 = 0 + 0.399 999 999 990 76;
  • 3) 0.399 999 999 990 76 × 2 = 0 + 0.799 999 999 981 52;
  • 4) 0.799 999 999 981 52 × 2 = 1 + 0.599 999 999 963 04;
  • 5) 0.599 999 999 963 04 × 2 = 1 + 0.199 999 999 926 08;
  • 6) 0.199 999 999 926 08 × 2 = 0 + 0.399 999 999 852 16;
  • 7) 0.399 999 999 852 16 × 2 = 0 + 0.799 999 999 704 32;
  • 8) 0.799 999 999 704 32 × 2 = 1 + 0.599 999 999 408 64;
  • 9) 0.599 999 999 408 64 × 2 = 1 + 0.199 999 998 817 28;
  • 10) 0.199 999 998 817 28 × 2 = 0 + 0.399 999 997 634 56;
  • 11) 0.399 999 997 634 56 × 2 = 0 + 0.799 999 995 269 12;
  • 12) 0.799 999 995 269 12 × 2 = 1 + 0.599 999 990 538 24;
  • 13) 0.599 999 990 538 24 × 2 = 1 + 0.199 999 981 076 48;
  • 14) 0.199 999 981 076 48 × 2 = 0 + 0.399 999 962 152 96;
  • 15) 0.399 999 962 152 96 × 2 = 0 + 0.799 999 924 305 92;
  • 16) 0.799 999 924 305 92 × 2 = 1 + 0.599 999 848 611 84;
  • 17) 0.599 999 848 611 84 × 2 = 1 + 0.199 999 697 223 68;
  • 18) 0.199 999 697 223 68 × 2 = 0 + 0.399 999 394 447 36;
  • 19) 0.399 999 394 447 36 × 2 = 0 + 0.799 998 788 894 72;
  • 20) 0.799 998 788 894 72 × 2 = 1 + 0.599 997 577 789 44;
  • 21) 0.599 997 577 789 44 × 2 = 1 + 0.199 995 155 578 88;
  • 22) 0.199 995 155 578 88 × 2 = 0 + 0.399 990 311 157 76;
  • 23) 0.399 990 311 157 76 × 2 = 0 + 0.799 980 622 315 52;
  • 24) 0.799 980 622 315 52 × 2 = 1 + 0.599 961 244 631 04;
  • 25) 0.599 961 244 631 04 × 2 = 1 + 0.199 922 489 262 08;
  • 26) 0.199 922 489 262 08 × 2 = 0 + 0.399 844 978 524 16;
  • 27) 0.399 844 978 524 16 × 2 = 0 + 0.799 689 957 048 32;
  • 28) 0.799 689 957 048 32 × 2 = 1 + 0.599 379 914 096 64;
  • 29) 0.599 379 914 096 64 × 2 = 1 + 0.198 759 828 193 28;
  • 30) 0.198 759 828 193 28 × 2 = 0 + 0.397 519 656 386 56;
  • 31) 0.397 519 656 386 56 × 2 = 0 + 0.795 039 312 773 12;
  • 32) 0.795 039 312 773 12 × 2 = 1 + 0.590 078 625 546 24;
  • 33) 0.590 078 625 546 24 × 2 = 1 + 0.180 157 251 092 48;
  • 34) 0.180 157 251 092 48 × 2 = 0 + 0.360 314 502 184 96;
  • 35) 0.360 314 502 184 96 × 2 = 0 + 0.720 629 004 369 92;
  • 36) 0.720 629 004 369 92 × 2 = 1 + 0.441 258 008 739 84;
  • 37) 0.441 258 008 739 84 × 2 = 0 + 0.882 516 017 479 68;
  • 38) 0.882 516 017 479 68 × 2 = 1 + 0.765 032 034 959 36;
  • 39) 0.765 032 034 959 36 × 2 = 1 + 0.530 064 069 918 72;
  • 40) 0.530 064 069 918 72 × 2 = 1 + 0.060 128 139 837 44;
  • 41) 0.060 128 139 837 44 × 2 = 0 + 0.120 256 279 674 88;
  • 42) 0.120 256 279 674 88 × 2 = 0 + 0.240 512 559 349 76;
  • 43) 0.240 512 559 349 76 × 2 = 0 + 0.481 025 118 699 52;
  • 44) 0.481 025 118 699 52 × 2 = 0 + 0.962 050 237 399 04;
  • 45) 0.962 050 237 399 04 × 2 = 1 + 0.924 100 474 798 08;
  • 46) 0.924 100 474 798 08 × 2 = 1 + 0.848 200 949 596 16;
  • 47) 0.848 200 949 596 16 × 2 = 1 + 0.696 401 899 192 32;
  • 48) 0.696 401 899 192 32 × 2 = 1 + 0.392 803 798 384 64;
  • 49) 0.392 803 798 384 64 × 2 = 0 + 0.785 607 596 769 28;
  • 50) 0.785 607 596 769 28 × 2 = 1 + 0.571 215 193 538 56;
  • 51) 0.571 215 193 538 56 × 2 = 1 + 0.142 430 387 077 12;
  • 52) 0.142 430 387 077 12 × 2 = 0 + 0.284 860 774 154 24;
  • 53) 0.284 860 774 154 24 × 2 = 0 + 0.569 721 548 308 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 997 69(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 0000 1111 0110 0(2)

5. Positive number before normalization:

654.599 999 999 997 69(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 0000 1111 0110 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 997 69(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 0000 1111 0110 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 0000 1111 0110 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000 0111 1011 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000 0111 1011 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000 01 1110 1100 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000


Decimal number 654.599 999 999 997 69 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100