4 650 116 466 430 510 679 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 4 650 116 466 430 510 679(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
4 650 116 466 430 510 679(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 650 116 466 430 510 679 ÷ 2 = 2 325 058 233 215 255 339 + 1;
  • 2 325 058 233 215 255 339 ÷ 2 = 1 162 529 116 607 627 669 + 1;
  • 1 162 529 116 607 627 669 ÷ 2 = 581 264 558 303 813 834 + 1;
  • 581 264 558 303 813 834 ÷ 2 = 290 632 279 151 906 917 + 0;
  • 290 632 279 151 906 917 ÷ 2 = 145 316 139 575 953 458 + 1;
  • 145 316 139 575 953 458 ÷ 2 = 72 658 069 787 976 729 + 0;
  • 72 658 069 787 976 729 ÷ 2 = 36 329 034 893 988 364 + 1;
  • 36 329 034 893 988 364 ÷ 2 = 18 164 517 446 994 182 + 0;
  • 18 164 517 446 994 182 ÷ 2 = 9 082 258 723 497 091 + 0;
  • 9 082 258 723 497 091 ÷ 2 = 4 541 129 361 748 545 + 1;
  • 4 541 129 361 748 545 ÷ 2 = 2 270 564 680 874 272 + 1;
  • 2 270 564 680 874 272 ÷ 2 = 1 135 282 340 437 136 + 0;
  • 1 135 282 340 437 136 ÷ 2 = 567 641 170 218 568 + 0;
  • 567 641 170 218 568 ÷ 2 = 283 820 585 109 284 + 0;
  • 283 820 585 109 284 ÷ 2 = 141 910 292 554 642 + 0;
  • 141 910 292 554 642 ÷ 2 = 70 955 146 277 321 + 0;
  • 70 955 146 277 321 ÷ 2 = 35 477 573 138 660 + 1;
  • 35 477 573 138 660 ÷ 2 = 17 738 786 569 330 + 0;
  • 17 738 786 569 330 ÷ 2 = 8 869 393 284 665 + 0;
  • 8 869 393 284 665 ÷ 2 = 4 434 696 642 332 + 1;
  • 4 434 696 642 332 ÷ 2 = 2 217 348 321 166 + 0;
  • 2 217 348 321 166 ÷ 2 = 1 108 674 160 583 + 0;
  • 1 108 674 160 583 ÷ 2 = 554 337 080 291 + 1;
  • 554 337 080 291 ÷ 2 = 277 168 540 145 + 1;
  • 277 168 540 145 ÷ 2 = 138 584 270 072 + 1;
  • 138 584 270 072 ÷ 2 = 69 292 135 036 + 0;
  • 69 292 135 036 ÷ 2 = 34 646 067 518 + 0;
  • 34 646 067 518 ÷ 2 = 17 323 033 759 + 0;
  • 17 323 033 759 ÷ 2 = 8 661 516 879 + 1;
  • 8 661 516 879 ÷ 2 = 4 330 758 439 + 1;
  • 4 330 758 439 ÷ 2 = 2 165 379 219 + 1;
  • 2 165 379 219 ÷ 2 = 1 082 689 609 + 1;
  • 1 082 689 609 ÷ 2 = 541 344 804 + 1;
  • 541 344 804 ÷ 2 = 270 672 402 + 0;
  • 270 672 402 ÷ 2 = 135 336 201 + 0;
  • 135 336 201 ÷ 2 = 67 668 100 + 1;
  • 67 668 100 ÷ 2 = 33 834 050 + 0;
  • 33 834 050 ÷ 2 = 16 917 025 + 0;
  • 16 917 025 ÷ 2 = 8 458 512 + 1;
  • 8 458 512 ÷ 2 = 4 229 256 + 0;
  • 4 229 256 ÷ 2 = 2 114 628 + 0;
  • 2 114 628 ÷ 2 = 1 057 314 + 0;
  • 1 057 314 ÷ 2 = 528 657 + 0;
  • 528 657 ÷ 2 = 264 328 + 1;
  • 264 328 ÷ 2 = 132 164 + 0;
  • 132 164 ÷ 2 = 66 082 + 0;
  • 66 082 ÷ 2 = 33 041 + 0;
  • 33 041 ÷ 2 = 16 520 + 1;
  • 16 520 ÷ 2 = 8 260 + 0;
  • 8 260 ÷ 2 = 4 130 + 0;
  • 4 130 ÷ 2 = 2 065 + 0;
  • 2 065 ÷ 2 = 1 032 + 1;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

4 650 116 466 430 510 679(10) =


100 0000 1000 1000 1000 1000 0100 1001 1111 0001 1100 1001 0000 0110 0101 0111(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 62 positions to the left, so that only one non zero digit remains to the left of it:


4 650 116 466 430 510 679(10) =


100 0000 1000 1000 1000 1000 0100 1001 1111 0001 1100 1001 0000 0110 0101 0111(2) =


100 0000 1000 1000 1000 1000 0100 1001 1111 0001 1100 1001 0000 0110 0101 0111(2) × 20 =


1.0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001 1001 0101 11(2) × 262


4. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 62


Mantissa (not normalized):
1.0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001 1001 0101 11


5. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


62 + 2(11-1) - 1 =


(62 + 1 023)(10) =


1 085(10)


6. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 085 ÷ 2 = 542 + 1;
  • 542 ÷ 2 = 271 + 0;
  • 271 ÷ 2 = 135 + 1;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1085(10) =


100 0011 1101(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001 10 0101 0111 =


0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001


9. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0011 1101


Mantissa (52 bits) =
0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001


Decimal number 4 650 116 466 430 510 679 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0011 1101 - 0000 0010 0010 0010 0010 0001 0010 0111 1100 0111 0010 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100