42.324 218 750 000 000 222 044 604 925 031 308 758 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 42.324 218 750 000 000 222 044 604 925 031 308 758(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
42.324 218 750 000 000 222 044 604 925 031 308 758(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 42.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

42(10) =


10 1010(2)


3. Convert to binary (base 2) the fractional part: 0.324 218 750 000 000 222 044 604 925 031 308 758.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.324 218 750 000 000 222 044 604 925 031 308 758 × 2 = 0 + 0.648 437 500 000 000 444 089 209 850 062 617 516;
  • 2) 0.648 437 500 000 000 444 089 209 850 062 617 516 × 2 = 1 + 0.296 875 000 000 000 888 178 419 700 125 235 032;
  • 3) 0.296 875 000 000 000 888 178 419 700 125 235 032 × 2 = 0 + 0.593 750 000 000 001 776 356 839 400 250 470 064;
  • 4) 0.593 750 000 000 001 776 356 839 400 250 470 064 × 2 = 1 + 0.187 500 000 000 003 552 713 678 800 500 940 128;
  • 5) 0.187 500 000 000 003 552 713 678 800 500 940 128 × 2 = 0 + 0.375 000 000 000 007 105 427 357 601 001 880 256;
  • 6) 0.375 000 000 000 007 105 427 357 601 001 880 256 × 2 = 0 + 0.750 000 000 000 014 210 854 715 202 003 760 512;
  • 7) 0.750 000 000 000 014 210 854 715 202 003 760 512 × 2 = 1 + 0.500 000 000 000 028 421 709 430 404 007 521 024;
  • 8) 0.500 000 000 000 028 421 709 430 404 007 521 024 × 2 = 1 + 0.000 000 000 000 056 843 418 860 808 015 042 048;
  • 9) 0.000 000 000 000 056 843 418 860 808 015 042 048 × 2 = 0 + 0.000 000 000 000 113 686 837 721 616 030 084 096;
  • 10) 0.000 000 000 000 113 686 837 721 616 030 084 096 × 2 = 0 + 0.000 000 000 000 227 373 675 443 232 060 168 192;
  • 11) 0.000 000 000 000 227 373 675 443 232 060 168 192 × 2 = 0 + 0.000 000 000 000 454 747 350 886 464 120 336 384;
  • 12) 0.000 000 000 000 454 747 350 886 464 120 336 384 × 2 = 0 + 0.000 000 000 000 909 494 701 772 928 240 672 768;
  • 13) 0.000 000 000 000 909 494 701 772 928 240 672 768 × 2 = 0 + 0.000 000 000 001 818 989 403 545 856 481 345 536;
  • 14) 0.000 000 000 001 818 989 403 545 856 481 345 536 × 2 = 0 + 0.000 000 000 003 637 978 807 091 712 962 691 072;
  • 15) 0.000 000 000 003 637 978 807 091 712 962 691 072 × 2 = 0 + 0.000 000 000 007 275 957 614 183 425 925 382 144;
  • 16) 0.000 000 000 007 275 957 614 183 425 925 382 144 × 2 = 0 + 0.000 000 000 014 551 915 228 366 851 850 764 288;
  • 17) 0.000 000 000 014 551 915 228 366 851 850 764 288 × 2 = 0 + 0.000 000 000 029 103 830 456 733 703 701 528 576;
  • 18) 0.000 000 000 029 103 830 456 733 703 701 528 576 × 2 = 0 + 0.000 000 000 058 207 660 913 467 407 403 057 152;
  • 19) 0.000 000 000 058 207 660 913 467 407 403 057 152 × 2 = 0 + 0.000 000 000 116 415 321 826 934 814 806 114 304;
  • 20) 0.000 000 000 116 415 321 826 934 814 806 114 304 × 2 = 0 + 0.000 000 000 232 830 643 653 869 629 612 228 608;
  • 21) 0.000 000 000 232 830 643 653 869 629 612 228 608 × 2 = 0 + 0.000 000 000 465 661 287 307 739 259 224 457 216;
  • 22) 0.000 000 000 465 661 287 307 739 259 224 457 216 × 2 = 0 + 0.000 000 000 931 322 574 615 478 518 448 914 432;
  • 23) 0.000 000 000 931 322 574 615 478 518 448 914 432 × 2 = 0 + 0.000 000 001 862 645 149 230 957 036 897 828 864;
  • 24) 0.000 000 001 862 645 149 230 957 036 897 828 864 × 2 = 0 + 0.000 000 003 725 290 298 461 914 073 795 657 728;
  • 25) 0.000 000 003 725 290 298 461 914 073 795 657 728 × 2 = 0 + 0.000 000 007 450 580 596 923 828 147 591 315 456;
  • 26) 0.000 000 007 450 580 596 923 828 147 591 315 456 × 2 = 0 + 0.000 000 014 901 161 193 847 656 295 182 630 912;
  • 27) 0.000 000 014 901 161 193 847 656 295 182 630 912 × 2 = 0 + 0.000 000 029 802 322 387 695 312 590 365 261 824;
