42.324 218 750 000 000 222 044 604 925 025 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 42.324 218 750 000 000 222 044 604 925 025 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
42.324 218 750 000 000 222 044 604 925 025 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 42.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

42(10) =


10 1010(2)


3. Convert to binary (base 2) the fractional part: 0.324 218 750 000 000 222 044 604 925 025 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.324 218 750 000 000 222 044 604 925 025 3 × 2 = 0 + 0.648 437 500 000 000 444 089 209 850 050 6;
  • 2) 0.648 437 500 000 000 444 089 209 850 050 6 × 2 = 1 + 0.296 875 000 000 000 888 178 419 700 101 2;
  • 3) 0.296 875 000 000 000 888 178 419 700 101 2 × 2 = 0 + 0.593 750 000 000 001 776 356 839 400 202 4;
  • 4) 0.593 750 000 000 001 776 356 839 400 202 4 × 2 = 1 + 0.187 500 000 000 003 552 713 678 800 404 8;
  • 5) 0.187 500 000 000 003 552 713 678 800 404 8 × 2 = 0 + 0.375 000 000 000 007 105 427 357 600 809 6;
  • 6) 0.375 000 000 000 007 105 427 357 600 809 6 × 2 = 0 + 0.750 000 000 000 014 210 854 715 201 619 2;
  • 7) 0.750 000 000 000 014 210 854 715 201 619 2 × 2 = 1 + 0.500 000 000 000 028 421 709 430 403 238 4;
  • 8) 0.500 000 000 000 028 421 709 430 403 238 4 × 2 = 1 + 0.000 000 000 000 056 843 418 860 806 476 8;
  • 9) 0.000 000 000 000 056 843 418 860 806 476 8 × 2 = 0 + 0.000 000 000 000 113 686 837 721 612 953 6;
  • 10) 0.000 000 000 000 113 686 837 721 612 953 6 × 2 = 0 + 0.000 000 000 000 227 373 675 443 225 907 2;
  • 11) 0.000 000 000 000 227 373 675 443 225 907 2 × 2 = 0 + 0.000 000 000 000 454 747 350 886 451 814 4;
  • 12) 0.000 000 000 000 454 747 350 886 451 814 4 × 2 = 0 + 0.000 000 000 000 909 494 701 772 903 628 8;
  • 13) 0.000 000 000 000 909 494 701 772 903 628 8 × 2 = 0 + 0.000 000 000 001 818 989 403 545 807 257 6;
  • 14) 0.000 000 000 001 818 989 403 545 807 257 6 × 2 = 0 + 0.000 000 000 003 637 978 807 091 614 515 2;
  • 15) 0.000 000 000 003 637 978 807 091 614 515 2 × 2 = 0 + 0.000 000 000 007 275 957 614 183 229 030 4;
  • 16) 0.000 000 000 007 275 957 614 183 229 030 4 × 2 = 0 + 0.000 000 000 014 551 915 228 366 458 060 8;
  • 17) 0.000 000 000 014 551 915 228 366 458 060 8 × 2 = 0 + 0.000 000 000 029 103 830 456 732 916 121 6;
  • 18) 0.000 000 000 029 103 830 456 732 916 121 6 × 2 = 0 + 0.000 000 000 058 207 660 913 465 832 243 2;
  • 19) 0.000 000 000 058 207 660 913 465 832 243 2 × 2 = 0 + 0.000 000 000 116 415 321 826 931 664 486 4;
  • 20) 0.000 000 000 116 415 321 826 931 664 486 4 × 2 = 0 + 0.000 000 000 232 830 643 653 863 328 972 8;
  • 21) 0.000 000 000 232 830 643 653 863 328 972 8 × 2 = 0 + 0.000 000 000 465 661 287 307 726 657 945 6;
  • 22) 0.000 000 000 465 661 287 307 726 657 945 6 × 2 = 0 + 0.000 000 000 931 322 574 615 453 315 891 2;
  • 23) 0.000 000 000 931 322 574 615 453 315 891 2 × 2 = 0 + 0.000 000 001 862 645 149 230 906 631 782 4;
  • 24) 0.000 000 001 862 645 149 230 906 631 782 4 × 2 = 0 + 0.000 000 003 725 290 298 461 813 263 564 8;
  • 25) 0.000 000 003 725 290 298 461 813 263 564 8 × 2 = 0 + 0.000 000 007 450 580 596 923 626 527 129 6;
  • 26) 0.000 000 007 450 580 596 923 626 527 129 6 × 2 = 0 + 0.000 000 014 901 161 193 847 253 054 259 2;
  • 27) 0.000 000 014 901 161 193 847 253 054 259 2 × 2 = 0 + 0.000 000 029 802 322 387 694 506 108 518 4;
