4 632 379 681 538 686 925 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 4 632 379 681 538 686 925(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
4 632 379 681 538 686 925(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 632 379 681 538 686 925 ÷ 2 = 2 316 189 840 769 343 462 + 1;
  • 2 316 189 840 769 343 462 ÷ 2 = 1 158 094 920 384 671 731 + 0;
  • 1 158 094 920 384 671 731 ÷ 2 = 579 047 460 192 335 865 + 1;
  • 579 047 460 192 335 865 ÷ 2 = 289 523 730 096 167 932 + 1;
  • 289 523 730 096 167 932 ÷ 2 = 144 761 865 048 083 966 + 0;
  • 144 761 865 048 083 966 ÷ 2 = 72 380 932 524 041 983 + 0;
  • 72 380 932 524 041 983 ÷ 2 = 36 190 466 262 020 991 + 1;
  • 36 190 466 262 020 991 ÷ 2 = 18 095 233 131 010 495 + 1;
  • 18 095 233 131 010 495 ÷ 2 = 9 047 616 565 505 247 + 1;
  • 9 047 616 565 505 247 ÷ 2 = 4 523 808 282 752 623 + 1;
  • 4 523 808 282 752 623 ÷ 2 = 2 261 904 141 376 311 + 1;
  • 2 261 904 141 376 311 ÷ 2 = 1 130 952 070 688 155 + 1;
  • 1 130 952 070 688 155 ÷ 2 = 565 476 035 344 077 + 1;
  • 565 476 035 344 077 ÷ 2 = 282 738 017 672 038 + 1;
  • 282 738 017 672 038 ÷ 2 = 141 369 008 836 019 + 0;
  • 141 369 008 836 019 ÷ 2 = 70 684 504 418 009 + 1;
  • 70 684 504 418 009 ÷ 2 = 35 342 252 209 004 + 1;
  • 35 342 252 209 004 ÷ 2 = 17 671 126 104 502 + 0;
  • 17 671 126 104 502 ÷ 2 = 8 835 563 052 251 + 0;
  • 8 835 563 052 251 ÷ 2 = 4 417 781 526 125 + 1;
  • 4 417 781 526 125 ÷ 2 = 2 208 890 763 062 + 1;
  • 2 208 890 763 062 ÷ 2 = 1 104 445 381 531 + 0;
  • 1 104 445 381 531 ÷ 2 = 552 222 690 765 + 1;
  • 552 222 690 765 ÷ 2 = 276 111 345 382 + 1;
  • 276 111 345 382 ÷ 2 = 138 055 672 691 + 0;
  • 138 055 672 691 ÷ 2 = 69 027 836 345 + 1;
  • 69 027 836 345 ÷ 2 = 34 513 918 172 + 1;
  • 34 513 918 172 ÷ 2 = 17 256 959 086 + 0;
  • 17 256 959 086 ÷ 2 = 8 628 479 543 + 0;
  • 8 628 479 543 ÷ 2 = 4 314 239 771 + 1;
  • 4 314 239 771 ÷ 2 = 2 157 119 885 + 1;
  • 2 157 119 885 ÷ 2 = 1 078 559 942 + 1;
  • 1 078 559 942 ÷ 2 = 539 279 971 + 0;
  • 539 279 971 ÷ 2 = 269 639 985 + 1;
  • 269 639 985 ÷ 2 = 134 819 992 + 1;
  • 134 819 992 ÷ 2 = 67 409 996 + 0;
  • 67 409 996 ÷ 2 = 33 704 998 + 0;
  • 33 704 998 ÷ 2 = 16 852 499 + 0;
  • 16 852 499 ÷ 2 = 8 426 249 + 1;
  • 8 426 249 ÷ 2 = 4 213 124 + 1;
  • 4 213 124 ÷ 2 = 2 106 562 + 0;
  • 2 106 562 ÷ 2 = 1 053 281 + 0;
  • 1 053 281 ÷ 2 = 526 640 + 1;
  • 526 640 ÷ 2 = 263 320 + 0;
  • 263 320 ÷ 2 = 131 660 + 0;
  • 131 660 ÷ 2 = 65 830 + 0;
  • 65 830 ÷ 2 = 32 915 + 0;
  • 32 915 ÷ 2 = 16 457 + 1;
  • 16 457 ÷ 2 = 8 228 + 1;
  • 8 228 ÷ 2 = 4 114 + 0;
  • 4 114 ÷ 2 = 2 057 + 0;
  • 2 057 ÷ 2 = 1 028 + 1;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

4 632 379 681 538 686 925(10) =


100 0000 0100 1001 1000 0100 1100 0110 1110 0110 1101 1001 1011 1111 1100 1101(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 62 positions to the left, so that only one non zero digit remains to the left of it:


4 632 379 681 538 686 925(10) =


100 0000 0100 1001 1000 0100 1100 0110 1110 0110 1101 1001 1011 1111 1100 1101(2) =


100 0000 0100 1001 1000 0100 1100 0110 1110 0110 1101 1001 1011 1111 1100 1101(2) × 20 =


1.0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111 1111 0011 01(2) × 262


4. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 62


Mantissa (not normalized):
1.0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111 1111 0011 01


5. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


62 + 2(11-1) - 1 =


(62 + 1 023)(10) =


1 085(10)


6. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 085 ÷ 2 = 542 + 1;
  • 542 ÷ 2 = 271 + 0;
  • 271 ÷ 2 = 135 + 1;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1085(10) =


100 0011 1101(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111 11 1100 1101 =


0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111


9. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0011 1101


Mantissa (52 bits) =
0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111


Decimal number 4 632 379 681 538 686 925 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0011 1101 - 0000 0001 0010 0110 0001 0011 0001 1011 1001 1011 0110 0110 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100