50.569 600 887 75 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 50.569 600 887 75(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
50.569 600 887 75(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 50.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

50(10) =


11 0010(2)


3. Convert to binary (base 2) the fractional part: 0.569 600 887 75.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.569 600 887 75 × 2 = 1 + 0.139 201 775 5;
  • 2) 0.139 201 775 5 × 2 = 0 + 0.278 403 551;
  • 3) 0.278 403 551 × 2 = 0 + 0.556 807 102;
  • 4) 0.556 807 102 × 2 = 1 + 0.113 614 204;
  • 5) 0.113 614 204 × 2 = 0 + 0.227 228 408;
  • 6) 0.227 228 408 × 2 = 0 + 0.454 456 816;
  • 7) 0.454 456 816 × 2 = 0 + 0.908 913 632;
  • 8) 0.908 913 632 × 2 = 1 + 0.817 827 264;
  • 9) 0.817 827 264 × 2 = 1 + 0.635 654 528;
  • 10) 0.635 654 528 × 2 = 1 + 0.271 309 056;
  • 11) 0.271 309 056 × 2 = 0 + 0.542 618 112;
  • 12) 0.542 618 112 × 2 = 1 + 0.085 236 224;
  • 13) 0.085 236 224 × 2 = 0 + 0.170 472 448;
  • 14) 0.170 472 448 × 2 = 0 + 0.340 944 896;
  • 15) 0.340 944 896 × 2 = 0 + 0.681 889 792;
  • 16) 0.681 889 792 × 2 = 1 + 0.363 779 584;
  • 17) 0.363 779 584 × 2 = 0 + 0.727 559 168;
  • 18) 0.727 559 168 × 2 = 1 + 0.455 118 336;
  • 19) 0.455 118 336 × 2 = 0 + 0.910 236 672;
  • 20) 0.910 236 672 × 2 = 1 + 0.820 473 344;
  • 21) 0.820 473 344 × 2 = 1 + 0.640 946 688;
  • 22) 0.640 946 688 × 2 = 1 + 0.281 893 376;
  • 23) 0.281 893 376 × 2 = 0 + 0.563 786 752;
  • 24) 0.563 786 752 × 2 = 1 + 0.127 573 504;
  • 25) 0.127 573 504 × 2 = 0 + 0.255 147 008;
  • 26) 0.255 147 008 × 2 = 0 + 0.510 294 016;
  • 27) 0.510 294 016 × 2 = 1 + 0.020 588 032;
  • 28) 0.020 588 032 × 2 = 0 + 0.041 176 064;
  • 29) 0.041 176 064 × 2 = 0 + 0.082 352 128;
  • 30) 0.082 352 128 × 2 = 0 + 0.164 704 256;
  • 31) 0.164 704 256 × 2 = 0 + 0.329 408 512;
  • 32) 0.329 408 512 × 2 = 0 + 0.658 817 024;
  • 33) 0.658 817 024 × 2 = 1 + 0.317 634 048;
  • 34) 0.317 634 048 × 2 = 0 + 0.635 268 096;
  • 35) 0.635 268 096 × 2 = 1 + 0.270 536 192;
  • 36) 0.270 536 192 × 2 = 0 + 0.541 072 384;
  • 37) 0.541 072 384 × 2 = 1 + 0.082 144 768;
  • 38) 0.082 144 768 × 2 = 0 + 0.164 289 536;
  • 39) 0.164 289 536 × 2 = 0 + 0.328 579 072;
  • 40) 0.328 579 072 × 2 = 0 + 0.657 158 144;
  • 41) 0.657 158 144 × 2 = 1 + 0.314 316 288;
  • 42) 0.314 316 288 × 2 = 0 + 0.628 632 576;
  • 43) 0.628 632 576 × 2 = 1 + 0.257 265 152;
  • 44) 0.257 265 152 × 2 = 0 + 0.514 530 304;
  • 45) 0.514 530 304 × 2 = 1 + 0.029 060 608;
  • 46) 0.029 060 608 × 2 = 0 + 0.058 121 216;
  • 47) 0.058 121 216 × 2 = 0 + 0.116 242 432;
  • 48) 0.116 242 432 × 2 = 0 + 0.232 484 864;
  • 49) 0.232 484 864 × 2 = 0 + 0.464 969 728;
  • 50) 0.464 969 728 × 2 = 0 + 0.929 939 456;
  • 51) 0.929 939 456 × 2 = 1 + 0.859 878 912;
  • 52) 0.859 878 912 × 2 = 1 + 0.719 757 824;
  • 53) 0.719 757 824 × 2 = 1 + 0.439 515 648;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.569 600 887 75(10) =


0.1001 0001 1101 0001 0101 1101 0010 0000 1010 1000 1010 1000 0011 1(2)

5. Positive number before normalization:

50.569 600 887 75(10) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0000 1010 1000 1010 1000 0011 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


50.569 600 887 75(10) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0000 1010 1000 1010 1000 0011 1(2) =


11 0010.1001 0001 1101 0001 0101 1101 0010 0000 1010 1000 1010 1000 0011 1(2) × 20 =


1.1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100 0001 11(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100 0001 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100 00 0111 =


1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100


Decimal number 50.569 600 887 75 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 1001 0100 1000 1110 1000 1010 1110 1001 0000 0101 0100 0101 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100