  • 28) 0.000 000 029 802 322 387 694 506 108 518 4 × 2 = 0 + 0.000 000 059 604 644 775 389 012 217 036 8;
  • 29) 0.000 000 059 604 644 775 389 012 217 036 8 × 2 = 0 + 0.000 000 119 209 289 550 778 024 434 073 6;
  • 30) 0.000 000 119 209 289 550 778 024 434 073 6 × 2 = 0 + 0.000 000 238 418 579 101 556 048 868 147 2;
  • 31) 0.000 000 238 418 579 101 556 048 868 147 2 × 2 = 0 + 0.000 000 476 837 158 203 112 097 736 294 4;
  • 32) 0.000 000 476 837 158 203 112 097 736 294 4 × 2 = 0 + 0.000 000 953 674 316 406 224 195 472 588 8;
  • 33) 0.000 000 953 674 316 406 224 195 472 588 8 × 2 = 0 + 0.000 001 907 348 632 812 448 390 945 177 6;
  • 34) 0.000 001 907 348 632 812 448 390 945 177 6 × 2 = 0 + 0.000 003 814 697 265 624 896 781 890 355 2;
  • 35) 0.000 003 814 697 265 624 896 781 890 355 2 × 2 = 0 + 0.000 007 629 394 531 249 793 563 780 710 4;
  • 36) 0.000 007 629 394 531 249 793 563 780 710 4 × 2 = 0 + 0.000 015 258 789 062 499 587 127 561 420 8;
  • 37) 0.000 015 258 789 062 499 587 127 561 420 8 × 2 = 0 + 0.000 030 517 578 124 999 174 255 122 841 6;
  • 38) 0.000 030 517 578 124 999 174 255 122 841 6 × 2 = 0 + 0.000 061 035 156 249 998 348 510 245 683 2;
  • 39) 0.000 061 035 156 249 998 348 510 245 683 2 × 2 = 0 + 0.000 122 070 312 499 996 697 020 491 366 4;
  • 40) 0.000 122 070 312 499 996 697 020 491 366 4 × 2 = 0 + 0.000 244 140 624 999 993 394 040 982 732 8;
  • 41) 0.000 244 140 624 999 993 394 040 982 732 8 × 2 = 0 + 0.000 488 281 249 999 986 788 081 965 465 6;
  • 42) 0.000 488 281 249 999 986 788 081 965 465 6 × 2 = 0 + 0.000 976 562 499 999 973 576 163 930 931 2;
  • 43) 0.000 976 562 499 999 973 576 163 930 931 2 × 2 = 0 + 0.001 953 124 999 999 947 152 327 861 862 4;
  • 44) 0.001 953 124 999 999 947 152 327 861 862 4 × 2 = 0 + 0.003 906 249 999 999 894 304 655 723 724 8;
  • 45) 0.003 906 249 999 999 894 304 655 723 724 8 × 2 = 0 + 0.007 812 499 999 999 788 609 311 447 449 6;
  • 46) 0.007 812 499 999 999 788 609 311 447 449 6 × 2 = 0 + 0.015 624 999 999 999 577 218 622 894 899 2;
  • 47) 0.015 624 999 999 999 577 218 622 894 899 2 × 2 = 0 + 0.031 249 999 999 999 154 437 245 789 798 4;
  • 48) 0.031 249 999 999 999 154 437 245 789 798 4 × 2 = 0 + 0.062 499 999 999 998 308 874 491 579 596 8;
  • 49) 0.062 499 999 999 998 308 874 491 579 596 8 × 2 = 0 + 0.124 999 999 999 996 617 748 983 159 193 6;
  • 50) 0.124 999 999 999 996 617 748 983 159 193 6 × 2 = 0 + 0.249 999 999 999 993 235 497 966 318 387 2;
  • 51) 0.249 999 999 999 993 235 497 966 318 387 2 × 2 = 0 + 0.499 999 999 999 986 470 995 932 636 774 4;
  • 52) 0.499 999 999 999 986 470 995 932 636 774 4 × 2 = 0 + 0.999 999 999 999 972 941 991 865 273 548 8;
  • 53) 0.999 999 999 999 972 941 991 865 273 548 8 × 2 = 1 + 0.999 999 999 999 945 883 983 730 547 097 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.324 218 750 000 000 222 044 604 925 025 3(10) =


0.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2)

5. Positive number before normalization:

42.324 218 750 000 000 222 044 604 925 025 3(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


42.324 218 750 000 000 222 044 604 925 025 3(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2) × 20 =


1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00 0001 =


0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


Decimal number 42.324 218 750 000 000 222 044 604 925 025 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100