  • 28) 0.000 000 029 802 322 387 695 312 590 365 261 824 × 2 = 0 + 0.000 000 059 604 644 775 390 625 180 730 523 648;
  • 29) 0.000 000 059 604 644 775 390 625 180 730 523 648 × 2 = 0 + 0.000 000 119 209 289 550 781 250 361 461 047 296;
  • 30) 0.000 000 119 209 289 550 781 250 361 461 047 296 × 2 = 0 + 0.000 000 238 418 579 101 562 500 722 922 094 592;
  • 31) 0.000 000 238 418 579 101 562 500 722 922 094 592 × 2 = 0 + 0.000 000 476 837 158 203 125 001 445 844 189 184;
  • 32) 0.000 000 476 837 158 203 125 001 445 844 189 184 × 2 = 0 + 0.000 000 953 674 316 406 250 002 891 688 378 368;
  • 33) 0.000 000 953 674 316 406 250 002 891 688 378 368 × 2 = 0 + 0.000 001 907 348 632 812 500 005 783 376 756 736;
  • 34) 0.000 001 907 348 632 812 500 005 783 376 756 736 × 2 = 0 + 0.000 003 814 697 265 625 000 011 566 753 513 472;
  • 35) 0.000 003 814 697 265 625 000 011 566 753 513 472 × 2 = 0 + 0.000 007 629 394 531 250 000 023 133 507 026 944;
  • 36) 0.000 007 629 394 531 250 000 023 133 507 026 944 × 2 = 0 + 0.000 015 258 789 062 500 000 046 267 014 053 888;
  • 37) 0.000 015 258 789 062 500 000 046 267 014 053 888 × 2 = 0 + 0.000 030 517 578 125 000 000 092 534 028 107 776;
  • 38) 0.000 030 517 578 125 000 000 092 534 028 107 776 × 2 = 0 + 0.000 061 035 156 250 000 000 185 068 056 215 552;
  • 39) 0.000 061 035 156 250 000 000 185 068 056 215 552 × 2 = 0 + 0.000 122 070 312 500 000 000 370 136 112 431 104;
  • 40) 0.000 122 070 312 500 000 000 370 136 112 431 104 × 2 = 0 + 0.000 244 140 625 000 000 000 740 272 224 862 208;
  • 41) 0.000 244 140 625 000 000 000 740 272 224 862 208 × 2 = 0 + 0.000 488 281 250 000 000 001 480 544 449 724 416;
  • 42) 0.000 488 281 250 000 000 001 480 544 449 724 416 × 2 = 0 + 0.000 976 562 500 000 000 002 961 088 899 448 832;
  • 43) 0.000 976 562 500 000 000 002 961 088 899 448 832 × 2 = 0 + 0.001 953 125 000 000 000 005 922 177 798 897 664;
  • 44) 0.001 953 125 000 000 000 005 922 177 798 897 664 × 2 = 0 + 0.003 906 250 000 000 000 011 844 355 597 795 328;
  • 45) 0.003 906 250 000 000 000 011 844 355 597 795 328 × 2 = 0 + 0.007 812 500 000 000 000 023 688 711 195 590 656;
  • 46) 0.007 812 500 000 000 000 023 688 711 195 590 656 × 2 = 0 + 0.015 625 000 000 000 000 047 377 422 391 181 312;
  • 47) 0.015 625 000 000 000 000 047 377 422 391 181 312 × 2 = 0 + 0.031 250 000 000 000 000 094 754 844 782 362 624;
  • 48) 0.031 250 000 000 000 000 094 754 844 782 362 624 × 2 = 0 + 0.062 500 000 000 000 000 189 509 689 564 725 248;
  • 49) 0.062 500 000 000 000 000 189 509 689 564 725 248 × 2 = 0 + 0.125 000 000 000 000 000 379 019 379 129 450 496;
  • 50) 0.125 000 000 000 000 000 379 019 379 129 450 496 × 2 = 0 + 0.250 000 000 000 000 000 758 038 758 258 900 992;
  • 51) 0.250 000 000 000 000 000 758 038 758 258 900 992 × 2 = 0 + 0.500 000 000 000 000 001 516 077 516 517 801 984;
  • 52) 0.500 000 000 000 000 001 516 077 516 517 801 984 × 2 = 1 + 0.000 000 000 000 000 003 032 155 033 035 603 968;
  • 53) 0.000 000 000 000 000 003 032 155 033 035 603 968 × 2 = 0 + 0.000 000 000 000 000 006 064 310 066 071 207 936;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.324 218 750 000 000 222 044 604 925 031 308 758(10) =


0.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2)

5. Positive number before normalization:

42.324 218 750 000 000 222 044 604 925 031 308 758(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


42.324 218 750 000 000 222 044 604 925 031 308 758(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2) × 20 =


1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00 0010 =


0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


Decimal number 42.324 218 750 000 000 222 044 604 925 031 308 758 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100