6.316 669 000 023 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.316 669 000 023 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.316 669 000 023 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.316 669 000 023 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.316 669 000 023 3 × 2 = 0 + 0.633 338 000 046 6;
  • 2) 0.633 338 000 046 6 × 2 = 1 + 0.266 676 000 093 2;
  • 3) 0.266 676 000 093 2 × 2 = 0 + 0.533 352 000 186 4;
  • 4) 0.533 352 000 186 4 × 2 = 1 + 0.066 704 000 372 8;
  • 5) 0.066 704 000 372 8 × 2 = 0 + 0.133 408 000 745 6;
  • 6) 0.133 408 000 745 6 × 2 = 0 + 0.266 816 001 491 2;
  • 7) 0.266 816 001 491 2 × 2 = 0 + 0.533 632 002 982 4;
  • 8) 0.533 632 002 982 4 × 2 = 1 + 0.067 264 005 964 8;
  • 9) 0.067 264 005 964 8 × 2 = 0 + 0.134 528 011 929 6;
  • 10) 0.134 528 011 929 6 × 2 = 0 + 0.269 056 023 859 2;
  • 11) 0.269 056 023 859 2 × 2 = 0 + 0.538 112 047 718 4;
  • 12) 0.538 112 047 718 4 × 2 = 1 + 0.076 224 095 436 8;
  • 13) 0.076 224 095 436 8 × 2 = 0 + 0.152 448 190 873 6;
  • 14) 0.152 448 190 873 6 × 2 = 0 + 0.304 896 381 747 2;
  • 15) 0.304 896 381 747 2 × 2 = 0 + 0.609 792 763 494 4;
  • 16) 0.609 792 763 494 4 × 2 = 1 + 0.219 585 526 988 8;
  • 17) 0.219 585 526 988 8 × 2 = 0 + 0.439 171 053 977 6;
  • 18) 0.439 171 053 977 6 × 2 = 0 + 0.878 342 107 955 2;
  • 19) 0.878 342 107 955 2 × 2 = 1 + 0.756 684 215 910 4;
  • 20) 0.756 684 215 910 4 × 2 = 1 + 0.513 368 431 820 8;
  • 21) 0.513 368 431 820 8 × 2 = 1 + 0.026 736 863 641 6;
  • 22) 0.026 736 863 641 6 × 2 = 0 + 0.053 473 727 283 2;
  • 23) 0.053 473 727 283 2 × 2 = 0 + 0.106 947 454 566 4;
  • 24) 0.106 947 454 566 4 × 2 = 0 + 0.213 894 909 132 8;
  • 25) 0.213 894 909 132 8 × 2 = 0 + 0.427 789 818 265 6;
  • 26) 0.427 789 818 265 6 × 2 = 0 + 0.855 579 636 531 2;
  • 27) 0.855 579 636 531 2 × 2 = 1 + 0.711 159 273 062 4;
  • 28) 0.711 159 273 062 4 × 2 = 1 + 0.422 318 546 124 8;
  • 29) 0.422 318 546 124 8 × 2 = 0 + 0.844 637 092 249 6;
  • 30) 0.844 637 092 249 6 × 2 = 1 + 0.689 274 184 499 2;
  • 31) 0.689 274 184 499 2 × 2 = 1 + 0.378 548 368 998 4;
  • 32) 0.378 548 368 998 4 × 2 = 0 + 0.757 096 737 996 8;
  • 33) 0.757 096 737 996 8 × 2 = 1 + 0.514 193 475 993 6;
  • 34) 0.514 193 475 993 6 × 2 = 1 + 0.028 386 951 987 2;
  • 35) 0.028 386 951 987 2 × 2 = 0 + 0.056 773 903 974 4;
  • 36) 0.056 773 903 974 4 × 2 = 0 + 0.113 547 807 948 8;
  • 37) 0.113 547 807 948 8 × 2 = 0 + 0.227 095 615 897 6;
  • 38) 0.227 095 615 897 6 × 2 = 0 + 0.454 191 231 795 2;
  • 39) 0.454 191 231 795 2 × 2 = 0 + 0.908 382 463 590 4;
  • 40) 0.908 382 463 590 4 × 2 = 1 + 0.816 764 927 180 8;
  • 41) 0.816 764 927 180 8 × 2 = 1 + 0.633 529 854 361 6;
  • 42) 0.633 529 854 361 6 × 2 = 1 + 0.267 059 708 723 2;
  • 43) 0.267 059 708 723 2 × 2 = 0 + 0.534 119 417 446 4;
  • 44) 0.534 119 417 446 4 × 2 = 1 + 0.068 238 834 892 8;
  • 45) 0.068 238 834 892 8 × 2 = 0 + 0.136 477 669 785 6;
  • 46) 0.136 477 669 785 6 × 2 = 0 + 0.272 955 339 571 2;
  • 47) 0.272 955 339 571 2 × 2 = 0 + 0.545 910 679 142 4;
  • 48) 0.545 910 679 142 4 × 2 = 1 + 0.091 821 358 284 8;
  • 49) 0.091 821 358 284 8 × 2 = 0 + 0.183 642 716 569 6;
  • 50) 0.183 642 716 569 6 × 2 = 0 + 0.367 285 433 139 2;
  • 51) 0.367 285 433 139 2 × 2 = 0 + 0.734 570 866 278 4;
  • 52) 0.734 570 866 278 4 × 2 = 1 + 0.469 141 732 556 8;
  • 53) 0.469 141 732 556 8 × 2 = 0 + 0.938 283 465 113 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.316 669 000 023 3(10) =


0.0101 0001 0001 0001 0011 1000 0011 0110 1100 0001 1101 0001 0001 0(2)

5. Positive number before normalization:

6.316 669 000 023 3(10) =


110.0101 0001 0001 0001 0011 1000 0011 0110 1100 0001 1101 0001 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.316 669 000 023 3(10) =


110.0101 0001 0001 0001 0011 1000 0011 0110 1100 0001 1101 0001 0001 0(2) =


110.0101 0001 0001 0001 0011 1000 0011 0110 1100 0001 1101 0001 0001 0(2) × 20 =


1.1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100 010(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100 010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100 010 =


1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100


Decimal number 6.316 669 000 023 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0100 0100 0100 0100 1110 0000 1101 1011 0000 0111 0100 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100