6.283 185 284 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.283 185 284 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.283 185 284 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.283 185 284 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.283 185 284 8 × 2 = 0 + 0.566 370 569 6;
  • 2) 0.566 370 569 6 × 2 = 1 + 0.132 741 139 2;
  • 3) 0.132 741 139 2 × 2 = 0 + 0.265 482 278 4;
  • 4) 0.265 482 278 4 × 2 = 0 + 0.530 964 556 8;
  • 5) 0.530 964 556 8 × 2 = 1 + 0.061 929 113 6;
  • 6) 0.061 929 113 6 × 2 = 0 + 0.123 858 227 2;
  • 7) 0.123 858 227 2 × 2 = 0 + 0.247 716 454 4;
  • 8) 0.247 716 454 4 × 2 = 0 + 0.495 432 908 8;
  • 9) 0.495 432 908 8 × 2 = 0 + 0.990 865 817 6;
  • 10) 0.990 865 817 6 × 2 = 1 + 0.981 731 635 2;
  • 11) 0.981 731 635 2 × 2 = 1 + 0.963 463 270 4;
  • 12) 0.963 463 270 4 × 2 = 1 + 0.926 926 540 8;
  • 13) 0.926 926 540 8 × 2 = 1 + 0.853 853 081 6;
  • 14) 0.853 853 081 6 × 2 = 1 + 0.707 706 163 2;
  • 15) 0.707 706 163 2 × 2 = 1 + 0.415 412 326 4;
  • 16) 0.415 412 326 4 × 2 = 0 + 0.830 824 652 8;
  • 17) 0.830 824 652 8 × 2 = 1 + 0.661 649 305 6;
  • 18) 0.661 649 305 6 × 2 = 1 + 0.323 298 611 2;
  • 19) 0.323 298 611 2 × 2 = 0 + 0.646 597 222 4;
  • 20) 0.646 597 222 4 × 2 = 1 + 0.293 194 444 8;
  • 21) 0.293 194 444 8 × 2 = 0 + 0.586 388 889 6;
  • 22) 0.586 388 889 6 × 2 = 1 + 0.172 777 779 2;
  • 23) 0.172 777 779 2 × 2 = 0 + 0.345 555 558 4;
  • 24) 0.345 555 558 4 × 2 = 0 + 0.691 111 116 8;
  • 25) 0.691 111 116 8 × 2 = 1 + 0.382 222 233 6;
  • 26) 0.382 222 233 6 × 2 = 0 + 0.764 444 467 2;
  • 27) 0.764 444 467 2 × 2 = 1 + 0.528 888 934 4;
  • 28) 0.528 888 934 4 × 2 = 1 + 0.057 777 868 8;
  • 29) 0.057 777 868 8 × 2 = 0 + 0.115 555 737 6;
  • 30) 0.115 555 737 6 × 2 = 0 + 0.231 111 475 2;
  • 31) 0.231 111 475 2 × 2 = 0 + 0.462 222 950 4;
  • 32) 0.462 222 950 4 × 2 = 0 + 0.924 445 900 8;
  • 33) 0.924 445 900 8 × 2 = 1 + 0.848 891 801 6;
  • 34) 0.848 891 801 6 × 2 = 1 + 0.697 783 603 2;
  • 35) 0.697 783 603 2 × 2 = 1 + 0.395 567 206 4;
  • 36) 0.395 567 206 4 × 2 = 0 + 0.791 134 412 8;
  • 37) 0.791 134 412 8 × 2 = 1 + 0.582 268 825 6;
  • 38) 0.582 268 825 6 × 2 = 1 + 0.164 537 651 2;
  • 39) 0.164 537 651 2 × 2 = 0 + 0.329 075 302 4;
  • 40) 0.329 075 302 4 × 2 = 0 + 0.658 150 604 8;
  • 41) 0.658 150 604 8 × 2 = 1 + 0.316 301 209 6;
  • 42) 0.316 301 209 6 × 2 = 0 + 0.632 602 419 2;
  • 43) 0.632 602 419 2 × 2 = 1 + 0.265 204 838 4;
  • 44) 0.265 204 838 4 × 2 = 0 + 0.530 409 676 8;
  • 45) 0.530 409 676 8 × 2 = 1 + 0.060 819 353 6;
  • 46) 0.060 819 353 6 × 2 = 0 + 0.121 638 707 2;
  • 47) 0.121 638 707 2 × 2 = 0 + 0.243 277 414 4;
  • 48) 0.243 277 414 4 × 2 = 0 + 0.486 554 828 8;
  • 49) 0.486 554 828 8 × 2 = 0 + 0.973 109 657 6;
  • 50) 0.973 109 657 6 × 2 = 1 + 0.946 219 315 2;
  • 51) 0.946 219 315 2 × 2 = 1 + 0.892 438 630 4;
  • 52) 0.892 438 630 4 × 2 = 1 + 0.784 877 260 8;
  • 53) 0.784 877 260 8 × 2 = 1 + 0.569 754 521 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.283 185 284 8(10) =


0.0100 1000 0111 1110 1101 0100 1011 0000 1110 1100 1010 1000 0111 1(2)

5. Positive number before normalization:

6.283 185 284 8(10) =


110.0100 1000 0111 1110 1101 0100 1011 0000 1110 1100 1010 1000 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.283 185 284 8(10) =


110.0100 1000 0111 1110 1101 0100 1011 0000 1110 1100 1010 1000 0111 1(2) =


110.0100 1000 0111 1110 1101 0100 1011 0000 1110 1100 1010 1000 0111 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001 111(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001 111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001 111 =


1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001


Decimal number 6.283 185 284 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0010 0001 1111 1011 0101 0010 1100 0011 1011 0010 1010 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100