5.662 100 03 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 5.662 100 03(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
5.662 100 03(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 5.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

5(10) =


101(2)


3. Convert to binary (base 2) the fractional part: 0.662 100 03.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.662 100 03 × 2 = 1 + 0.324 200 06;
  • 2) 0.324 200 06 × 2 = 0 + 0.648 400 12;
  • 3) 0.648 400 12 × 2 = 1 + 0.296 800 24;
  • 4) 0.296 800 24 × 2 = 0 + 0.593 600 48;
  • 5) 0.593 600 48 × 2 = 1 + 0.187 200 96;
  • 6) 0.187 200 96 × 2 = 0 + 0.374 401 92;
  • 7) 0.374 401 92 × 2 = 0 + 0.748 803 84;
  • 8) 0.748 803 84 × 2 = 1 + 0.497 607 68;
  • 9) 0.497 607 68 × 2 = 0 + 0.995 215 36;
  • 10) 0.995 215 36 × 2 = 1 + 0.990 430 72;
  • 11) 0.990 430 72 × 2 = 1 + 0.980 861 44;
  • 12) 0.980 861 44 × 2 = 1 + 0.961 722 88;
  • 13) 0.961 722 88 × 2 = 1 + 0.923 445 76;
  • 14) 0.923 445 76 × 2 = 1 + 0.846 891 52;
  • 15) 0.846 891 52 × 2 = 1 + 0.693 783 04;
  • 16) 0.693 783 04 × 2 = 1 + 0.387 566 08;
  • 17) 0.387 566 08 × 2 = 0 + 0.775 132 16;
  • 18) 0.775 132 16 × 2 = 1 + 0.550 264 32;
  • 19) 0.550 264 32 × 2 = 1 + 0.100 528 64;
  • 20) 0.100 528 64 × 2 = 0 + 0.201 057 28;
  • 21) 0.201 057 28 × 2 = 0 + 0.402 114 56;
  • 22) 0.402 114 56 × 2 = 0 + 0.804 229 12;
  • 23) 0.804 229 12 × 2 = 1 + 0.608 458 24;
  • 24) 0.608 458 24 × 2 = 1 + 0.216 916 48;
  • 25) 0.216 916 48 × 2 = 0 + 0.433 832 96;
  • 26) 0.433 832 96 × 2 = 0 + 0.867 665 92;
  • 27) 0.867 665 92 × 2 = 1 + 0.735 331 84;
  • 28) 0.735 331 84 × 2 = 1 + 0.470 663 68;
  • 29) 0.470 663 68 × 2 = 0 + 0.941 327 36;
  • 30) 0.941 327 36 × 2 = 1 + 0.882 654 72;
  • 31) 0.882 654 72 × 2 = 1 + 0.765 309 44;
  • 32) 0.765 309 44 × 2 = 1 + 0.530 618 88;
  • 33) 0.530 618 88 × 2 = 1 + 0.061 237 76;
  • 34) 0.061 237 76 × 2 = 0 + 0.122 475 52;
  • 35) 0.122 475 52 × 2 = 0 + 0.244 951 04;
  • 36) 0.244 951 04 × 2 = 0 + 0.489 902 08;
  • 37) 0.489 902 08 × 2 = 0 + 0.979 804 16;
  • 38) 0.979 804 16 × 2 = 1 + 0.959 608 32;
  • 39) 0.959 608 32 × 2 = 1 + 0.919 216 64;
  • 40) 0.919 216 64 × 2 = 1 + 0.838 433 28;
  • 41) 0.838 433 28 × 2 = 1 + 0.676 866 56;
  • 42) 0.676 866 56 × 2 = 1 + 0.353 733 12;
  • 43) 0.353 733 12 × 2 = 0 + 0.707 466 24;
  • 44) 0.707 466 24 × 2 = 1 + 0.414 932 48;
  • 45) 0.414 932 48 × 2 = 0 + 0.829 864 96;
  • 46) 0.829 864 96 × 2 = 1 + 0.659 729 92;
  • 47) 0.659 729 92 × 2 = 1 + 0.319 459 84;
  • 48) 0.319 459 84 × 2 = 0 + 0.638 919 68;
  • 49) 0.638 919 68 × 2 = 1 + 0.277 839 36;
  • 50) 0.277 839 36 × 2 = 0 + 0.555 678 72;
  • 51) 0.555 678 72 × 2 = 1 + 0.111 357 44;
  • 52) 0.111 357 44 × 2 = 0 + 0.222 714 88;
  • 53) 0.222 714 88 × 2 = 0 + 0.445 429 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.662 100 03(10) =


0.1010 1001 0111 1111 0110 0011 0011 0111 1000 0111 1101 0110 1010 0(2)

5. Positive number before normalization:

5.662 100 03(10) =


101.1010 1001 0111 1111 0110 0011 0011 0111 1000 0111 1101 0110 1010 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


5.662 100 03(10) =


101.1010 1001 0111 1111 0110 0011 0011 0111 1000 0111 1101 0110 1010 0(2) =


101.1010 1001 0111 1111 0110 0011 0011 0111 1000 0111 1101 0110 1010 0(2) × 20 =


1.0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010 100(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010 100


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010 100 =


0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010


Decimal number 5.662 100 03 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 0110 1010 0101 1111 1101 1000 1100 1101 1110 0001 1111 0101 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100