50.569 600 888 243 378 766 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 50.569 600 888 243 378 766(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
50.569 600 888 243 378 766(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 50.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

50(10) =


11 0010(2)


3. Convert to binary (base 2) the fractional part: 0.569 600 888 243 378 766.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.569 600 888 243 378 766 × 2 = 1 + 0.139 201 776 486 757 532;
  • 2) 0.139 201 776 486 757 532 × 2 = 0 + 0.278 403 552 973 515 064;
  • 3) 0.278 403 552 973 515 064 × 2 = 0 + 0.556 807 105 947 030 128;
  • 4) 0.556 807 105 947 030 128 × 2 = 1 + 0.113 614 211 894 060 256;
  • 5) 0.113 614 211 894 060 256 × 2 = 0 + 0.227 228 423 788 120 512;
  • 6) 0.227 228 423 788 120 512 × 2 = 0 + 0.454 456 847 576 241 024;
  • 7) 0.454 456 847 576 241 024 × 2 = 0 + 0.908 913 695 152 482 048;
  • 8) 0.908 913 695 152 482 048 × 2 = 1 + 0.817 827 390 304 964 096;
  • 9) 0.817 827 390 304 964 096 × 2 = 1 + 0.635 654 780 609 928 192;
  • 10) 0.635 654 780 609 928 192 × 2 = 1 + 0.271 309 561 219 856 384;
  • 11) 0.271 309 561 219 856 384 × 2 = 0 + 0.542 619 122 439 712 768;
  • 12) 0.542 619 122 439 712 768 × 2 = 1 + 0.085 238 244 879 425 536;
  • 13) 0.085 238 244 879 425 536 × 2 = 0 + 0.170 476 489 758 851 072;
  • 14) 0.170 476 489 758 851 072 × 2 = 0 + 0.340 952 979 517 702 144;
  • 15) 0.340 952 979 517 702 144 × 2 = 0 + 0.681 905 959 035 404 288;
  • 16) 0.681 905 959 035 404 288 × 2 = 1 + 0.363 811 918 070 808 576;
  • 17) 0.363 811 918 070 808 576 × 2 = 0 + 0.727 623 836 141 617 152;
  • 18) 0.727 623 836 141 617 152 × 2 = 1 + 0.455 247 672 283 234 304;
  • 19) 0.455 247 672 283 234 304 × 2 = 0 + 0.910 495 344 566 468 608;
  • 20) 0.910 495 344 566 468 608 × 2 = 1 + 0.820 990 689 132 937 216;
  • 21) 0.820 990 689 132 937 216 × 2 = 1 + 0.641 981 378 265 874 432;
  • 22) 0.641 981 378 265 874 432 × 2 = 1 + 0.283 962 756 531 748 864;
  • 23) 0.283 962 756 531 748 864 × 2 = 0 + 0.567 925 513 063 497 728;
  • 24) 0.567 925 513 063 497 728 × 2 = 1 + 0.135 851 026 126 995 456;
  • 25) 0.135 851 026 126 995 456 × 2 = 0 + 0.271 702 052 253 990 912;
  • 26) 0.271 702 052 253 990 912 × 2 = 0 + 0.543 404 104 507 981 824;
  • 27) 0.543 404 104 507 981 824 × 2 = 1 + 0.086 808 209 015 963 648;
  • 28) 0.086 808 209 015 963 648 × 2 = 0 + 0.173 616 418 031 927 296;
  • 29) 0.173 616 418 031 927 296 × 2 = 0 + 0.347 232 836 063 854 592;
  • 30) 0.347 232 836 063 854 592 × 2 = 0 + 0.694 465 672 127 709 184;
  • 31) 0.694 465 672 127 709 184 × 2 = 1 + 0.388 931 344 255 418 368;
  • 32) 0.388 931 344 255 418 368 × 2 = 0 + 0.777 862 688 510 836 736;
  • 33) 0.777 862 688 510 836 736 × 2 = 1 + 0.555 725 377 021 673 472;
  • 34) 0.555 725 377 021 673 472 × 2 = 1 + 0.111 450 754 043 346 944;
  • 35) 0.111 450 754 043 346 944 × 2 = 0 + 0.222 901 508 086 693 888;
  • 36) 0.222 901 508 086 693 888 × 2 = 0 + 0.445 803 016 173 387 776;
  • 37) 0.445 803 016 173 387 776 × 2 = 0 + 0.891 606 032 346 775 552;
  • 38) 0.891 606 032 346 775 552 × 2 = 1 + 0.783 212 064 693 551 104;
  • 39) 0.783 212 064 693 551 104 × 2 = 1 + 0.566 424 129 387 102 208;
  • 40) 0.566 424 129 387 102 208 × 2 = 1 + 0.132 848 258 774 204 416;
  • 41) 0.132 848 258 774 204 416 × 2 = 0 + 0.265 696 517 548 408 832;
  • 42) 0.265 696 517 548 408 832 × 2 = 0 + 0.531 393 035 096 817 664;
  • 43) 0.531 393 035 096 817 664 × 2 = 1 + 0.062 786 070 193 635 328;
  • 44) 0.062 786 070 193 635 328 × 2 = 0 + 0.125 572 140 387 270 656;
  • 45) 0.125 572 140 387 270 656 × 2 = 0 + 0.251 144 280 774 541 312;
  • 46) 0.251 144 280 774 541 312 × 2 = 0 + 0.502 288 561 549 082 624;
  • 47) 0.502 288 561 549 082 624 × 2 = 1 + 0.004 577 123 098 165 248;
  • 48) 0.004 577 123 098 165 248 × 2 = 0 + 0.009 154 246 196 330 496;
  • 49) 0.009 154 246 196 330 496 × 2 = 0 + 0.018 308 492 392 660 992;
  • 50) 0.018 308 492 392 660 992 × 2 = 0 + 0.036 616 984 785 321 984;
  • 51) 0.036 616 984 785 321 984 × 2 = 0 + 0.073 233 969 570 643 968;
  • 52) 0.073 233 969 570 643 968 × 2 = 0 + 0.146 467 939 141 287 936;
  • 53) 0.146 467 939 141 287 936 × 2 = 0 + 0.292 935 878 282 575 872;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.569 600 888 243 378 766(10) =


0.1001 0001 1101 0001 0101 1101 0010 0010 1100 0111 0010 0010 0000 0(2)

5. Positive number before normalization:

50.569 600 888 243 378 766(10) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0010 1100 0111 0010 0010 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


50.569 600 888 243 378 766(10) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0010 1100 0111 0010 0010 0000 0(2) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0010 1100 0111 0010 0010 0000 0(2) × 20 =


1.1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001 0000 00(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001 00 0000 =


1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001


Decimal number 50.569 600 888 243 378 766 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 1001 0100 1000 1110 1000 1010 1110 1001 0001 0110 0011 1001 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100