6.285 714 285 714 285 684 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.285 714 285 714 285 684(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.285 714 285 714 285 684(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.285 714 285 714 285 684.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.285 714 285 714 285 684 × 2 = 0 + 0.571 428 571 428 571 368;
  • 2) 0.571 428 571 428 571 368 × 2 = 1 + 0.142 857 142 857 142 736;
  • 3) 0.142 857 142 857 142 736 × 2 = 0 + 0.285 714 285 714 285 472;
  • 4) 0.285 714 285 714 285 472 × 2 = 0 + 0.571 428 571 428 570 944;
  • 5) 0.571 428 571 428 570 944 × 2 = 1 + 0.142 857 142 857 141 888;
  • 6) 0.142 857 142 857 141 888 × 2 = 0 + 0.285 714 285 714 283 776;
  • 7) 0.285 714 285 714 283 776 × 2 = 0 + 0.571 428 571 428 567 552;
  • 8) 0.571 428 571 428 567 552 × 2 = 1 + 0.142 857 142 857 135 104;
  • 9) 0.142 857 142 857 135 104 × 2 = 0 + 0.285 714 285 714 270 208;
  • 10) 0.285 714 285 714 270 208 × 2 = 0 + 0.571 428 571 428 540 416;
  • 11) 0.571 428 571 428 540 416 × 2 = 1 + 0.142 857 142 857 080 832;
  • 12) 0.142 857 142 857 080 832 × 2 = 0 + 0.285 714 285 714 161 664;
  • 13) 0.285 714 285 714 161 664 × 2 = 0 + 0.571 428 571 428 323 328;
  • 14) 0.571 428 571 428 323 328 × 2 = 1 + 0.142 857 142 856 646 656;
  • 15) 0.142 857 142 856 646 656 × 2 = 0 + 0.285 714 285 713 293 312;
  • 16) 0.285 714 285 713 293 312 × 2 = 0 + 0.571 428 571 426 586 624;
  • 17) 0.571 428 571 426 586 624 × 2 = 1 + 0.142 857 142 853 173 248;
  • 18) 0.142 857 142 853 173 248 × 2 = 0 + 0.285 714 285 706 346 496;
  • 19) 0.285 714 285 706 346 496 × 2 = 0 + 0.571 428 571 412 692 992;
  • 20) 0.571 428 571 412 692 992 × 2 = 1 + 0.142 857 142 825 385 984;
  • 21) 0.142 857 142 825 385 984 × 2 = 0 + 0.285 714 285 650 771 968;
  • 22) 0.285 714 285 650 771 968 × 2 = 0 + 0.571 428 571 301 543 936;
  • 23) 0.571 428 571 301 543 936 × 2 = 1 + 0.142 857 142 603 087 872;
  • 24) 0.142 857 142 603 087 872 × 2 = 0 + 0.285 714 285 206 175 744;
  • 25) 0.285 714 285 206 175 744 × 2 = 0 + 0.571 428 570 412 351 488;
  • 26) 0.571 428 570 412 351 488 × 2 = 1 + 0.142 857 140 824 702 976;
  • 27) 0.142 857 140 824 702 976 × 2 = 0 + 0.285 714 281 649 405 952;
  • 28) 0.285 714 281 649 405 952 × 2 = 0 + 0.571 428 563 298 811 904;
  • 29) 0.571 428 563 298 811 904 × 2 = 1 + 0.142 857 126 597 623 808;
  • 30) 0.142 857 126 597 623 808 × 2 = 0 + 0.285 714 253 195 247 616;
  • 31) 0.285 714 253 195 247 616 × 2 = 0 + 0.571 428 506 390 495 232;
  • 32) 0.571 428 506 390 495 232 × 2 = 1 + 0.142 857 012 780 990 464;
  • 33) 0.142 857 012 780 990 464 × 2 = 0 + 0.285 714 025 561 980 928;
  • 34) 0.285 714 025 561 980 928 × 2 = 0 + 0.571 428 051 123 961 856;
  • 35) 0.571 428 051 123 961 856 × 2 = 1 + 0.142 856 102 247 923 712;
  • 36) 0.142 856 102 247 923 712 × 2 = 0 + 0.285 712 204 495 847 424;
  • 37) 0.285 712 204 495 847 424 × 2 = 0 + 0.571 424 408 991 694 848;
  • 38) 0.571 424 408 991 694 848 × 2 = 1 + 0.142 848 817 983 389 696;
  • 39) 0.142 848 817 983 389 696 × 2 = 0 + 0.285 697 635 966 779 392;
  • 40) 0.285 697 635 966 779 392 × 2 = 0 + 0.571 395 271 933 558 784;
  • 41) 0.571 395 271 933 558 784 × 2 = 1 + 0.142 790 543 867 117 568;
  • 42) 0.142 790 543 867 117 568 × 2 = 0 + 0.285 581 087 734 235 136;
  • 43) 0.285 581 087 734 235 136 × 2 = 0 + 0.571 162 175 468 470 272;
  • 44) 0.571 162 175 468 470 272 × 2 = 1 + 0.142 324 350 936 940 544;
  • 45) 0.142 324 350 936 940 544 × 2 = 0 + 0.284 648 701 873 881 088;
  • 46) 0.284 648 701 873 881 088 × 2 = 0 + 0.569 297 403 747 762 176;
  • 47) 0.569 297 403 747 762 176 × 2 = 1 + 0.138 594 807 495 524 352;
  • 48) 0.138 594 807 495 524 352 × 2 = 0 + 0.277 189 614 991 048 704;
  • 49) 0.277 189 614 991 048 704 × 2 = 0 + 0.554 379 229 982 097 408;
  • 50) 0.554 379 229 982 097 408 × 2 = 1 + 0.108 758 459 964 194 816;
  • 51) 0.108 758 459 964 194 816 × 2 = 0 + 0.217 516 919 928 389 632;
  • 52) 0.217 516 919 928 389 632 × 2 = 0 + 0.435 033 839 856 779 264;
  • 53) 0.435 033 839 856 779 264 × 2 = 0 + 0.870 067 679 713 558 528;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.285 714 285 714 285 684(10) =


0.0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 0(2)

5. Positive number before normalization:

6.285 714 285 714 285 684(10) =


110.0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.285 714 285 714 285 684(10) =


110.0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 0(2) =


110.0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 0(2) × 20 =


1.1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 000(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 000 =


1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001


Decimal number 6.285 714 285 714 285 684 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001 0010 0100 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100